void OnQuit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
void OnOption(wxCommandEvent &event);
- void OnMouseMove(wxMouseEvent &event);
wxColour SelectColour();
void PrepareDC(wxDC& dc);
void DrawTestLines( int x, int y, int width, wxDC &dc );
void OnPaint(wxPaintEvent &event);
+ void OnMouseMove(wxMouseEvent &event);
protected:
MyFrame *m_owner;
// handlers) which process them.
BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
EVT_PAINT (MyCanvas::OnPaint)
+ EVT_MOTION (MyCanvas::OnMouseMove)
END_EVENT_TABLE()
MyCanvas::MyCanvas( MyFrame *parent )
// mark the origin
dc.DrawCircle(0, 0, 10);
-#ifndef __WXGTK__ // not implemented in wxGTK :-(
+#if !(defined __WXGTK__) && !(defined __WXMOTIF__)
+ // not implemented in wxGTK or wxMOTIF :-(
dc.FloodFill(0, 0, wxColour(255, 0, 0));
-#endif // __WXGTK__
+#endif //
dc.DrawText( "This is text", 110, 10 );
- dc.SetFont( wxFont( 18, wxSWISS, 0, 0 ) );
+ dc.SetFont( wxFont( 18, wxSWISS, wxNORMAL, wxNORMAL ) );
dc.DrawText( "This is Swiss 18pt text.", 110, 40 );
}
+void MyCanvas::OnMouseMove(wxMouseEvent &event)
+{
+ wxClientDC dc(this);
+ PrepareDC(dc);
+ m_owner->PrepareDC(dc);
+
+ wxPoint pos = event.GetPosition();
+ long x = dc.DeviceToLogicalX( pos.x );
+ long y = dc.DeviceToLogicalY( pos.y );
+ wxString str;
+ str.Printf( "Current mouse position: %d,%d", (int)x, (int)y );
+ m_owner->SetStatusText( str );
+}
+
// ----------------------------------------------------------------------------
// MyFrame
// ----------------------------------------------------------------------------
// handlers) which process them. It can be also done at run-time, but for the
// simple menu events like this the static method is much simpler.
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
- EVT_MOTION (MyFrame::OnMouseMove)
EVT_MENU (Minimal_Quit, MyFrame::OnQuit)
EVT_MENU (Minimal_About, MyFrame::OnAbout)
EVT_MENU_RANGE(MenuOption_First, MenuOption_Last, MyFrame::OnOption)
dc.SetAxisOrientation( !m_xAxisReversed, m_yAxisReversed );
}
-void MyFrame::OnMouseMove(wxMouseEvent &event)
-{
- wxClientDC dc(this);
- PrepareDC(dc);
-
- wxPoint pos = event.GetPosition();
- long x = dc.DeviceToLogicalX( pos.x );
- long y = dc.DeviceToLogicalY( pos.y );
- wxString str;
- str.Printf( "Current mouse position: %d,%d", (int)x, (int)y );
- SetStatusText( str );
-}
-
wxColour MyFrame::SelectColour()
{
wxColour col;