if ( wxGLCanvas::GetGLXVersion() >= 13 )
{
GLXFBConfig *fbc = gc->GetGLXFBConfig();
- wxCHECK_RET( fbc, _T("invalid GLXFBConfig for OpenGL") );
+ wxCHECK_RET( fbc, wxT("invalid GLXFBConfig for OpenGL") );
m_glContext = glXCreateNewContext( wxGetX11Display(), fbc[0], GLX_RGBA_TYPE,
other ? other->m_glContext : None,
else // GLX <= 1.2
{
XVisualInfo *vi = gc->GetXVisualInfo();
- wxCHECK_RET( vi, _T("invalid visual for OpenGL") );
+ wxCHECK_RET( vi, wxT("invalid visual for OpenGL") );
m_glContext = glXCreateContext( wxGetX11Display(), vi,
other ? other->m_glContext : None,
GL_TRUE );
}
- wxASSERT_MSG( m_glContext, _T("Couldn't create OpenGL context") );
+ wxASSERT_MSG( m_glContext, wxT("Couldn't create OpenGL context") );
}
wxGLContext::~wxGLContext()
return false;
const Window xid = win.GetXWindow();
- wxCHECK2_MSG( xid, return false, _T("window must be shown") );
+ wxCHECK2_MSG( xid, return false, wxT("window must be shown") );
return MakeCurrent(xid, m_glContext);
}
bool
wxGLCanvasX11::ConvertWXAttrsToGL(const int *wxattrs, int *glattrs, size_t n)
{
- wxCHECK_MSG( n >= 16, false, _T("GL attributes buffer too small") );
+ wxCHECK_MSG( n >= 16, false, wxT("GL attributes buffer too small") );
/*
Different versions of GLX API use rather different attributes lists, see
glattrs[i] = None;
- wxASSERT_MSG( i < n, _T("GL attributes buffer too small") );
+ wxASSERT_MSG( i < n, wxT("GL attributes buffer too small") );
}
else // have non-default attributes
{
break;
default:
- wxLogDebug(_T("Unsupported OpenGL attribute %d"),
+ wxLogDebug(wxT("Unsupported OpenGL attribute %d"),
wxattrs[arg - 1]);
continue;
}
// check the GLX version
int glxMajorVer, glxMinorVer;
bool ok = glXQueryVersion(wxGetX11Display(), &glxMajorVer, &glxMinorVer);
- wxASSERT_MSG( ok, _T("GLX version not found") );
+ wxASSERT_MSG( ok, wxT("GLX version not found") );
if (!ok)
s_glxVersion = 10; // 1.0 by default
else
bool wxGLCanvasX11::SwapBuffers()
{
const Window xid = GetXWindow();
- wxCHECK2_MSG( xid, return false, _T("window must be shown") );
+ wxCHECK2_MSG( xid, return false, wxT("window must be shown") );
glXSwapBuffers(wxGetX11Display(), xid);
return true;