// check if the DC is scaled or moved, and if yes, then
// convert rg to device coordinates:
if ( m_deviceOriginX != 0 || m_deviceOriginY != 0 ||
+ m_logicalOriginX != 0 || m_logicalOriginY != 0 ||
XLOG2DEVREL(500) != 500 || YLOG2DEVREL(500) != 500 )
{
region_t *mrg = rg.GetMGLRegion().rgnPointer();
}
}
-void wxDC::DoFloodFill(wxCoord x, wxCoord y, const wxColour& col, int style)
+extern bool wxDoFloodFill(wxDC *dc, wxCoord x, wxCoord y,
+ const wxColour & col, int style);
+
+bool wxDC::DoFloodFill(wxCoord x, wxCoord y,
+ const wxColour& col, int style)
{
- wxFAIL_MSG( wxT("wxDC::DoFloodFill not implemented") );
+ return wxDoFloodFill(this, x, y, col, style);
}
bool wxDC::DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const
!wxTestFontEncoding(nativeEnc) )
{
#if wxUSE_FONTMAP
- if ( !wxTheFontMapper->GetAltForEncoding(encoding, &nativeEnc) )
+ if ( !wxFontMapper::Get()->GetAltForEncoding(encoding, &nativeEnc) )
#endif
{
nativeEnc.mglEncoding = MGL_ENCODING_ASCII;