#ifndef _WX_PRIVATE_H_
#define _WX_PRIVATE_H_
+#ifndef STRICT
+ #define STRICT 1
+#endif
+
#include <windows.h>
+
+#if defined (__WXWINCE__)
+ #include <wingdi.h> // RGB, COLORREF
+ #include <winuser.h> // Global Namespaces ::GetKeyState, ::GetWindowRect
+#endif
+
+
+#ifdef __WXMICROWIN__
+ // Extra prototypes and symbols not defined by MicroWindows
+ #include "wx/msw/microwin.h"
+#endif
+
// undefine conflicting symbols which were defined in windows.h
#include "wx/msw/winundef.h"
+// Include fixes for MSLU:
+#include "wx/msw/mslu.h"
+
+#include "wx/log.h"
+
class WXDLLEXPORT wxFont;
+class WXDLLEXPORT wxWindow;
// ---------------------------------------------------------------------------
// private constants
// standard icons from the resources
// ---------------------------------------------------------------------------
+#if wxUSE_GUI
+
WXDLLEXPORT_DATA(extern HICON) wxSTD_FRAME_ICON;
WXDLLEXPORT_DATA(extern HICON) wxSTD_MDIPARENTFRAME_ICON;
WXDLLEXPORT_DATA(extern HICON) wxSTD_MDICHILDFRAME_ICON;
WXDLLEXPORT_DATA(extern HICON) wxDEFAULT_MDICHILDFRAME_ICON;
WXDLLEXPORT_DATA(extern HFONT) wxSTATUS_LINE_FONT;
+#endif // wxUSE_GUI
+
// ---------------------------------------------------------------------------
-// WINE implements the Win32 API
+// define things missing from some compilers' headers
// ---------------------------------------------------------------------------
-#ifdef __WXWINE__
- #ifndef __WIN32__
- #define __WIN32__
- #endif
- #ifndef STRICT
- #define STRICT
- #endif
+#if defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS
+#ifndef ZeroMemory
+ inline void ZeroMemory(void *buf, size_t len) { memset(buf, 0, len); }
#endif
+#endif // old mingw32
-// ---------------------------------------------------------------------------
// this defines a CASTWNDPROC macro which casts a pointer to the type of a
// window proc
-// ---------------------------------------------------------------------------
-
-#if defined(__GNUWIN32__) && !defined(__MINGW32__)
-# define CASTWNDPROC (long unsigned)
+#if defined(__WXWINCE__)
+ typedef FARPROC WndProcCast;
+#elif defined(STRICT) || defined(__GNUC__)
+ typedef WNDPROC WndProcCast;
#else
-# ifdef __BORLANDC__
-
-# ifdef __WIN32__
-# define CASTWNDPROC
-# else
- typedef int (pascal * WndProcCast) ();
-# define CASTWNDPROC (WndProcCast)
-# endif
-
-# else
-# if defined (__WIN32__) && defined(STRICT)
- typedef long (_stdcall * WndProcCast) (HWND, unsigned int, unsigned int, long);
-# define CASTWNDPROC (WndProcCast)
-# elif defined(__WIN16__)
-# ifdef __BORLANDC__
- typedef int (pascal * WndProcCast) ();
-# define CASTWNDPROC (WndProcCast)
-# else
- typedef int (PASCAL * WndProcCast) ();
-# define CASTWNDPROC (WndProcCast)
-# endif
-# else
-# define CASTWNDPROC
-# endif
-# endif
+ typedef FARPROC WndProcCast;
#endif
+
+#define CASTWNDPROC (WndProcCast)
+
// ---------------------------------------------------------------------------
// some stuff for old Windows versions (FIXME: what does it do here??)
