from gdi import *
+from fonts import *
+
from clip_dnd import *
from events import *
def __init__(self,this):
self.this = this
self.thisown = 0
- def __del__(self,glcanvasc=glcanvasc):
- if self.thisown == 1 :
- glcanvasc.delete_wxGLContext(self)
+ def __del__(self, delfunc=glcanvasc.delete_wxGLContext):
+ if self.thisown == 1:
+ try:
+ delfunc(self)
+ except:
+ pass
def SetCurrent(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLContext_SetCurrent,(self,) + _args, _kwargs)
+ val = glcanvasc.wxGLContext_SetCurrent(self, *_args, **_kwargs)
return val
def SetColour(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLContext_SetColour,(self,) + _args, _kwargs)
+ val = glcanvasc.wxGLContext_SetColour(self, *_args, **_kwargs)
return val
def SwapBuffers(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLContext_SwapBuffers,(self,) + _args, _kwargs)
+ val = glcanvasc.wxGLContext_SwapBuffers(self, *_args, **_kwargs)
return val
def GetWindow(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLContext_GetWindow,(self,) + _args, _kwargs)
+ val = glcanvasc.wxGLContext_GetWindow(self, *_args, **_kwargs)
return val
def __repr__(self):
- return "<C wxGLContext instance at %s>" % (self.this,)
+ return "<%s.%s instance; proxy of C++ wxGLContext instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this)
class wxGLContext(wxGLContextPtr):
def __init__(self,*_args,**_kwargs):
- self.this = apply(glcanvasc.new_wxGLContext,_args,_kwargs)
+ self.this = glcanvasc.new_wxGLContext(*_args,**_kwargs)
self.thisown = 1
self.this = this
self.thisown = 0
def SetCurrent(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLCanvas_SetCurrent,(self,) + _args, _kwargs)
+ val = glcanvasc.wxGLCanvas_SetCurrent(self, *_args, **_kwargs)
return val
def SetColour(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLCanvas_SetColour,(self,) + _args, _kwargs)
+ val = glcanvasc.wxGLCanvas_SetColour(self, *_args, **_kwargs)
return val
def SwapBuffers(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLCanvas_SwapBuffers,(self,) + _args, _kwargs)
+ val = glcanvasc.wxGLCanvas_SwapBuffers(self, *_args, **_kwargs)
return val
def GetContext(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLCanvas_GetContext,(self,) + _args, _kwargs)
+ val = glcanvasc.wxGLCanvas_GetContext(self, *_args, **_kwargs)
if val: val = wxGLContextPtr(val)
return val
def SetupPixelFormat(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLCanvas_SetupPixelFormat,(self,) + _args, _kwargs)
+ val = glcanvasc.wxGLCanvas_SetupPixelFormat(self, *_args, **_kwargs)
return val
def SetupPalette(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLCanvas_SetupPalette,(self,) + _args, _kwargs)
+ val = glcanvasc.wxGLCanvas_SetupPalette(self, *_args, **_kwargs)
return val
def CreateDefaultPalette(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLCanvas_CreateDefaultPalette,(self,) + _args, _kwargs)
+ val = glcanvasc.wxGLCanvas_CreateDefaultPalette(self, *_args, **_kwargs)
if val: val = wxPalettePtr(val) ; val.thisown = 1
return val
def GetPalette(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLCanvas_GetPalette,(self,) + _args, _kwargs)
+ val = glcanvasc.wxGLCanvas_GetPalette(self, *_args, **_kwargs)
if val: val = wxPalettePtr(val)
return val
def __repr__(self):
- return "<C wxGLCanvas instance at %s>" % (self.this,)
+ return "<%s.%s instance; proxy of C++ wxGLCanvas instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this)
class wxGLCanvas(wxGLCanvasPtr):
def __init__(self,*_args,**_kwargs):
- self.this = apply(glcanvasc.new_wxGLCanvas,_args,_kwargs)
+ self.this = glcanvasc.new_wxGLCanvas(*_args,**_kwargs)
self.thisown = 1
self._setOORInfo(self)
def wxGLCanvasWithContext(*_args,**_kwargs):
- val = wxGLCanvasPtr(apply(glcanvasc.new_wxGLCanvasWithContext,_args,_kwargs))
+ val = wxGLCanvasPtr(glcanvasc.new_wxGLCanvasWithContext(*_args,**_kwargs))
val.thisown = 1
val._setOORInfo(self)
return val