#ifdef __WXMAC__
#include "wx/mac/private.h"
+#include "wx/graphics.h"
+#endif
+
+#ifdef __WXGTK__
+#include <gtk/gtk.h>
+#include "wx/renderer.h"
#endif
-// -- wxDefaultDockArt class implementation --
-// wxDefaultDockArt is an art provider class which does all of the drawing for
-// wxFrameManager. This allows the library caller to customize the dock art
+// -- wxAuiDefaultDockArt class implementation --
+
+// wxAuiDefaultDockArt is an art provider class which does all of the drawing for
+// wxAuiManager. This allows the library caller to customize the dock art
// (probably by deriving from this class), or to completely replace all drawing
// with custom dock art (probably by writing a new stand-alone class derived
-// from the wxDockArt base class). The active dock art class can be set via
-// wxFrameManager::SetDockArt()
+// from the wxAuiDockArt base class). The active dock art class can be set via
+// wxAuiManager::SetDockArt()
-// StepColour() it a utility function that simply darkens
+// wxAuiBlendColour is used by wxAuiStepColour
+double wxAuiBlendColour(double fg, double bg, double alpha)
+{
+ double result = bg + (alpha * (fg - bg));
+ if (result < 0.0)
+ result = 0.0;
+ if (result > 255)
+ result = 255;
+ return result;
+}
+
+// wxAuiStepColour() it a utility function that simply darkens
// or lightens a color, based on the specified percentage
-static wxColor StepColour(const wxColor& c, int percent)
+// ialpha of 0 would be completely black, 100 completely white
+// an ialpha of 100 returns the same colour
+wxColor wxAuiStepColour(const wxColor& c, int ialpha)
{
- int r = c.Red(), g = c.Green(), b = c.Blue();
- return wxColour((unsigned char)wxMin((r*percent)/100,255),
- (unsigned char)wxMin((g*percent)/100,255),
- (unsigned char)wxMin((b*percent)/100,255));
+ if (ialpha == 100)
+ return c;
+
+ double r = c.Red(), g = c.Green(), b = c.Blue();
+ double bg;
+
+ // ialpha is 0..200 where 0 is completely black
+ // and 200 is completely white and 100 is the same
+ // convert that to normal alpha 0.0 - 1.0
+ ialpha = wxMin(ialpha, 200);
+ ialpha = wxMax(ialpha, 0);
+ double alpha = ((double)(ialpha - 100.0))/100.0;
+
+ if (ialpha > 100)
+ {
+ // blend with white
+ bg = 255.0;
+ alpha = 1.0 - alpha; // 0 = transparent fg; 1 = opaque fg
+ }
+ else
+ {
+ // blend with black
+ bg = 0.0;
+ alpha = 1.0 + alpha; // 0 = transparent fg; 1 = opaque fg
+ }
+
+ r = wxAuiBlendColour(r, bg, alpha);
+ g = wxAuiBlendColour(g, bg, alpha);
+ b = wxAuiBlendColour(b, bg, alpha);
+
+ return wxColour((unsigned char)r, (unsigned char)g, (unsigned char)b);
}
-static wxColor LightContrastColour(const wxColour& c)
+
+wxColor wxAuiLightContrastColour(const wxColour& c)
{
int amount = 120;
if (c.Red() < 128 && c.Green() < 128 && c.Blue() < 128)
amount = 160;
- return StepColour(c, amount);
+ return wxAuiStepColour(c, amount);
}
-// BitmapFromBits() is a utility function that creates a
+// wxAuiBitmapFromBits() is a utility function that creates a
// masked bitmap from raw bits (XBM format)
-static wxBitmap BitmapFromBits(const unsigned char bits[], int w, int h,
- const wxColour& color)
+wxBitmap wxAuiBitmapFromBits(const unsigned char bits[], int w, int h,
+ const wxColour& color)
{
