// inactive (should be called when a background event occurs)
virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO);
-
+ // Is this the active frame (highlighted in the taskbar)?
+ virtual bool IsActive();
+
#ifdef __WXMAC__
void MacSetMetalAppearance( bool on ) ;
bool MacGetMetalAppearance() const ;
+#else
+ %extend {
+ // TODO: Should they raise not implemented or just NOP???
+ void MacSetMetalAppearance( bool on ) { /*wxPyRaiseNotImplemented();*/ }
+ bool MacGetMetalAppearance() const { /*wxPyRaiseNotImplemented();*/ return false; }
+ }
#endif
};
// sends a size event to the window using its current size -- this has an
// effect of refreshing the window layout
- //
virtual void SendSizeEvent();