// ---------------------------------------------------------------------------
#endif
#if !defined(__WIN32__) // 3.x uses FARPROC for dialogs
+#ifndef STRICT
#define DLGPROC FARPROC
#endif
+#endif
#if wxUSE_PENWIN
WXDLLEXPORT void wxRegisterPenWin();
* for this combination of CTl3D/FAFA settings
*/
-#define STATIC_CLASS "STATIC"
+#define STATIC_CLASS wxT("STATIC")
#define STATIC_FLAGS (SS_LEFT|WS_CHILD|WS_VISIBLE)
-#define CHECK_CLASS "BUTTON"
+#define CHECK_CLASS wxT("BUTTON")
#define CHECK_FLAGS (BS_AUTOCHECKBOX|WS_TABSTOP|WS_CHILD)
#define CHECK_IS_FAFA FALSE
-#define RADIO_CLASS "BUTTON"
+#define RADIO_CLASS wxT("BUTTON")
#define RADIO_FLAGS (BS_AUTORADIOBUTTON|WS_CHILD|WS_VISIBLE)
#define RADIO_SIZE 20
#define RADIO_IS_FAFA FALSE
#define PURE_WINDOWS
-#define GROUP_CLASS "BUTTON"
+#define GROUP_CLASS wxT("BUTTON")
#define GROUP_FLAGS (BS_GROUPBOX|WS_CHILD|WS_VISIBLE)
/*
// ---------------------------------------------------------------------------
#define MEANING_CHARACTER '0'
-#define DEFAULT_ITEM_WIDTH 200
+#define DEFAULT_ITEM_WIDTH 100
#define DEFAULT_ITEM_HEIGHT 80
// Scale font to get edit control height
-#define EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy) (3*(cy)/2)
+//#define EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy) (3*(cy)/2)
+#define EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy) (cy+8)
// Generic subclass proc, for panel item moving/sizing and intercept
// EDIT control VK_RETURN messages
wxSubclassedGenericControlProc(WXHWND hWnd, WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
// ---------------------------------------------------------------------------
-// constants which might miss from some compilers' headers
+// useful macros and functions
// ---------------------------------------------------------------------------
-#if !defined(__WIN32__) && !defined(WS_EX_CLIENTEDGE)
- #define WS_EX_CLIENTEDGE 0
+// a wrapper macro for ZeroMemory()
+#if defined(__WIN32__) && !defined(__WXMICROWIN__)
+#define wxZeroMemory(obj) ::ZeroMemory(&obj, sizeof(obj))
+#else
+#define wxZeroMemory(obj) memset((void*) & obj, 0, sizeof(obj))
#endif
-#if defined(__WIN32__) && !defined(WS_EX_CLIENTEDGE)
- #define WS_EX_CLIENTEDGE 0x00000200L
-#endif
+#if wxUSE_GUI
-#ifndef ENDSESSION_LOGOFF
- #define ENDSESSION_LOGOFF 0x80000000
-#endif
+#include <wx/gdicmn.h>
+#include <wx/colour.h>
+
+// make conversion from wxColour and COLORREF a bit less painful
+inline COLORREF wxColourToRGB(const wxColour& c)
+{
+ return RGB(c.Red(), c.Green(), c.Blue());
+}
+
+inline COLORREF wxColourToPalRGB(const wxColour& c)
+{
+ return PALETTERGB(c.Red(), c.Green(), c.Blue());
+}
+
+inline wxColour wxRGBToColour(COLORREF rgb)
+{
+ return wxColour(GetRValue(rgb), GetGValue(rgb), GetBValue(rgb));
+}
+
+inline void wxRGBToColour(wxColour& c, COLORREF rgb)
+{
+ c.Set(GetRValue(rgb), GetGValue(rgb), GetBValue(rgb));
+}
+
+// get the standard colour map for some standard colours - see comment in this
+// function to understand why is it needed and when should it be used
+//
+// it returns a wxCOLORMAP (can't use COLORMAP itself here as comctl32.dll
+// might be not included/available) array of size wxSTD_COLOUR_MAX
+//
+// NB: if you change these colours, update wxBITMAP_STD_COLOURS in the
+// resources as well: it must have the same number of pixels!
+enum wxSTD_COLOUR
+{
+ wxSTD_COL_BTNTEXT,
+ wxSTD_COL_BTNSHADOW,
+ wxSTD_COL_BTNFACE,
+ wxSTD_COL_BTNHIGHLIGHT,
+ wxSTD_COL_MAX,
+};
+
+struct WXDLLEXPORT wxCOLORMAP
+{
+ COLORREF from, to;
+};
+
+// this function is implemented in src/msw/window.cpp
+extern wxCOLORMAP *wxGetStdColourMap();
+
+// copy Windows RECT to our wxRect
+inline void wxCopyRECTToRect(const RECT& r, wxRect& rect)
+{
+ rect.y = r.top;
+ rect.x = r.left;
+ rect.width = r.right - r.left;
+ rect.height = r.bottom - r.top;
+}
+
+// translations between HIMETRIC units (which OLE likes) and pixels (which are
+// liked by all the others) - implemented in msw/utilsexc.cpp
+extern void HIMETRICToPixel(LONG *x, LONG *y);
+extern void PixelToHIMETRIC(LONG *x, LONG *y);
+
+// Windows convention of the mask is opposed to the wxWindows one, so we need
+// to invert the mask each time we pass one/get one to/from Windows
+extern HBITMAP wxInvertMask(HBITMAP hbmpMask, int w = 0, int h = 0);
+
+// Creates an icon or cursor depending from a bitmap
+//
+// The bitmap must be valid and it should have a mask. If it doesn't, a default
+// mask is created using light grey as the transparent colour.