wxImage img = wxBitmap((const char*)bits, w, h).ConvertToImage();
img.Replace(0,0,0,123,123,123);
if (direction == wxAUI_GRADIENT_VERTICAL)
high = rect.GetHeight()-1;
- else
+ else
high = rect.GetWidth()-1;
for (int i = 0; i <= high; ++i)
{
- int r = start_color.Red() + ((i*rd*100)/high)/100;
- int g = start_color.Green() + ((i*gd*100)/high)/100;
- int b = start_color.Blue() + ((i*bd*100)/high)/100;
+ int r,g,b;
+
+
+ r = start_color.Red() + (high <= 0 ? 0 : (((i*rd*100)/high)/100));
+ g = start_color.Green() + (high <= 0 ? 0 : (((i*gd*100)/high)/100));
+ b = start_color.Blue() + (high <= 0 ? 0 : (((i*bd*100)/high)/100));
wxPen p(wxColor((unsigned char)r,
(unsigned char)g,
if (direction == wxAUI_GRADIENT_VERTICAL)
dc.DrawLine(rect.x, rect.y+i, rect.x+rect.width, rect.y+i);
- else
+ else
dc.DrawLine(rect.x+i, rect.y, rect.x+i, rect.y+rect.height);
}
+}
+
+wxString wxAuiChopText(wxDC& dc, const wxString& text, int max_size)
+{
+ wxCoord x,y;
+
+ // first check if the text fits with no problems
+ dc.GetTextExtent(text, &x, &y);
+ if (x <= max_size)
+ return text;
+ size_t i, len = text.Length();
+ size_t last_good_length = 0;
+ for (i = 0; i < len; ++i)
+ {
+ wxString s = text.Left(i);
+ s += wxT("...");
+
+ dc.GetTextExtent(s, &x, &y);
+ if (x > max_size)
+ break;
+
+ last_good_length = i;
+ }
+
+ wxString ret = text.Left(last_good_length);
+ ret += wxT("...");
+ return ret;
}
-wxDefaultDockArt::wxDefaultDockArt()
+wxAuiDefaultDockArt::wxAuiDefaultDockArt()
{
#ifdef __WXMAC__
- wxBrush toolbarbrush;
- toolbarbrush.MacSetTheme( kThemeBrushToolbarBackground );
- wxColor base_color = toolbarbrush.GetColour();
+ wxColor base_colour = wxColour( wxMacCreateCGColorFromHITheme(kThemeBrushToolbarBackground));
#else
- wxColor base_color = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
+ wxColor base_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
#endif
- wxColor darker1_color = StepColour(base_color, 85);
- wxColor darker2_color = StepColour(base_color, 70);
- wxColor darker3_color = StepColour(base_color, 60);
- wxColor darker4_color = StepColour(base_color, 50);
- wxColor darker5_color = StepColour(base_color, 40);
+ // the base_colour is too pale to use as our base colour,
+ // so darken it a bit --
+ if ((255-base_colour.Red()) +
+ (255-base_colour.Green()) +
+ (255-base_colour.Blue()) < 60)
+ {
+ base_colour = wxAuiStepColour(base_colour, 92);
+ }
+
+ m_base_colour = base_colour;
+ wxColor darker1_colour = wxAuiStepColour(base_colour, 85);
+ wxColor darker2_colour = wxAuiStepColour(base_colour, 75);
+ wxColor darker3_colour = wxAuiStepColour(base_colour, 60);
+ //wxColor darker4_colour = wxAuiStepColour(base_colour, 50);
+ wxColor darker5_colour = wxAuiStepColour(base_colour, 40);
- m_active_caption_colour = LightContrastColour(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT));
- m_active_caption_gradient_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT);
+ m_active_caption_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT);
+ m_active_caption_gradient_colour = wxAuiLightContrastColour(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT));
m_active_caption_text_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT);
- m_inactive_caption_colour = StepColour(darker1_color, 80);
