// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-
-#ifdef __GNUG__
-#pragma implementation "cursor.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
//-----------------------------------------------------------------------------
-WX_DECLARE_HASH_MAP(int, wxCursor, wxIntegerHash, wxIntegerEqual, wxCursorsHash)
+WX_DECLARE_HASH_MAP(int, wxCursor, wxIntegerHash, wxIntegerEqual, wxCursorsHash);
static wxCursorsHash *gs_cursorsHash = NULL;
switch (cursorId)
{
case wxCURSOR_ARROW: cursorname = "arrow.cur"; break;
+ case wxCURSOR_RIGHT_ARROW: cursorname = "rightarr.cur"; break;
case wxCURSOR_BULLSEYE: cursorname = "bullseye.cur"; break;
case wxCURSOR_CHAR: cursorname = "char.cur"; break;
case wxCURSOR_CROSS: cursorname = "cross.cur"; break;