+extern HICON wxBitmapToHICON(const wxBitmap& bmp);
+
+// Same requirments as above apply and the bitmap must also have the correct
+// size.
+extern
+HCURSOR wxBitmapToHCURSOR(const wxBitmap& bmp, int hotSpotX, int hotSpotY);
+
+// get (x, y) from DWORD - notice that HI/LOWORD can *not* be used because they
+// will fail on system with multiple monitors where the coords may be negative
+//
+// these macros are standard now (Win98) but some older headers don't have them
+#ifndef GET_X_LPARAM
+ #define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp))
+ #define GET_Y_LPARAM(lp) ((int)(short)HIWORD(lp))
+#endif // GET_X_LPARAM
+
+// get the current state of SHIFT/CTRL keys
+inline bool wxIsShiftDown()
+{
+// return (::GetKeyState(VK_SHIFT) & 0x100) != 0;
+ // Returns different negative values on WinME and WinNT,
+ // so simply test for negative value.
+ return ::GetKeyState(VK_SHIFT) < 0;
+}
+
+inline bool wxIsCtrlDown()
+{
+// return (::GetKeyState(VK_CONTROL) & 0x100) != 0;
+ // Returns different negative values on WinME and WinNT,
+ // so simply test for negative value.
+ return ::GetKeyState(VK_CONTROL) < 0;
+}
+
+// wrapper around GetWindowRect() and GetClientRect() APIs doing error checking
+// for Win32
+inline RECT wxGetWindowRect(HWND hwnd)
+{
+ RECT rect;
+#ifdef __WIN16__
+ ::GetWindowRect(hwnd, &rect);
+#else // Win32
+ if ( !::GetWindowRect(hwnd, &rect) )
+ {
+ wxLogLastError(_T("GetWindowRect"));
+ }
+#endif // Win16/32
+
+ return rect;
+}
+
+inline RECT wxGetClientRect(HWND hwnd)
+{
+ RECT rect;
+#ifdef __WIN16__
+ ::GetClientRect(hwnd, &rect);
+#else // Win32
+ if ( !::GetClientRect(hwnd, &rect) )
+ {
+ wxLogLastError(_T("GetClientRect"));
+ }
+#endif // Win16/32
+
+ return rect;
+}
// ---------------------------------------------------------------------------
-// debug messages
+// small helper classes
// ---------------------------------------------------------------------------
-#if defined(__WIN95__) && defined(__WXDEBUG__) && wxUSE_DBWIN32
- #ifndef __TWIN32__
- #ifdef OutputDebugString
- #undef OutputDebugString
- #endif
+// a template to make initializing Windows styructs less painful: it zeroes all
+// the struct fields and also sets cbSize member to the correct value (and so
+// can be only used with structures which have this member...)
