+ // Windows subclassing
+ void SubclassWin(WXHWND hWnd);
+ void UnsubclassWin();
+
+ WXFARPROC OS2GetOldWndProc() const { return m_oldWndProc; }
+ void OS2SetOldWndProc(WXFARPROC proc) { m_oldWndProc = proc; }
+
+ wxWindow *FindItem(long id) const;
+ wxWindow *FindItemByHWND(WXHWND hWnd, bool controlOnly = FALSE) const;
+
+ // Determine whether 3D effects are wanted
+ WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D) const;
+
+ // PM only: TRUE if this control is part of the main control
+ virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return FALSE; };
+