messages - it will be more visual
*/
-#ifdef __GNUG__
- #pragma implementation "thread.cpp"
- #pragma interface "thread.cpp"
-#endif
-
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#include "wx/progdlg.h"
-// uncomment this to get some debugging messages from the trace code
-//#define TRACE
+#define USE_EXECUTE
+#ifdef USE_EXECUTE
+ #define EXEC(cmd) wxExecute((cmd), wxEXEC_SYNC)
+#else
+ #define EXEC(cmd) system(cmd)
+#endif
class MyThread;
WX_DEFINE_ARRAY(wxThread *, wxArrayThread);
// callbacks
void OnQuit(wxCommandEvent& event);
- void OnAbout(wxCommandEvent& event);
void OnClear(wxCommandEvent& event);
void OnStartThread(wxCommandEvent& event);
void OnWorkerEvent(wxCommandEvent& event);
void OnUpdateWorker(wxUpdateUIEvent& event);
+ void OnExecMain(wxCommandEvent& event);
+ void OnExecThread(wxCommandEvent& event);
+
+ void OnShowCPUs(wxCommandEvent& event);
+ void OnAbout(wxCommandEvent& event);
+
void OnIdle(wxIdleEvent &event);
private:
// ID for the menu commands
enum
{
- TEST_QUIT = 1,
- TEST_TEXT = 101,
- TEST_ABOUT,
- TEST_CLEAR,
- TEST_START_THREAD = 201,
- TEST_START_THREADS,
- TEST_STOP_THREAD,
- TEST_PAUSE_THREAD,
- TEST_RESUME_THREAD,
- TEST_START_WORKER,
+ THREAD_QUIT = 1,
+ THREAD_TEXT = 101,
+ THREAD_CLEAR,
+ THREAD_START_THREAD = 201,
+ THREAD_START_THREADS,
+ THREAD_STOP_THREAD,
+ THREAD_PAUSE_THREAD,
+ THREAD_RESUME_THREAD,
+ THREAD_START_WORKER,
+
+ THREAD_EXEC_MAIN,
+ THREAD_EXEC_THREAD,
+
+ THREAD_SHOWCPUS,
+ THREAD_ABOUT,
+
WORKER_EVENT // this one gets sent from the worker thread
};
-//--------------------------------------------------
+// ----------------------------------------------------------------------------
// GUI thread
-//--------------------------------------------------
+// ----------------------------------------------------------------------------
class MyThread : public wxThread
{
{
wxString text;
- text.Printf("Thread 0x%x started (priority = %d).\n",
+ text.Printf(wxT("Thread 0x%x started (priority = %d).\n"),
GetId(), GetPriority());
WriteText(text);
// wxLogMessage(text); -- test wxLog thread safeness
if ( TestDestroy() )
break;
- text.Printf("[%u] Thread 0x%x here.\n", m_count, GetId());
+ text.Printf(wxT("[%u] Thread 0x%x here.\n"), m_count, GetId());
WriteText(text);
// wxSleep() can't be called from non-GUI thread!
wxThread::Sleep(1000);
}
- text.Printf("Thread 0x%x finished.\n", GetId());
+ text.Printf(wxT("Thread 0x%x finished.\n"), GetId());
WriteText(text);
// wxLogMessage(text); -- test wxLog thread safeness
return NULL;
}
-//--------------------------------------------------
+// ----------------------------------------------------------------------------
// worker thread
-//--------------------------------------------------
+// ----------------------------------------------------------------------------
class MyWorkerThread : public wxThread
{
if ( TestDestroy() )
break;
- wxString text;
- text.Printf("[%u] Thread 0x%x here!!", m_count, GetId());
-
// create any type of command event here
wxCommandEvent event( wxEVT_COMMAND_MENU_SELECTED, WORKER_EVENT );
event.SetInt( m_count );
- event.SetString( text );
// send in a thread-safe way
wxPostEvent( m_frame, event );
- // same as:
- // m_frame->AddPendingEvent( event );
-
// wxSleep() can't be called from non-main thread!