+template <class T>
+struct WinStruct : public T
+{
+ WinStruct()
+ {
+ ::ZeroMemory(this, sizeof(T));
+ cbSize = sizeof(T);
+ }
+};
+
+
+// create an instance of this class and use it as the HDC for screen, will
+// automatically release the DC going out of scope
+class ScreenHDC
+{
+public:
+ ScreenHDC() { m_hdc = ::GetDC(NULL); }
+ ~ScreenHDC() { ::ReleaseDC(NULL, m_hdc); }
+
+ operator HDC() const { return m_hdc; }
+
+private:
+ HDC m_hdc;
+
+ DECLARE_NO_COPY_CLASS(ScreenHDC)
+};
+
+// the same as ScreenHDC but for memory DCs: creates the HDC compatible with
+// the given one (screen by default) in ctor and destroys it in dtor
+class MemoryHDC
+{
+public:
+ MemoryHDC(HDC hdc = 0) { m_hdc = ::CreateCompatibleDC(hdc); }
+ ~MemoryHDC() { ::DeleteDC(m_hdc); }
+
+ operator HDC() const { return m_hdc; }
+
+private:
+ HDC m_hdc;
+
+ DECLARE_NO_COPY_CLASS(MemoryHDC)
+};
+
+// a class which selects a GDI object into a DC in its ctor and deselects in
+// dtor
+class SelectInHDC
+{
+public:
+ SelectInHDC(HDC hdc, HGDIOBJ hgdiobj) : m_hdc(hdc)
+ { m_hgdiobj = ::SelectObject(hdc, hgdiobj); }
+
+ ~SelectInHDC() { ::SelectObject(m_hdc, m_hgdiobj); }
+
+ // return true if the object was successfully selected
+ operator bool() const { return m_hgdiobj != 0; }
- #define OutputDebugString OutputDebugStringW95
- #endif // __TWIN32__
+private:
+ HDC m_hdc;
+ HGDIOBJ m_hgdiobj;
- extern void OutputDebugStringW95(const wxChar*, ...);
-#endif // USE_DBWIN32
+ DECLARE_NO_COPY_CLASS(SelectInHDC)
+};
+
+// when working with global pointers (which is unfortunately still necessary
+// sometimes, e.g. for clipboard) it is important to unlock them exactly as
+// many times as we lock them which just asks for using a "smart lock" class
+class GlobalPtr
+{
+public:
+ GlobalPtr(HGLOBAL hGlobal) : m_hGlobal(hGlobal)
+ {
+ m_ptr = ::GlobalLock(hGlobal);
+ if ( !m_ptr )
+ {
+ wxLogLastError(_T("GlobalLock"));
+ }
+ }
+
+ ~GlobalPtr()
+ {
+ if ( !::GlobalUnlock(m_hGlobal) )
+ {
+#ifdef __WXDEBUG__
+ // this might happen simply because the block became unlocked
+ DWORD dwLastError = ::GetLastError();
+ if ( dwLastError != NO_ERROR )
+ {
+ wxLogApiError(_T("GlobalUnlock"), dwLastError);
+ }
+#endif // __WXDEBUG__
+ }
+ }
+
+ operator void *() const { return m_ptr; }
+
+private:
+ HGLOBAL m_hGlobal;
+ void *m_ptr;
+
+ DECLARE_NO_COPY_CLASS(GlobalPtr)
+};
// ---------------------------------------------------------------------------
// macros to make casting between WXFOO and FOO a bit easier: the GetFoo()
-// returns Foo cast to the Windows type for oruselves, while GetFoosFoo() takes
-// an argument which should be a pointer to wxFoo (is this really clear?)
+// returns Foo cast to the Windows type for oruselves, while GetFooOf() takes
+// an argument which should be a pointer or reference to the object of the
+// corresponding class (this depends on the macro)
// ---------------------------------------------------------------------------
#define GetHwnd() ((HWND)GetHWND())
-#define GetWinHwnd(win) ((HWND)((win)->GetHWND()))
+#define GetHwndOf(win) ((HWND)((win)->GetHWND()))
+// old name
+#define GetWinHwnd GetHwndOf
#define GetHdc() ((HDC)GetHDC())
+#define GetHdcOf(dc) ((HDC)(dc).GetHDC())
+
+#define GetHbitmap() ((HBITMAP)GetHBITMAP())
+#define GetHbitmapOf(bmp) ((HBITMAP)(bmp).GetHBITMAP())
#define GetHicon() ((HICON)GetHICON())
-#define GetIconHicon(icon) ((HICON)(icon).GetHICON())
+#define GetHiconOf(icon) ((HICON)(icon).GetHICON())
#define GetHaccel() ((HACCEL)GetHACCEL())
-#define GetTableHaccel(table) ((HACCEL)((table).GetHACCEL()))
+#define GetHaccelOf(table) ((HACCEL)((table).GetHACCEL()))
+
+#define GetHmenu() ((HMENU)GetHMenu())
+#define GetHmenuOf(menu) ((HMENU)menu->GetHMenu())
+
+#define GetHcursor() ((HCURSOR)GetHCURSOR())
