-// CFStringRef wxMacStringToCFString( const wxString &str ) ;
-// wxString wxMacMakeStringFromCFString( CFStringRef cf ) ;
-#endif
-
-#if 0
-
-void wxMacConvertToPC( const char *from , char *to , int len ) ;
-void wxMacConvertFromPC( const char *from , char *to , int len ) ;
-void wxMacConvertToPC( const char *from , char *to , int len ) ;
-
-wxString wxMacMakeMacStringFromPC( const wxChar * p ) ;
-
-wxString wxMacMakePCStringFromMac( const wxChar * p ) ;
-
-
-// converts this c string into a wxString with optional mac 2 pc encoding
-wxString wxMacMakeStringFromMacString( const wxChar* from , bool mac2pcEncoding ) ;
-
-// converts this c string into a wxString with pc 2 mac encoding if s_macDefaultEncodingIsPC
-inline wxString wxMacMakeStringFromMacString( const wxChar* from )
- { return wxMacMakeStringFromMacString( from , wxApp::s_macDefaultEncodingIsPC ) ; }
-
-#if wxUSE_UNICODE
-
-wxString wxMacMakeMacStringFromPC( const char * p ) ;
-
-wxString wxMacMakePCStringFromMac( const char * p ) ;
-
-// converts this c string into a wxString with optional mac 2 pc encoding
-wxString wxMacMakeStringFromMacString( const char* from , bool mac2pcEncoding ) ;
-
-// converts this c string into a wxString with pc 2 mac encoding if s_macDefaultEncodingIsPC
-inline wxString wxMacMakeStringFromMacString( const char* from )
- { return wxMacMakeStringFromMacString( from , wxApp::s_macDefaultEncodingIsPC ) ; }
-