wxThread::Sleep(200);
}
return NULL;
}
-//--------------------------------------------------
-// main program
-//--------------------------------------------------
+// ----------------------------------------------------------------------------
+// a thread which simply calls wxExecute
+// ----------------------------------------------------------------------------
+
+class MyExecThread : public wxThread
+{
+public:
+ MyExecThread(const wxChar *command) : wxThread(wxTHREAD_JOINABLE),
+ m_command(command)
+ {
+ Create();
+ }
+
+ virtual ExitCode Entry()
+ {
+ return (ExitCode)EXEC(m_command);
+ }
+
+private:
+ wxString m_command;
+};
+
+// ----------------------------------------------------------------------------
+// implementation
+// ----------------------------------------------------------------------------
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
- EVT_MENU(TEST_QUIT, MyFrame::OnQuit)
- EVT_MENU(TEST_ABOUT, MyFrame::OnAbout)
- EVT_MENU(TEST_CLEAR, MyFrame::OnClear)
- EVT_MENU(TEST_START_THREAD, MyFrame::OnStartThread)
- EVT_MENU(TEST_START_THREADS, MyFrame::OnStartThreads)
- EVT_MENU(TEST_STOP_THREAD, MyFrame::OnStopThread)
- EVT_MENU(TEST_PAUSE_THREAD, MyFrame::OnPauseThread)
- EVT_MENU(TEST_RESUME_THREAD, MyFrame::OnResumeThread)
-
- EVT_UPDATE_UI(TEST_START_WORKER, MyFrame::OnUpdateWorker)
- EVT_MENU(TEST_START_WORKER, MyFrame::OnStartWorker)
+ EVT_MENU(THREAD_QUIT, MyFrame::OnQuit)
+ EVT_MENU(THREAD_CLEAR, MyFrame::OnClear)
+ EVT_MENU(THREAD_START_THREAD, MyFrame::OnStartThread)
+ EVT_MENU(THREAD_START_THREADS, MyFrame::OnStartThreads)
+ EVT_MENU(THREAD_STOP_THREAD, MyFrame::OnStopThread)
+ EVT_MENU(THREAD_PAUSE_THREAD, MyFrame::OnPauseThread)
+ EVT_MENU(THREAD_RESUME_THREAD, MyFrame::OnResumeThread)
+
+ EVT_MENU(THREAD_EXEC_MAIN, MyFrame::OnExecMain)
+ EVT_MENU(THREAD_EXEC_THREAD, MyFrame::OnExecThread)
+
+ EVT_MENU(THREAD_SHOWCPUS, MyFrame::OnShowCPUs)
+ EVT_MENU(THREAD_ABOUT, MyFrame::OnAbout)
+
+ EVT_UPDATE_UI(THREAD_START_WORKER, MyFrame::OnUpdateWorker)
+ EVT_MENU(THREAD_START_WORKER, MyFrame::OnStartWorker)
EVT_MENU(WORKER_EVENT, MyFrame::OnWorkerEvent)
EVT_IDLE(MyFrame::OnIdle)
// `Main program' equivalent, creating windows and returning main app frame
bool MyApp::OnInit()
{
-#ifdef TRACE
- wxLog::AddTraceMask("thread");
-#endif
+ // uncomment this to get some debugging messages from the trace code
+ // on the console (or just set WXTRACE env variable to include "thread")
+ //wxLog::AddTraceMask("thread");
// Create the main frame window
MyFrame *frame = new MyFrame((wxFrame *)NULL, "wxWindows threads sample",
50, 50, 450, 340);
// Make a menubar
- wxMenu *file_menu = new wxMenu;
-
- file_menu->Append(TEST_CLEAR, "&Clear log\tCtrl-L");
- file_menu->AppendSeparator();
- file_menu->Append(TEST_ABOUT, "&About");
- file_menu->AppendSeparator();
- file_menu->Append(TEST_QUIT, "E&xit\tAlt-X");
- wxMenuBar *menu_bar = new wxMenuBar;
- menu_bar->Append(file_menu, "&File");
-
- wxMenu *thread_menu = new wxMenu;
- thread_menu->Append(TEST_START_THREAD, "&Start a new thread\tCtrl-N");
- thread_menu->Append(TEST_START_THREADS, "Start &many threads at once");
- thread_menu->Append(TEST_STOP_THREAD, "S&top a running thread\tCtrl-S");
- thread_menu->AppendSeparator();
- thread_menu->Append(TEST_PAUSE_THREAD, "&Pause a running thread\tCtrl-P");
- thread_menu->Append(TEST_RESUME_THREAD, "&Resume suspended thread\tCtrl-R");
- thread_menu->AppendSeparator();
- thread_menu->Append(TEST_START_WORKER, "Start &worker thread\tCtrl-W");
-
- menu_bar->Append(thread_menu, "&Thread");
- frame->SetMenuBar(menu_bar);
+ wxMenuBar *menuBar = new wxMenuBar;
+
+ wxMenu *menuFile = new wxMenu;
+ menuFile->Append(THREAD_CLEAR, "&Clear log\tCtrl-L");