- m_inactive_caption_gradient_colour = darker1_color;
+ m_inactive_caption_colour = darker1_colour;
+ m_inactive_caption_gradient_colour = wxAuiStepColour(base_colour, 97);
m_inactive_caption_text_colour = *wxBLACK;
-#ifdef __WXMAC__
- m_sash_brush = toolbarbrush;
- m_background_brush = toolbarbrush;
- m_gripper_brush = toolbarbrush;
-#else
- m_sash_brush = wxBrush(base_color);
- m_background_brush = wxBrush(base_color);
- m_gripper_brush = wxBrush(base_color);
-#endif
- m_border_pen = wxPen(darker2_color);
- m_gripper_pen1 = wxPen(darker5_color);
- m_gripper_pen2 = wxPen(darker3_color);
+ m_sash_brush = wxBrush(base_colour);
+ m_background_brush = wxBrush(base_colour);
+ m_gripper_brush = wxBrush(base_colour);
+
+ m_border_pen = wxPen(darker2_colour);
+ m_gripper_pen1 = wxPen(darker5_colour);
+ m_gripper_pen2 = wxPen(darker3_colour);
m_gripper_pen3 = *wxWHITE_PEN;
#ifdef __WXMAC__
0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3,
0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3,
0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF };
-#elif defined( __WXGTK__)
- static unsigned char close_bits[]={
+#elif defined(__WXGTK__)
+ static unsigned char close_bits[]={
0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8,
0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef,
0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
#else
static unsigned char close_bits[]={
- 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xfb,0xcf,0xf9,
- 0x9f,0xfc,0x3f,0xfe,0x3f,0xfe,0x9f,0xfc,0xcf,0xf9,0xef,0xfb,
- 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff};
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xf3, 0xcf, 0xf9,
+ 0x9f, 0xfc, 0x3f, 0xfe, 0x3f, 0xfe, 0x9f, 0xfc, 0xcf, 0xf9, 0xe7, 0xf3,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
#endif
+ static unsigned char maximize_bits[] = {
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xf7, 0xf7, 0x07, 0xf0,
+ 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0x07, 0xf0,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
+
+ static unsigned char restore_bits[]={
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xf0, 0x1f, 0xf0, 0xdf, 0xf7,
+ 0x07, 0xf4, 0x07, 0xf4, 0xf7, 0xf5, 0xf7, 0xf1, 0xf7, 0xfd, 0xf7, 0xfd,
+ 0x07, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
+
static unsigned char pin_bits[]={
0xff,0xff,0xff,0xff,0xff,0xff,0x1f,0xfc,0xdf,0xfc,0xdf,0xfc,
0xdf,0xfc,0xdf,0xfc,0xdf,0xfc,0x0f,0xf8,0x7f,0xff,0x7f,0xff,
0x7f,0xff,0xff,0xff,0xff,0xff,0xff,0xff};
#ifdef __WXMAC__
- m_inactive_close_bitmap = BitmapFromBits(close_bits, 16, 16, *wxWHITE);
+ m_inactive_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, *wxWHITE);
+ m_active_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, *wxWHITE );
#else
- m_inactive_close_bitmap = BitmapFromBits(close_bits, 16, 16, m_inactive_caption_text_colour);
+ m_inactive_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, m_inactive_caption_text_colour);
+ m_active_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, m_active_caption_text_colour);
#endif
- m_inactive_pin_bitmap = BitmapFromBits(pin_bits, 16, 16, m_inactive_caption_text_colour);
+
#ifdef __WXMAC__
- m_active_close_bitmap = BitmapFromBits(close_bits, 16, 16, *wxWHITE );