+#define GetHcursorOf(cursor) ((HCURSOR)(cursor).GetHCURSOR())
+
+#define GetHfont() ((HFONT)GetHFONT())
+#define GetHfontOf(font) ((HFONT)(font).GetHFONT())
+
+#define GetHpalette() ((HPALETTE)GetHPALETTE())
+#define GetHpaletteOf(pal) ((HPALETTE)(pal).GetHPALETTE())
+
+#define GetHrgn() ((HRGN)GetHRGN())
+#define GetHrgnOf(rgn) ((HRGN)(rgn).GetHRGN())
+
+#endif // wxUSE_GUI
// ---------------------------------------------------------------------------
// global data
// ---------------------------------------------------------------------------
-// The MakeProcInstance version of the function wxSubclassedGenericControlProc
-WXDLLEXPORT_DATA(extern FARPROC) wxGenericControlSubClassProc;
WXDLLEXPORT_DATA(extern wxChar*) wxBuffer;
+
WXDLLEXPORT_DATA(extern HINSTANCE) wxhInstance;
// ---------------------------------------------------------------------------
// global functions
// ---------------------------------------------------------------------------
-WXDLLEXPORT HINSTANCE wxGetInstance();
+extern "C"
+{
+ WXDLLEXPORT HINSTANCE wxGetInstance();
+}
+
WXDLLEXPORT void wxSetInstance(HINSTANCE hInst);
-WXDLLEXPORT wxWindow* wxFindWinFromHandle(WXHWND hWnd);
+#if wxUSE_GUI
+
+// cursor stuff
+extern HCURSOR wxGetCurrentBusyCursor(); // from msw/utils.cpp
+extern const wxCursor *wxGetGlobalCursor(); // from msw/cursor.cpp
-WXDLLEXPORT void wxGetCharSize(WXHWND wnd, int *x, int *y,wxFont *the_font);
-WXDLLEXPORT void wxFillLogFont(LOGFONT *logFont, wxFont *font);
-WXDLLEXPORT wxFont wxCreateFontFromLogFont(LOGFONT *logFont);
+WXDLLEXPORT void wxGetCharSize(WXHWND wnd, int *x, int *y, const wxFont *the_font);
+WXDLLEXPORT void wxFillLogFont(LOGFONT *logFont, const wxFont *font);
+WXDLLEXPORT wxFont wxCreateFontFromLogFont(const LOGFONT *logFont);
+WXDLLEXPORT wxFontEncoding wxGetFontEncFromCharSet(int charset);
WXDLLEXPORT void wxSliderEvent(WXHWND control, WXWORD wParam, WXWORD pos);
WXDLLEXPORT void wxScrollBarEvent(WXHWND hbar, WXWORD wParam, WXWORD pos);
// Find maximum size of window/rectangle
WXDLLEXPORT extern void wxFindMaxSize(WXHWND hwnd, RECT *rect);
-WXDLLEXPORT wxWindow* wxFindControlFromHandle(WXHWND hWnd);
-WXDLLEXPORT void wxAddControlHandle(WXHWND hWnd, wxWindow *item);
-
// Safely get the window text (i.e. without using fixed size buffer)
WXDLLEXPORT extern wxString wxGetWindowText(WXHWND hWnd);
// is, for mainly historical reasons, signed)
WXDLLEXPORT extern WXWORD wxGetWindowId(WXHWND hWnd);
+// check if hWnd's WNDPROC is wndProc. Return true if yes, false if they are
+// different
+WXDLLEXPORT extern bool wxCheckWindowWndProc(WXHWND hWnd, WXFARPROC wndProc);
+
// Does this window style specify any border?
inline bool wxStyleHasBorder(long style)
{
- return (style & (wxSIMPLE_BORDER | wxRAISED_BORDER |
- wxSUNKEN_BORDER | wxDOUBLE_BORDER)) != 0;
+ return (style & (wxSIMPLE_BORDER | wxRAISED_BORDER |
+ wxSUNKEN_BORDER | wxDOUBLE_BORDER)) != 0;
}
+// ----------------------------------------------------------------------------
+// functions mapping HWND to wxWindow
+// ----------------------------------------------------------------------------
+
+// this function simply checks whether the given hWnd corresponds to a wxWindow
+// and returns either that window if it does or NULL otherwise
+WXDLLEXPORT extern wxWindow* wxFindWinFromHandle(WXHWND hWnd);
+
+// find the window for HWND which is part of some wxWindow, i.e. unlike
+// wxFindWinFromHandle() above it will also work for "sub controls" of a
+// wxWindow.
+//
+// returns the wxWindow corresponding to the given HWND or NULL.
+WXDLLEXPORT extern wxWindow *wxGetWindowFromHWND(WXHWND hwnd);
+
+
+// Get the size of an icon
+WXDLLEXPORT extern wxSize wxGetHiconSize(HICON hicon);
+
+#endif // wxUSE_GUI
+
#endif
// _WX_PRIVATE_H_