virtual void SetFocus();
virtual void WarpPointer(int x, int y);
- virtual void CaptureMouse();
- virtual void ReleaseMouse();
virtual void Refresh( bool eraseBackground = TRUE,
const wxRect *rect = (const wxRect *) NULL );
virtual void DoMoveWindow(int x, int y, int width, int height);
virtual bool DoPopupMenu(wxMenu *menu, int x, int y);
+ virtual void DoCaptureMouse();
+ virtual void DoReleaseMouse();
+
#if wxUSE_TOOLTIPS
virtual void DoSetToolTip( wxToolTip *tip );
#endif // wxUSE_TOOLTIPS