+ menuFile->AppendSeparator();
+ menuFile->Append(THREAD_QUIT, "E&xit\tAlt-X");
+ menuBar->Append(menuFile, "&File");
+
+ wxMenu *menuThread = new wxMenu;
+ menuThread->Append(THREAD_START_THREAD, "&Start a new thread\tCtrl-N");
+ menuThread->Append(THREAD_START_THREADS, "Start &many threads at once");
+ menuThread->Append(THREAD_STOP_THREAD, "S&top a running thread\tCtrl-S");
+ menuThread->AppendSeparator();
+ menuThread->Append(THREAD_PAUSE_THREAD, "&Pause a running thread\tCtrl-P");
+ menuThread->Append(THREAD_RESUME_THREAD, "&Resume suspended thread\tCtrl-R");
+ menuThread->AppendSeparator();
+ menuThread->Append(THREAD_START_WORKER, "Start &worker thread\tCtrl-W");
+ menuBar->Append(menuThread, "&Thread");
+
+ wxMenu *menuExec = new wxMenu;
+ menuExec->Append(THREAD_EXEC_MAIN, "&Launch a program from main thread\tF5");
+ menuExec->Append(THREAD_EXEC_THREAD, "L&aunch a program from a thread\tCtrl-F5");
+ menuBar->Append(menuExec, "&Execute");
+
+ wxMenu *menuHelp = new wxMenu;
+ menuHelp->Append(THREAD_SHOWCPUS, "&Show CPU count");
+ menuHelp->AppendSeparator();
+ menuHelp->Append(THREAD_ABOUT, "&About...");
+ menuBar->Append(menuHelp, "&Help");
+
+ frame->SetMenuBar(menuBar);
// Show the frame
frame->Show(TRUE);
if ( thread->Create() != wxTHREAD_NO_ERROR )
{
- wxLogError("Can't create thread!");
+ wxLogError(wxT("Can't create thread!"));
}
wxCriticalSectionLocker enter(wxGetApp().m_critsect);
}
wxString msg;
- msg.Printf("%d new threads created.", count);
+ msg.Printf(wxT("%d new threads created."), count);
SetStatusText(msg, 1);
// ...and then start them
if ( thread->Run() != wxTHREAD_NO_ERROR )
{
- wxLogError("Can't start thread!");
+ wxLogError(wxT("Can't start thread!"));
}
SetStatusText("New thread started.", 1);
// stop the last thread
if ( wxGetApp().m_threads.IsEmpty() )
{
- wxLogError("No thread to stop!");
+ wxLogError(wxT("No thread to stop!"));
wxGetApp().m_critsect.Leave();
}
if ( n == count )
{
- wxLogError("No thread to resume!");
+ wxLogError(wxT("No thread to resume!"));
}
else
{
if ( n < 0 )
{
- wxLogError("No thread to pause!");
+ wxLogError(wxT("No thread to pause!"));
}
else
{
m_nRunning = nRunning;
m_nCount = nCount;
- wxLogStatus(this, "%u threads total, %u running.", nCount, nRunning);
+ wxLogStatus(this, wxT("%u threads total, %u running."), nCount, nRunning);
}
//else: avoid flicker - don't print anything
}
Close(TRUE);
}
+void MyFrame::OnExecMain(wxCommandEvent& WXUNUSED(event))
+{
+ wxLogMessage("The exit code from the main program is %ld",
+ EXEC("/bin/echo \"main program\""));
+}
+
+void MyFrame::OnExecThread(wxCommandEvent& WXUNUSED(event))
+{
+ MyExecThread thread("/bin/echo \"child thread\"");
+ thread.Run();
+
+ wxLogMessage("The exit code from a child thread is %ld",
+ (long)thread.Wait());
+}
+
+void MyFrame::OnShowCPUs(wxCommandEvent& WXUNUSED(event))
+{
+ wxString msg;
+
+ int nCPUs = wxThread::GetCPUCount();
+ switch ( nCPUs )
+ {
+ case -1:
+ msg = "Unknown number of CPUs";
+ break;
+
+ case 0:
+ msg = "WARNING: you're running without any CPUs!";
+ break;
+
+ case 1:
+ msg = "This system only has one CPU.";
+ break;
+
+ default:
+ msg.Printf("This system has %d CPUs", nCPUs);
+ }
+
+ wxLogMessage(msg);
+}
+
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event) )
{
wxMessageDialog dialog(this, "wxWindows multithreaded application sample\n"
void MyFrame::OnClear(wxCommandEvent& WXUNUSED(event))
{
-#ifdef TRACE
- // log a separator
- wxLogTrace("-------- log window cleared --------");
-#endif
-
m_txtctrl->Clear();
}
if ( thread->Create() != wxTHREAD_NO_ERROR )
{
- wxLogError("Can't create thread!");
+ wxLogError(wxT("Can't create thread!"));
}
m_dlgProgress = new wxProgressDialog