+ m_inactive_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, *wxWHITE);
+ m_active_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, *wxWHITE );
#else
- m_active_close_bitmap = BitmapFromBits(close_bits, 16, 16, m_active_caption_text_colour);
+ m_inactive_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, m_inactive_caption_text_colour);
+ m_active_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, m_active_caption_text_colour);
#endif
- m_active_pin_bitmap = BitmapFromBits(pin_bits, 16, 16, m_active_caption_text_colour);
- // default metric values
#ifdef __WXMAC__
+ m_inactive_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, *wxWHITE);
+ m_active_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, *wxWHITE );
+#else
+ m_inactive_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, m_inactive_caption_text_colour);
+ m_active_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, m_active_caption_text_colour);
+#endif
+
+ m_inactive_pin_bitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_inactive_caption_text_colour);
+ m_active_pin_bitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_active_caption_text_colour);
+
+ // default metric values
+#if defined(__WXMAC__)
SInt32 height;
GetThemeMetric( kThemeMetricSmallPaneSplitterHeight , &height );
m_sash_size = height;
+#elif defined(__WXGTK__)
+ m_sash_size = wxRendererNative::Get().GetSplitterParams(NULL).widthSash;
#else
m_sash_size = 4;
#endif
m_gradient_type = wxAUI_GRADIENT_VERTICAL;
}
-int wxDefaultDockArt::GetMetric(int id)
+int wxAuiDefaultDockArt::GetMetric(int id)
{
switch (id)
{
- case wxAUI_ART_SASH_SIZE: return m_sash_size;
- case wxAUI_ART_CAPTION_SIZE: return m_caption_size;
- case wxAUI_ART_GRIPPER_SIZE: return m_gripper_size;
- case wxAUI_ART_PANE_BORDER_SIZE: return m_border_size;
- case wxAUI_ART_PANE_BUTTON_SIZE: return m_button_size;
- case wxAUI_ART_GRADIENT_TYPE: return m_gradient_type;
+ case wxAUI_DOCKART_SASH_SIZE: return m_sash_size;
+ case wxAUI_DOCKART_CAPTION_SIZE: return m_caption_size;
+ case wxAUI_DOCKART_GRIPPER_SIZE: return m_gripper_size;
+ case wxAUI_DOCKART_PANE_BORDER_SIZE: return m_border_size;
+ case wxAUI_DOCKART_PANE_BUTTON_SIZE: return m_button_size;
+ case wxAUI_DOCKART_GRADIENT_TYPE: return m_gradient_type;
default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
}
return 0;
}
-void wxDefaultDockArt::SetMetric(int id, int new_val)
+void wxAuiDefaultDockArt::SetMetric(int id, int new_val)
{
switch (id)
{
- case wxAUI_ART_SASH_SIZE: m_sash_size = new_val; break;
- case wxAUI_ART_CAPTION_SIZE: m_caption_size = new_val; break;
- case wxAUI_ART_GRIPPER_SIZE: m_gripper_size = new_val; break;
- case wxAUI_ART_PANE_BORDER_SIZE: m_border_size = new_val; break;
- case wxAUI_ART_PANE_BUTTON_SIZE: m_button_size = new_val; break;
- case wxAUI_ART_GRADIENT_TYPE: m_gradient_type = new_val; break;
+ case wxAUI_DOCKART_SASH_SIZE: m_sash_size = new_val; break;
+ case wxAUI_DOCKART_CAPTION_SIZE: m_caption_size = new_val; break;
+ case wxAUI_DOCKART_GRIPPER_SIZE: m_gripper_size = new_val; break;
+ case wxAUI_DOCKART_PANE_BORDER_SIZE: m_border_size = new_val; break;
+ case wxAUI_DOCKART_PANE_BUTTON_SIZE: m_button_size = new_val; break;
