PrepareDC( dc );
SetFocus();
-
wxPoint findPos;
findPos.x = dc.DeviceToLogicalX(event.GetX());
findPos.y = dc.DeviceToLogicalY(event.GetY());
if(obj && eventId == WXLOWIN_MENU_LCLICK)
{
m_llist->MoveCursorTo(cursorPos);
- m_ScrollToCursor = true;
- Refresh();
+ ScrollToCursor();
+ Refresh(FALSE); // DoPaint suppresses flicker under GTK
}
if(!m_doSendEvents) // nothing to do
return;
;
}
}
-
- if(!IsEditable()) // do nothing
- {
- switch(keyCode)
- {
- case WXK_UP:
- m_llist->MoveCursorVertically(-1);
- break;
- case WXK_DOWN:
- m_llist->MoveCursorVertically(1);
- break;
- case WXK_PRIOR:
- m_llist->MoveCursorVertically(-20);
- break;
- case WXK_NEXT:
- m_llist->MoveCursorVertically(20);
- break;
- default:
- ;
- }
- return;
- }
-
- /* First, handle control keys */
- if(event.ControlDown() && ! event.AltDown())
+
+ /* These two nested switches work like this:
+ The first one processes all non-editing keycodes, to move the
+ cursor, etc. It's default will process all keycodes causing
+ modifications to the buffer, but only if editing is allowed.
+ */
+ switch(keyCode)
{
- switch(keyCode)
+ case WXK_RIGHT:
+ m_llist->MoveCursorHorizontally(1);
+ break;
+ case WXK_LEFT:
+ m_llist->MoveCursorHorizontally(-1);
+ break;
+ case WXK_UP:
+ m_llist->MoveCursorVertically(-1);
+ break;
+ case WXK_DOWN:
+ m_llist->MoveCursorVertically(1);
+ break;
+ case WXK_PRIOR:
+ m_llist->MoveCursorVertically(-20);
+ break;
+ case WXK_NEXT:
+ m_llist->MoveCursorVertically(20);
+ break;
+ case WXK_HOME:
+ m_llist->MoveCursorToBeginOfLine();
+ break;
+ case WXK_END:
+ m_llist->MoveCursorToEndOfLine();
+ break;
+ default:
+ if(keyCode == 'c' && event.ControlDown())
+ Copy();
+ if( IsEditable() )
{
- case WXK_DELETE :
- case 'd':
- m_llist->Delete(1);
- break;
- case 'y':
- m_llist->DeleteLines(1);
- break;
- case 'h': // like backspace
- if(m_llist->MoveCursorHorizontally(-1)) m_llist->Delete(1);
- break;
- case 'u':
- m_llist->DeleteToBeginOfLine();
- break;
- case 'k':
- m_llist->DeleteToEndOfLine();
- break;
- case 'v':
- Paste();
- break;
+ /* First, handle control keys */
+ if(event.ControlDown() && ! event.AltDown())
+ {
+ switch(keyCode)
+ {
+ case WXK_DELETE :
+ case 'd':
+ m_llist->Delete(1);
+ break;
+ case 'y':
+ m_llist->DeleteLines(1);
+ break;
+ case 'h': // like backspace
+ if(m_llist->MoveCursorHorizontally(-1)) m_llist->Delete(1);
+ break;
+ case 'u':
+ m_llist->DeleteToBeginOfLine();
+ break;
+ case 'k':
+ m_llist->DeleteToEndOfLine();
+ break;
+ case 'v':
+ Paste();
+ break;
#ifdef WXLAYOUT_DEBUG
- case WXK_F1:
- m_llist->SetFont(-1,-1,-1,-1,true); // underlined
- break;
+ case WXK_F1:
+ m_llist->SetFont(-1,-1,-1,-1,true); // underlined
+ break;
#endif
- default:
- ;
- }
- }
- // ALT only:
- else if( event.AltDown() && ! event.ControlDown() )
- {
- switch(keyCode)
- {
- case WXK_DELETE:
- case 'd':
- m_llist->DeleteWord();
- break;
- default:
- ;
- }
- }
- // no control keys:
- else if ( ! event.AltDown() && ! event.ControlDown())
- {
- switch(keyCode)
- {
- case WXK_RIGHT:
