///////////////////////////////////////////////////////////////////////////////
-// Name: univ/slider.cpp
+// Name: src/univ/slider.cpp
// Purpose: implementation of the universal version of wxSlider
// Author: Vadim Zeitlin
// Modified by:
#pragma hdrstop
#endif
-#ifndef WX_PRECOMP
- #include "wx/dc.h"
-#endif
+#if wxUSE_SLIDER
#include "wx/slider.h"
-#if wxUSE_SLIDER
+#ifndef WX_PRECOMP
+ #include "wx/dc.h"
+#endif
#include "wx/univ/renderer.h"
#include "wx/univ/inphand.h"
#include "wx/univ/theme.h"
+// ----------------------------------------------------------------------------
+// wxStdSliderInputHandler: default slider input handling
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxStdSliderInputHandler : public wxStdInputHandler
+{
+public:
+ // default ctor
+ wxStdSliderInputHandler(wxInputHandler *inphand)
+ : wxStdInputHandler(inphand)
+ {
+ }
+
+ // base class methods
+ virtual bool HandleKey(wxInputConsumer *consumer,
+ const wxKeyEvent& event,
+ bool pressed);
+ virtual bool HandleMouse(wxInputConsumer *consumer,
+ const wxMouseEvent& event);
+ virtual bool HandleMouseMove(wxInputConsumer *consumer,
+ const wxMouseEvent& event);
+
+ virtual bool HandleFocus(wxInputConsumer *consumer, const wxFocusEvent& event);
+};
+
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// implementation of wxSlider
// ============================================================================
-IMPLEMENT_DYNAMIC_CLASS(wxSlider, wxControl)
-
BEGIN_EVENT_TABLE(wxSlider, wxControl)
EVT_SIZE(wxSlider::OnSize)
END_EVENT_TABLE()
// call this after setting the range as the best size depends (at least if
// we have wxSL_LABELS style) on the range
- SetBestSize(size);
+ SetInitialSize(size);
CreateInputHandler(wxINP_HANDLER_SLIDER);
// this method is protected and we should only call it with normalized
// value!
- wxCHECK_MSG( IsInRange(value), false, _T("invalid slider value") );
+ wxCHECK_MSG( IsInRange(value), false, wxT("invalid slider value") );
m_value = value;
eventScroll.SetEventObject( this );
(void)GetEventHandler()->ProcessEvent(eventScroll);
- wxCommandEvent event(wxEVT_COMMAND_SLIDER_UPDATED, GetId());
+ wxCommandEvent event(wxEVT_SLIDER, GetId());
event.SetInt(m_value);
event.SetEventObject(this);
(void)GetEventHandler()->ProcessEvent(event);
void wxSlider::SetLineSize(int lineSize)
{
- wxCHECK_RET( lineSize >= 0, _T("invalid slider line size") );
+ wxCHECK_RET( lineSize >= 0, wxT("invalid slider line size") );
m_lineSize = lineSize;
}
void wxSlider::SetPageSize(int pageSize)
{
- wxCHECK_RET( pageSize >= 0, _T("invalid slider page size") );
+ wxCHECK_RET( pageSize >= 0, wxT("invalid slider page size") );
m_pageSize = pageSize;
}
void wxSlider::SetThumbLength(int lenPixels)
{
- wxCHECK_RET( lenPixels >= 0, _T("invalid slider thumb size") );
+ wxCHECK_RET( lenPixels >= 0, wxT("invalid slider thumb size") );
// use m_thumbSize here directly and not GetThumbLength() to avoid setting
// it to the default value as we don't need it
// wxSlider ticks
// ----------------------------------------------------------------------------
-void wxSlider::SetTickFreq(int n, int WXUNUSED(dummy))
+void wxSlider::DoSetTickFreq(int n)
{
- wxCHECK_RET (n > 0, _T("invalid slider tick frequency"));
+ wxCHECK_RET (n > 0, wxT("invalid slider tick frequency"));
if ( n != m_tickFreq )
{
// there is no sense in trying to calc the labels size if we haven't got
// any, the caller must check for it
- wxCHECK_MSG( HasLabels(), size, _T("shouldn't be called") );
+ wxCHECK_MSG( HasLabels(), size, wxT("shouldn't be called") );
wxCoord w1, h1, w2, h2;
GetTextExtent(FormatValue(m_min), &w1, &h1);
wxString wxSlider::FormatValue(int value) const
{
- return wxString::Format(_T("%d"), value);
+ return wxString::Format(wxT("%d"), value);
}
void wxSlider::DoDraw(wxControlRenderer *renderer)
return true;
}
+/* static */
+wxInputHandler *wxSlider::GetStdInputHandler(wxInputHandler *handlerDef)
+{
+ static wxStdSliderInputHandler s_handler(handlerDef);
+
+ return &s_handler;
+}
+
// ----------------------------------------------------------------------------
// wxSlider implementation of wxControlWithThumb interface
// ----------------------------------------------------------------------------
CalcThumbRect(&rectShaft, &rectThumb, NULL);
// check for possible shaft or thumb hit
- if (!rectShaft.Inside(pt) && !rectThumb.Inside(pt))
+ if (!rectShaft.Contains(pt) && !rectThumb.Contains(pt))
{
return wxScrollThumb::Shaft_None;
}
}
// ----------------------------------------------------------------------------
-// wxStdSliderButtonInputHandler
+// wxStdSliderInputHandler
// ----------------------------------------------------------------------------
-bool wxStdSliderButtonInputHandler::HandleKey(wxInputConsumer *consumer,
+bool wxStdSliderInputHandler::HandleKey(wxInputConsumer *consumer,
const wxKeyEvent& event,
bool pressed)
{
action = wxACTION_SLIDER_LINE_DOWN;
break;
- case WXK_PRIOR:
case WXK_PAGEUP:
action = wxACTION_SLIDER_PAGE_UP;
break;
- case WXK_NEXT:
case WXK_PAGEDOWN:
action = wxACTION_SLIDER_PAGE_DOWN;
break;
return wxStdInputHandler::HandleKey(consumer, event, pressed);
}
-bool wxStdSliderButtonInputHandler::HandleMouse(wxInputConsumer *consumer,
+bool wxStdSliderInputHandler::HandleMouse(wxInputConsumer *consumer,
const wxMouseEvent& event)
{
wxSlider *slider = wxStaticCast(consumer->GetInputWindow(), wxSlider);
return wxStdInputHandler::HandleMouse(consumer, event);
}
-bool wxStdSliderButtonInputHandler::HandleMouseMove(wxInputConsumer *consumer,
+bool wxStdSliderInputHandler::HandleMouseMove(wxInputConsumer *consumer,
const wxMouseEvent& event)
{
wxSlider *slider = wxStaticCast(consumer->GetInputWindow(), wxSlider);
}
bool
-wxStdSliderButtonInputHandler::HandleFocus(wxInputConsumer * WXUNUSED(consumer),
+wxStdSliderInputHandler::HandleFocus(wxInputConsumer * WXUNUSED(consumer),
const wxFocusEvent& WXUNUSED(event))
{
- // slider's appearance changes when it gets/loses focus
+ // slider appearance changes when it gets/loses focus
return true;
}