+ case wxAUI_DOCKART_GRADIENT_TYPE: m_gradient_type = new_val; break;
default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
}
}
-wxColour wxDefaultDockArt::GetColour(int id)
+wxColour wxAuiDefaultDockArt::GetColour(int id)
{
switch (id)
{
- case wxAUI_ART_BACKGROUND_COLOUR: return m_background_brush.GetColour();
- case wxAUI_ART_SASH_COLOUR: return m_sash_brush.GetColour();
- case wxAUI_ART_INACTIVE_CAPTION_COLOUR: return m_inactive_caption_colour;
- case wxAUI_ART_INACTIVE_CAPTION_GRADIENT_COLOUR: return m_inactive_caption_gradient_colour;
- case wxAUI_ART_INACTIVE_CAPTION_TEXT_COLOUR: return m_inactive_caption_text_colour;
- case wxAUI_ART_ACTIVE_CAPTION_COLOUR: return m_active_caption_colour;
- case wxAUI_ART_ACTIVE_CAPTION_GRADIENT_COLOUR: return m_active_caption_gradient_colour;
- case wxAUI_ART_ACTIVE_CAPTION_TEXT_COLOUR: return m_active_caption_text_colour;
- case wxAUI_ART_BORDER_COLOUR: return m_border_pen.GetColour();
- case wxAUI_ART_GRIPPER_COLOUR: return m_gripper_brush.GetColour();
+ case wxAUI_DOCKART_BACKGROUND_COLOUR: return m_background_brush.GetColour();
+ case wxAUI_DOCKART_SASH_COLOUR: return m_sash_brush.GetColour();
+ case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR: return m_inactive_caption_colour;
+ case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR: return m_inactive_caption_gradient_colour;
+ case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR: return m_inactive_caption_text_colour;
+ case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR: return m_active_caption_colour;
+ case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR: return m_active_caption_gradient_colour;
+ case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR: return m_active_caption_text_colour;
+ case wxAUI_DOCKART_BORDER_COLOUR: return m_border_pen.GetColour();
+ case wxAUI_DOCKART_GRIPPER_COLOUR: return m_gripper_brush.GetColour();
default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
}
return wxColour();
}
-void wxDefaultDockArt::SetColour(int id, const wxColor& colour)
+void wxAuiDefaultDockArt::SetColour(int id, const wxColor& colour)
{
switch (id)
{
- case wxAUI_ART_BACKGROUND_COLOUR: m_background_brush.SetColour(colour); break;
- case wxAUI_ART_SASH_COLOUR: m_sash_brush.SetColour(colour); break;
- case wxAUI_ART_INACTIVE_CAPTION_COLOUR: m_inactive_caption_colour = colour; break;
- case wxAUI_ART_INACTIVE_CAPTION_GRADIENT_COLOUR: m_inactive_caption_gradient_colour = colour; break;
- case wxAUI_ART_INACTIVE_CAPTION_TEXT_COLOUR: m_inactive_caption_text_colour = colour; break;
- case wxAUI_ART_ACTIVE_CAPTION_COLOUR: m_active_caption_colour = colour; break;
- case wxAUI_ART_ACTIVE_CAPTION_GRADIENT_COLOUR: m_active_caption_gradient_colour = colour; break;
- case wxAUI_ART_ACTIVE_CAPTION_TEXT_COLOUR: m_active_caption_text_colour = colour; break;
- case wxAUI_ART_BORDER_COLOUR: m_border_pen.SetColour(colour); break;
- case wxAUI_ART_GRIPPER_COLOUR:
+ case wxAUI_DOCKART_BACKGROUND_COLOUR: m_background_brush.SetColour(colour); break;
+ case wxAUI_DOCKART_SASH_COLOUR: m_sash_brush.SetColour(colour); break;
+ case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR: m_inactive_caption_colour = colour; break;
+ case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR: m_inactive_caption_gradient_colour = colour; break;
