\func{bool}{wxFileExists}{\param{const wxString\& }{filename}}
-Returns TRUE if the file exists.
+Returns TRUE if the file exists. It also returns TRUE if the file is
+a directory.
\membersection{::wxFileNameFromPath}
This function does directory searching; returns the first file
that matches the path {\it spec}, or the empty string. Use \helpref{wxFindNextFile}{wxfindnextfile} to
-get the next matching file.
+get the next matching file. Neither will report the current directory "." or the
+parent directory "..".
{\it spec} may contain wildcards.
-{\it flags} is reserved for future use.
+{\it flags} may be wxDIR for restricting the query to directories, wxFILE for files or zero for either.
For example:
Returns the Windows directory under Windows; on other platforms returns the empty string.
+\membersection{::wxInitAllImageHandlers}\label{wxinitallimagehandlers}
+
+\func{void}{wxInitAllImageHandlers}{\void}
+
+Adds some common image format handlers, which, depending on wxWindows
+configuration, can be handlers for BMP (loading) (always installed), GIF
+(loading and saving), PCX (loading and saving), PNM (loading and saving as raw
+rgb), PNG (loading and saving), JPEG (loading and saving), file formats.
+
+See also: \helpref{wxImage}{wximage} \helpref{wxImageHandler}{wximagehandler}
+
\membersection{::wxIsAbsolutePath}
\func{bool}{wxIsAbsolutePath}{\param{const wxString\& }{filename}}
no default filename will be supplied. The wildcard determines what files
are displayed in the file selector, and file extension supplies a type
extension for the required filename. Flags may be a combination of wxOPEN,
-wxSAVE, wxOVERWRITE\_PROMPT, wxHIDE\_READONLY, or 0. They are only significant
-at present in Windows.
+wxSAVE, wxOVERWRITE\_PROMPT, wxHIDE\_READONLY, or 0.
-Both the X and Windows versions implement a wildcard filter. Typing a
+Both the Unix and Windows versions implement a wildcard filter. Typing a
filename containing wildcards (*, ?) in the filename text item, and
clicking on Ok, will result in only those files matching the pattern being
-displayed. In the X version, supplying no default name will result in the
-wildcard filter being inserted in the filename text item; the filter is
-ignored if a default name is supplied.
+displayed.
-Under Windows (only), the wildcard may be a specification for multiple
-types of file with a description for each, such as:
+The wildcard may be a specification for multiple types of file
+with a description for each, such as:
\begin{verbatim}
"BMP files (*.bmp)|*.bmp|GIF files (*.gif)|*.gif"
\func{bool}{wxShowTip}{
\param{wxWindow *}{parent},
- \parent{wxTipProvider *}{tipProvider},
+ \param{wxTipProvider *}{tipProvider},
\param{bool }{showAtStartup = TRUE}}
This function shows a "startup tip" to the user.
<wx/gdicmn.h>
+\membersection{::wxEnableTopLevelWindows}\label{wxenabletoplevelwindows}
+
+\func{void}{wxEnableTopLevelWindow}{\param{bool}{ enable = TRUE}}
+
+This function enables or disables all top level windows. It is used by
+\helpref{::wxSafeYield}{wxsafeyield}.
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
\membersection{::wxEntry}\label{wxentry}
This initializes wxWindows in a platform-dependent way. Use this if you
<wx/app.h>
-\membersection{::wxError}\label{wxerror}
+\membersection{::wxEndBusyCursor}\label{wxendbusycursor}
-\func{void}{wxError}{\param{const wxString\& }{msg}, \param{const wxString\& }{title = "wxWindows Internal Error"}}
+\func{void}{wxEndBusyCursor}{\void}
-Displays {\it msg} and continues. This writes to standard error under
-Unix, and pops up a message box under Windows. Used for internal
-wxWindows errors. See also \helpref{wxFatalError}{wxfatalerror}.
+Changes the cursor back to the original cursor, for all windows in the application.
+Use with \helpref{wxBeginBusyCursor}{wxbeginbusycursor}.