- m_llist->MoveCursorHorizontally(1);
- break;
- case WXK_LEFT:
- m_llist->MoveCursorHorizontally(-1);
- break;
- case WXK_UP:
- m_llist->MoveCursorVertically(-1);
- break;
- case WXK_DOWN:
- m_llist->MoveCursorVertically(1);
- break;
- case WXK_PRIOR:
- m_llist->MoveCursorVertically(-20);
- break;
- case WXK_NEXT:
- m_llist->MoveCursorVertically(20);
- break;
- case WXK_HOME:
- m_llist->MoveCursorToBeginOfLine();
- break;
- case WXK_END:
- m_llist->MoveCursorToEndOfLine();
- break;
- case WXK_INSERT:
- if(event.ShiftDown())
- Paste();
- break;
- case WXK_DELETE :
- m_llist->Delete(1);
- break;
- case WXK_BACK: // backspace
- if(m_llist->MoveCursorHorizontally(-1)) m_llist->Delete(1);
- break;
- case WXK_RETURN:
- if(m_WrapMargin > 0)
- m_llist->WrapLine(m_WrapMargin);
- m_llist->LineBreak();
- break;
- default:
- if((!(event.ControlDown() || event.AltDown() || event.MetaDown()))
- && (keyCode < 256 && keyCode >= 32)
- )
+ default:
+ ;
+ }
+ }
+ // ALT only:
+ else if( event.AltDown() && ! event.ControlDown() )
{
- wxString tmp;
- tmp += keyCode;
- if(m_WrapMargin > 0 && isspace(keyCode))
- m_llist->WrapLine(m_WrapMargin);
- m_llist->Insert(tmp);
+ switch(keyCode)
+ {
+ case WXK_DELETE:
+ case 'd':
+ m_llist->DeleteWord();
+ break;
+ default:
+ ;
+ }
}
- break;
- }
- }
- SetDirty();
- SetModified();
- m_ScrollToCursor = true;
- //DoPaint(true); // paint and scroll to cursor
+ // no control keys:
+ else if ( ! event.AltDown() && ! event.ControlDown())
+ {
+ switch(keyCode)
+ {
+ case WXK_INSERT:
+ if(event.ShiftDown())
+ Paste();
+ break;
+ case WXK_DELETE :
+ m_llist->Delete(1);
+ break;
+ case WXK_BACK: // backspace
+ if(m_llist->MoveCursorHorizontally(-1)) m_llist->Delete(1);
+ break;
+ case WXK_RETURN:
+ if(m_WrapMargin > 0)
+ m_llist->WrapLine(m_WrapMargin);
+ m_llist->LineBreak();
+ break;
+ default:
+ if((!(event.ControlDown() || event.AltDown() || event.MetaDown()))
+ && (keyCode < 256 && keyCode >= 32)
+ )
+ {
+ wxString tmp;
+ tmp += keyCode;
+ if(m_WrapMargin > 0 && isspace(keyCode))
+ m_llist->WrapLine(m_WrapMargin);
+ m_llist->Insert(tmp);
+ }
+ break;
+ }
+ }
+ SetDirty();
+ SetModified();
+ }// if(IsEditable())
+ }// first switch()
+ ScrollToCursor();
wxRect r = *m_llist->GetUpdateRect();
- Refresh( FALSE, &r);
+ DoPaint(&r);
}
void
cursor is visible if we are editing. */
/** Scroll so that cursor is visible! */
WXLO_DEBUG(("m_ScrollToCursor = %d", (int) m_ScrollToCursor));
- if(IsEditable() && m_ScrollToCursor)
+ wxPoint cc = m_llist->GetCursorScreenPos(*m_memDC);
+ if(cc.x < x0 || cc.y < y0
+ || cc.x >= x0+(9*x1)/10 || cc.y >= y0+(9*y1/10)) // (9*x)/10 == 90%
{
- wxPoint cc = m_llist->GetCursorScreenPos(*m_memDC);
- if(cc.x < x0 || cc.y < y0
- || cc.x >= x0+(9*x1)/10 || cc.y >= y0+(9*y1/10)) // (9*x)/10 == 90%
- {
- int nx, ny;
- nx = cc.x - x1/2; if(nx < 0) nx = 0;
- ny = cc.y - y1/2; if(ny < 0) ny = 0;
- Scroll(nx/dx,ny/dy); // new view start
- x0 = nx; y0 = ny;
- m_ScrollToCursor = false; // avoid recursion
- Refresh(FALSE); /// Re-entering this function!
