/////////////////////////////////////////////////////////////////////////////
-// Name: cursor.cpp
+// Name: src/mgl/cursor.cpp
// Purpose:
// Author: Vaclav Slavik
// Id: $Id$
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-
-#ifdef __GNUG__
-#pragma implementation "cursor.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
//-----------------------------------------------------------------------------
-WX_DECLARE_HASH_MAP(int, wxCursor, wxIntegerHash, wxIntegerEqual, wxCursorsHash)
+WX_DECLARE_HASH_MAP(int, wxCursor, wxIntegerHash, wxIntegerEqual, wxCursorsHash);
static wxCursorsHash *gs_cursorsHash = NULL;
switch (cursorId)
{
case wxCURSOR_ARROW: cursorname = "arrow.cur"; break;
+ case wxCURSOR_RIGHT_ARROW: cursorname = "rightarr.cur"; break;
case wxCURSOR_BULLSEYE: cursorname = "bullseye.cur"; break;
case wxCURSOR_CHAR: cursorname = "char.cur"; break;
case wxCURSOR_CROSS: cursorname = "cross.cur"; break;
case wxCURSOR_NONE:
*this = wxNullCursor;
return;
- break;
default:
wxFAIL_MSG(wxT("unsupported cursor type"));
break;
}
-
+
M_CURSORDATA->m_cursor = new MGLCursor(cursorname);
// if we cannot load arrow cursor, use MGL's default arrow cursor:
delete M_CURSORDATA->m_cursor;
M_CURSORDATA->m_cursor = new MGLCursor(MGL_DEF_CURSOR);
}
-
+
if ( !M_CURSORDATA->m_cursor->valid() )
{
wxLogError(_("Couldn't create cursor."));
else
{
(*gs_cursorsHash)[cursorId] = *this;
- wxLogTrace(_T("mglcursor"), _T("cursor id %i added to cache (%s)"),
+ wxLogTrace(_T("mglcursor"), _T("cursor id %i added to cache (%s)"),
cursorId, cursorname);
}
}
wxCursor::wxCursor(const wxString& cursor_file,
long flags,
- int hotSpotX, int hotSpotY)
+ int WXUNUSED(hotSpotX), int WXUNUSED(hotSpotY))
{
if ( flags == wxBITMAP_TYPE_CUR || flags == wxBITMAP_TYPE_CUR_RESOURCE )
{
}
}
-wxCursor::wxCursor(const wxCursor &cursor)
-{
- Ref(cursor);
-}
-
wxCursor::~wxCursor()
{
// wxObject unrefs data
}
-wxCursor& wxCursor::operator = (const wxCursor& cursor)
-{
- if ( *this == cursor )
- return (*this);
- Ref(cursor);
- return *this;
-}
-
bool wxCursor::operator == (const wxCursor& cursor) const
{
return (m_refData == cursor.m_refData);
{
if ( g_winMng )
MGL_wmSetGlobalCursor(g_winMng, NULL);
- gs_globalCursor = wxNullCursor;
+ gs_globalCursor = wxNullCursor;
}
}
class wxCursorModule : public wxModule
{
public:
- virtual bool OnInit() { return TRUE; }
-
+ virtual bool OnInit() { return true; }
+
virtual void OnExit()
{
wxDELETE(gs_cursorsHash);