+ case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR: m_inactive_caption_text_colour = colour; break;
+ case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR: m_active_caption_colour = colour; break;
+ case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR: m_active_caption_gradient_colour = colour; break;
+ case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR: m_active_caption_text_colour = colour; break;
+ case wxAUI_DOCKART_BORDER_COLOUR: m_border_pen.SetColour(colour); break;
+ case wxAUI_DOCKART_GRIPPER_COLOUR:
m_gripper_brush.SetColour(colour);
- m_gripper_pen1.SetColour(StepColour(colour, 40));
- m_gripper_pen2.SetColour(StepColour(colour, 60));
+ m_gripper_pen1.SetColour(wxAuiStepColour(colour, 40));
+ m_gripper_pen2.SetColour(wxAuiStepColour(colour, 60));
break;
default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
}
}
-void wxDefaultDockArt::SetFont(int id, const wxFont& font)
+void wxAuiDefaultDockArt::SetFont(int id, const wxFont& font)
{
- if (id == wxAUI_ART_CAPTION_FONT)
+ if (id == wxAUI_DOCKART_CAPTION_FONT)
m_caption_font = font;
}
-wxFont wxDefaultDockArt::GetFont(int id)
+wxFont wxAuiDefaultDockArt::GetFont(int id)
{
- if (id == wxAUI_ART_CAPTION_FONT)
+ if (id == wxAUI_DOCKART_CAPTION_FONT)
return m_caption_font;
return wxNullFont;
}
-void wxDefaultDockArt::DrawSash(wxDC& dc, int, const wxRect& rect)
+void wxAuiDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation, const wxRect& rect)
{
-#ifdef __WXMAC__
+#if defined(__WXMAC__)
+ wxUnusedVar(window);
+ wxUnusedVar(orientation);
+
HIRect splitterRect = CGRectMake( rect.x , rect.y , rect.width , rect.height );
CGContextRef cgContext ;
-#if wxMAC_USE_CORE_GRAPHICS
- cgContext = ((wxMacCGContext*)(dc.GetGraphicContext()))->GetNativeContext() ;
-#else
- Rect bounds ;
- GetPortBounds( (CGrafPtr) dc.m_macPort , &bounds ) ;
- QDBeginCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;
- CGContextTranslateCTM( cgContext , 0 , bounds.bottom - bounds.top ) ;
- CGContextScaleCTM( cgContext , 1 , -1 ) ;
-#endif
+ wxGCDCImpl *impl = (wxGCDCImpl*) dc.GetImpl();
+ cgContext = (CGContextRef) impl->GetGraphicsContext()->GetNativeContext() ;
HIThemeSplitterDrawInfo drawInfo ;
drawInfo.version = 0 ;
drawInfo.adornment = kHIThemeSplitterAdornmentNone ;
HIThemeDrawPaneSplitter( &splitterRect , &drawInfo , cgContext , kHIThemeOrientationNormal ) ;
-#if wxMAC_USE_CORE_GRAPHICS
-#else
- QDEndCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;
+#elif defined(__WXGTK__)
+ // clear out the rectangle first
+ dc.SetPen(*wxTRANSPARENT_PEN);
+ dc.SetBrush(m_sash_brush);
+ dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
+
+#if 0
+ GdkRectangle gdk_rect;
+ if (orientation == wxVERTICAL )
+ {
+ gdk_rect.x = rect.x;
+ gdk_rect.y = rect.y;
+ gdk_rect.width = m_sash_size;
+ gdk_rect.height = rect.height;
+ }
+ else
+ {
+ gdk_rect.x = rect.x;
+ gdk_rect.y = rect.y;
+ gdk_rect.width = rect.width;
+ gdk_rect.height = m_sash_size;
+ }
#endif
+ if (!window) return;
+ if (!window->m_wxwindow) return;
+ if (!GTK_WIDGET_DRAWABLE(window->m_wxwindow)) return;
+
+ gtk_paint_handle
+ (
+ window->m_wxwindow->style,
+ window->GTKGetDrawingWindow(),
