// Date: 08/11/1999
// Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999, 2000
// CVSID: $Id$
+// wxWindows licence
// --------------------------------------------------------------------------
#ifdef __GNUG__
#pragma implementation "sndbase.cpp"
#endif
-#include <wx/wxprec.h>
+#include "wx/wxprec.h"
#ifndef WX_PRECOMP
#include "wx/defs.h"
wxSoundFormatBase *wxSoundFormatBase::Clone() const
{
- wxLogFatalError(wxT("In wxSoundFormatBase::Clone() but I should"
- " not be there"));
+ wxLogFatalError(wxT("In wxSoundFormatBase::Clone() but I should")
+ wxT(" not be there"));
return NULL;
}
// important function of the wxSoundStream class. It prepares the stream to
// receive or send the data in a strict format. Normally, the sound stream
// should be ready to accept any format it is asked to manage but in certain
-// cases, it really cannot: in that case it returns FALSE. To have more
+// cases, it really cannot: in that case it returns false. To have more
// details in the functionnalities of SetSoundFormat see
// wxSoundRouterStream::SetSoundFormat()
// --------------------------------------------------------------------------
// create a new one by cloning the format passed in parameter
m_sndformat = format.Clone();
- return TRUE;
+ return true;
}