- }
+ int nx, ny;
+ nx = cc.x - x1/2; if(nx < 0) nx = 0;
+ ny = cc.y - y1/2; if(ny < 0) ny = 0;
+ Scroll(nx/dx,ny/dy); // new view start
+ x0 = nx; y0 = ny;
+ m_ScrollToCursor = false; // avoid recursion
}
}
if(x1 > m_maxx) m_maxx = x1;
if(y1 > m_maxy) m_maxy = y1;
-
- //m_llist->InvalidateUpdateRect();
- //const wxRect *r = m_llist->GetUpdateRect();
WXLO_DEBUG(("Update rect: %ld,%ld / %ld,%ld",
updateRect->x, updateRect->y,
updateRect->x+updateRect->width,
updateRect->y+updateRect->height));
-#if 0
- //FIXME: we should never need to call Layout at all because the
- // list does it automatically.
-// Maybe we need to change the scrollbar sizes or positions,
- // so layout the list and check:
- if(IsDirty())
- m_llist->Layout(dc);
- wxLogDebug("Update rect after calling Layout: %ld,%ld / %ld,%ld",
- r->x, r->y, r->x+r->width, r->y+r->height);
- // this is needed even when only the cursor moved
- m_llist->Layout(dc,y0+y1);
- wxLogDebug("Update rect after calling Layout again: %ld,%ld / %ld,%ld",
- r->x, r->y, r->x+r->width, r->y+r->height);
-#endif
-
if(IsDirty())
ResizeScrollbars();
-
/* Check whether the window has grown, if so, we need to reallocate
the bitmap to be larger. */
if(x1 > m_bitmapSize.x || y1 > m_bitmapSize.y)
m_memDC->SelectObject(*m_bitmap);
}
- // Device origins on the memDC are suspect, we translate manually
- // with the translate parameter of Draw().
m_memDC->SetDeviceOrigin(0,0);
m_memDC->SetBrush(wxBrush(m_llist->GetDefaults()->GetBGColour(),wxSOLID));
m_memDC->SetPen(wxPen(m_llist->GetDefaults()->GetBGColour(),
updateRect->x+updateRect->width,
updateRect->y+updateRect->height));
+ // Device origins on the memDC are suspect, we translate manually
+ // with the translate parameter of Draw().
wxPoint offset(-x0+WXLO_XOFFSET,-y0+WXLO_YOFFSET);
m_llist->Draw(*m_memDC,offset, y0, y0+y1);
+
// We start calculating a new update rect before drawing the
// cursor, so that the cursor coordinates get included in the next
- // update rectangle:
+ // update rectangle (although they are drawn on the memDC, this is
+ // needed to erase it):
m_llist->InvalidateUpdateRect();
- if(IsEditable()) //we draw the cursor
- m_llist->DrawCursor(*m_memDC,m_HaveFocus,offset);
+ m_llist->DrawCursor(*m_memDC,
+ m_HaveFocus && IsEditable(), // draw a thick
+ // cursor for editable windows with focus
+ offset);
// Now copy everything to the screen:
#if 0
wxLayoutWindow::OnSetFocus(wxFocusEvent &ev)
{
m_HaveFocus = true;
-//FIXME DoPaint(); // to repaint the cursor
+//FIXME: need argument DoPaint(); // to repaint the cursor
}
void
wxLayoutWindow::OnKillFocus(wxFocusEvent &ev)
{
m_HaveFocus = false;
-//FIXME DoPaint(); // to repaint the cursor
+//FIXME: need argument DoPaint(); // to repaint the cursor
}