+ // flags & wxCONTROL_CURRENT ? GTK_STATE_PRELIGHT : GTK_STATE_NORMAL,
+ GTK_STATE_NORMAL,
+ GTK_SHADOW_NONE,
+ NULL /* no clipping */,
+ window->m_wxwindow,
+ "paned",
+ rect.x,
+ rect.y,
+ rect.width,
+ rect.height,
+ (orientation == wxVERTICAL) ? GTK_ORIENTATION_VERTICAL : GTK_ORIENTATION_HORIZONTAL
+ );
+
#else
+ wxUnusedVar(window);
+ wxUnusedVar(orientation);
dc.SetPen(*wxTRANSPARENT_PEN);
dc.SetBrush(m_sash_brush);
dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
}
-void wxDefaultDockArt::DrawBackground(wxDC& dc, int, const wxRect& rect)
+void wxAuiDefaultDockArt::DrawBackground(wxDC& dc, wxWindow *WXUNUSED(window), int, const wxRect& rect)
{
dc.SetPen(*wxTRANSPARENT_PEN);
#ifdef __WXMAC__
dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
}
-void wxDefaultDockArt::DrawBorder(wxDC& dc, const wxRect& _rect,
- wxPaneInfo& pane)
+void wxAuiDefaultDockArt::DrawBorder(wxDC& dc, wxWindow *WXUNUSED(window), const wxRect& _rect,
+ wxAuiPaneInfo& pane)
{
dc.SetPen(m_border_pen);
dc.SetBrush(*wxTRANSPARENT_BRUSH);
wxRect rect = _rect;
- int i, border_width = GetMetric(wxAUI_ART_PANE_BORDER_SIZE);
+ int i, border_width = GetMetric(wxAUI_DOCKART_PANE_BORDER_SIZE);
if (pane.IsToolbar())
{
}
-void wxDefaultDockArt::DrawCaptionBackground(wxDC& dc, const wxRect& rect, bool active)
+void wxAuiDefaultDockArt::DrawCaptionBackground(wxDC& dc, const wxRect& rect, bool active)
{
if (m_gradient_type == wxAUI_GRADIENT_NONE)
{
if (active)
dc.SetBrush(wxBrush(m_active_caption_colour));
- else
+ else
dc.SetBrush(wxBrush(m_inactive_caption_colour));
dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
// on mac the gradients are expected to become darker from the top
#ifdef __WXMAC__
DrawGradientRectangle(dc, rect,
- m_active_caption_gradient_colour,
m_active_caption_colour,
+ m_active_caption_gradient_colour,
m_gradient_type);
#else
+ // on other platforms, active gradients become lighter at the top
DrawGradientRectangle(dc, rect,
- m_active_caption_colour,
m_active_caption_gradient_colour,
+ m_active_caption_colour,
m_gradient_type);
#endif
}
- else
+ else
{
- // on mac the gradients are expected to become darker from the top
#ifdef __WXMAC__
+ // on mac the gradients are expected to become darker from the top
DrawGradientRectangle(dc, rect,
m_inactive_caption_gradient_colour,
m_inactive_caption_colour,
m_gradient_type);
#else
+ // on other platforms, inactive gradients become lighter at the bottom
DrawGradientRectangle(dc, rect,
m_inactive_caption_colour,
m_inactive_caption_gradient_colour,
}
-void wxDefaultDockArt::DrawCaption(wxDC& dc,
+void wxAuiDefaultDockArt::DrawCaption(wxDC& dc, wxWindow *WXUNUSED(window),
const wxString& text,
const wxRect& rect,
- wxPaneInfo& pane)
+ wxAuiPaneInfo& pane)
{
dc.SetPen(*wxTRANSPARENT_PEN);
dc.SetFont(m_caption_font);
DrawCaptionBackground(dc, rect,
- (pane.state & wxPaneInfo::optionActive)?true:false);
+ (pane.state & wxAuiPaneInfo::optionActive)?true:false);
- if (pane.state & wxPaneInfo::optionActive)
+ if (pane.state & wxAuiPaneInfo::optionActive)
dc.SetTextForeground(m_active_caption_text_colour);
else
dc.SetTextForeground(m_inactive_caption_text_colour);
wxCoord w,h;
dc.GetTextExtent(wxT("ABCDEFHXfgkj"), &w, &h);
- dc.SetClippingRegion(rect);
