// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "bmpbuttn.h"
#endif
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
#include "wx/defs.h"
#if wxUSE_BMPBUTTON
IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton,wxButton)
+wxBitmapButtonBase::wxBitmapButtonBase()
+ : m_bmpNormal(),
+ m_bmpSelected(),
+ m_bmpFocus(),
+ m_bmpDisabled(),
+ m_marginX(0),
+ m_marginY(0)
+{
+}
+
void wxBitmapButton::Init()
{
m_hasFocus =
m_parent->DoAddChild( this );
PostCreation();
-
- SetBackgroundColour( parent->GetBackgroundColour() );
+ InheritAttributes();
Show( TRUE );