#include "wx/bmpbuttn.h"
-IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton,wxButton)
+bool wxBitmapButton::Create(wxWindow *parent,
+ wxWindowID id,
+ const wxBitmap& bitmap,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxValidator& validator,
+ const wxString& name)
+{
+ if ( !wxBitmapButtonBase::Create(parent, id, pos, size, style,
+ validator, name) )
+ return false;
+ if ( bitmap.IsOk() )
+ {
+ SetBitmapLabel(bitmap);
+
+ // we need to adjust the size after setting the bitmap as it may be too
+ // big for the default button size
+ SetInitialSize(size);
+ }
+
+ return true;
+}
#endif // wxUSE_BMPBUTTON