- dc.DrawText(text, rect.x+3, rect.y+(rect.height/2)-(h/2)-1);
+ wxRect clip_rect = rect;
+ clip_rect.width -= 3; // text offset
+ clip_rect.width -= 2; // button padding
+ if (pane.HasCloseButton())
+ clip_rect.width -= m_button_size;
+ if (pane.HasPinButton())
+ clip_rect.width -= m_button_size;
+ if (pane.HasMaximizeButton())
+ clip_rect.width -= m_button_size;
+
+ wxString draw_text = wxAuiChopText(dc, text, clip_rect.width);
+
+ dc.SetClippingRegion(clip_rect);
+ dc.DrawText(draw_text, rect.x+3, rect.y+(rect.height/2)-(h/2)-1);
dc.DestroyClippingRegion();
}
-void wxDefaultDockArt::DrawGripper(wxDC& dc,
+void wxAuiDefaultDockArt::DrawGripper(wxDC& dc, wxWindow *WXUNUSED(window),
const wxRect& rect,
- wxPaneInfo& pane)
+ wxAuiPaneInfo& pane)
{
dc.SetPen(*wxTRANSPARENT_PEN);
dc.SetBrush(m_gripper_brush);
}
}
-void wxDefaultDockArt::DrawPaneButton(wxDC& dc,
+void wxAuiDefaultDockArt::DrawPaneButton(wxDC& dc, wxWindow *WXUNUSED(window),
int button,
int button_state,
const wxRect& _rect,
- wxPaneInfo& pane)
+ wxAuiPaneInfo& pane)
{
+ wxBitmap bmp;
+ if (!(&pane))
+ return;
+ switch (button)
+ {
+ default:
+ case wxAUI_BUTTON_CLOSE:
+ if (pane.state & wxAuiPaneInfo::optionActive)
+ bmp = m_active_close_bitmap;
+ else
+ bmp = m_inactive_close_bitmap;
+ break;
+ case wxAUI_BUTTON_PIN:
+ if (pane.state & wxAuiPaneInfo::optionActive)
+ bmp = m_active_pin_bitmap;
+ else
+ bmp = m_inactive_pin_bitmap;
+ break;
+ case wxAUI_BUTTON_MAXIMIZE_RESTORE:
+ if (pane.IsMaximized())
+ {
+ if (pane.state & wxAuiPaneInfo::optionActive)
+ bmp = m_active_restore_bitmap;
+ else
+ bmp = m_inactive_restore_bitmap;
+ }
+ else
+ {
+ if (pane.state & wxAuiPaneInfo::optionActive)
+ bmp = m_active_maximize_bitmap;
+ else
+ bmp = m_inactive_maximize_bitmap;
+ }
+ break;
+ }
+
+
wxRect rect = _rect;
+ int old_y = rect.y;
+ rect.y = rect.y + (rect.height/2) - (bmp.GetHeight()/2);
+ rect.height = old_y + rect.height - rect.y - 1;
+
+
if (button_state == wxAUI_BUTTON_STATE_PRESSED)
{
rect.x++;
if (button_state == wxAUI_BUTTON_STATE_HOVER ||
button_state == wxAUI_BUTTON_STATE_PRESSED)
{
- if (pane.state & wxPaneInfo::optionActive)
+ if (pane.state & wxAuiPaneInfo::optionActive)
{
- dc.SetBrush(wxBrush(StepColour(m_active_caption_colour, 120)));
- dc.SetPen(wxPen(StepColour(m_active_caption_colour, 70)));
+ dc.SetBrush(wxBrush(wxAuiStepColour(m_active_caption_colour, 120)));
+ dc.SetPen(wxPen(wxAuiStepColour(m_active_caption_colour, 70)));
}
- else
+ else
{
- dc.SetBrush(wxBrush(StepColour(m_inactive_caption_colour, 120)));
- dc.SetPen(wxPen(StepColour(m_inactive_caption_colour, 70)));
+ dc.SetBrush(wxBrush(wxAuiStepColour(m_inactive_caption_colour, 120)));
+ dc.SetPen(wxPen(wxAuiStepColour(m_inactive_caption_colour, 70)));
}
// draw the background behind the button
dc.DrawRectangle(rect.x, rect.y, 15, 15);
}
- wxBitmap bmp;
- switch (button)
- {
- default:
- case wxPaneInfo::buttonClose:
- if (pane.state & wxPaneInfo::optionActive)
- bmp = m_active_close_bitmap;
- else
- bmp = m_inactive_close_bitmap;
- break;
- case wxPaneInfo::buttonPin:
- if (pane.state & wxPaneInfo::optionActive)
- bmp = m_active_pin_bitmap;
- else
- bmp = m_inactive_pin_bitmap;
- break;
- }
// draw the button itself
dc.DrawBitmap(bmp, rect.x, rect.y, true);