+
+See also \helpref{wxIsBusy}{wxisbusy}, \helpref{wxBusyCursor}{wxbusycursor}.
\wxheading{Include files}
<wx/utils.h>
-\membersection{::wxEndBusyCursor}\label{wxendbusycursor}
-
-\func{void}{wxEndBusyCursor}{\void}
+\membersection{::wxError}\label{wxerror}
-Changes the cursor back to the original cursor, for all windows in the application.
-Use with \helpref{wxBeginBusyCursor}{wxbeginbusycursor}.
+\func{void}{wxError}{\param{const wxString\& }{msg}, \param{const wxString\& }{title = "wxWindows Internal Error"}}
-See also \helpref{wxIsBusy}{wxisbusy}, \helpref{wxBusyCursor}{wxbusycursor}.
+Displays {\it msg} and continues. This writes to standard error under
+Unix, and pops up a message box under Windows. Used for internal
+wxWindows errors. See also \helpref{wxFatalError}{wxfatalerror}.
\wxheading{Include files}
<wx/utils.h>
+\membersection{::wxPostEvent}\label{wxpostevent}
+
+\func{void}{wxPostEvent}{\param{wxEvtHandler *}{dest}, \param{wxEvent\& }{event}}
+
+This function posts the event to the specified {\it dest} object. The
+difference between sending an event and posting it is that in the first case
+the event is processed before the function returns (in wxWindows, event sending
+is done with \helpref{ProcessEvent}{wxevthandlerprocessevent} function), but in
+the second, the function returns immediately and the event will be processed
+sometime later - usually during the next even loop iteration.
+
+Note that a copy of the {\it event} is made by the function, so the original
+copy can be deleted as soon as function returns. This function can also be used
+to send events between different threads safely.
+
+\wxheading{Include files}
+
+<wx/app.h>
+
\membersection{::wxSafeYield}\label{wxsafeyield}
\func{bool}{wxSafeYield}{\param{wxWindow*}{ win = NULL}}
<wx/utils.h>
-\membersection{::wxEnableTopLevelWindows}\label{wxenabletoplevelwindows}
-
-\func{void}{wxEnableTopLevelWindow}{\param{bool}{ enable = TRUE}}
-
-This function enables or disables all top level windows. It is used by
-\helpref{::wxSafeYield}{wxsafeyield}.
-
-\wxheading{Include files}
-
-<wx/utils.h>
-
-
\membersection{::wxSetDisplayName}\label{wxsetdisplayname}
\func{void}{wxSetDisplayName}{\param{const wxString\& }{displayName}}
\wxheading{Include files}
-<wx/utils.h>
+<wx/app.h> or <wx/utils.h>
\section{Macros}\label{macros}
<wx/object.h>
+\membersection{wxBITMAP}\label{wxbitmapmacro}
+
+\func{}{wxBITMAP}{bitmapName}
+
+This macro loads a bitmap from either application resources (on the platforms
+for which they exist, i.e. Windows and OS2) or from an XPM file. It allows to
+avoid using {\tt #ifdef}s when creating bitmaps.
+
+\wxheading{See also}
+
+\helpref{Bitmaps and icons overview}{wxbitmapoverview},
+\helpref{wxICON}{wxiconmacro}
+
+\wxheading{Include files}
+
+<wx/gdicmn.h>
+
\membersection{WXDEBUG\_NEW}\label{debugnew}
\func{}{WXDEBUG\_NEW}{arg}
\helpref{RTTI overview}{runtimeclassoverview}
+\membersection{wxICON}\label{wxiconmacro}
+
+\func{}{wxICON}{iconName}
+
+This macro loads an icon from either application resources (on the platforms
+for which they exist, i.e. Windows and OS2) or from an XPM file. It allows to
+avoid using {\tt #ifdef}s when creating icons.
+
+\wxheading{See also}
+
+\helpref{Bitmaps and icons overview}{wxbitmapoverview},
+\helpref{wxBITMAP}{wxbitmapmacro}
+
+\wxheading{Include files}
+
+<wx/gdicmn.h>
+
\membersection{WXTRACE}\label{trace}
\wxheading{Include files}