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SOURCE=..\include\wx\univ\setup.h
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!IF "$(CFG)" == "wxUniv - Win32 Release"
-
# Begin Custom Build - Creating lib\univ\wx\setup.h from $(InputPath)
InputPath=..\include\wx\univ\setup.h
copy "$(InputPath)" ..\lib\univ\wx\setup.h
# End Custom Build
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!ELSEIF "$(CFG)" == "wxUniv - Win32 Debug"
-
# Begin Custom Build - Creating lib\univd\wx\setup.h from $(InputPath)
InputPath=..\include\wx\univ\setup.h
copy "$(InputPath)" ..\lib\univd\wx\setup.h
# End Custom Build
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!ENDIF
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