%module glcanvas
%{
-#include "helpers.h"
+#include "export.h"
#include <wx/glcanvas.h>
%}
%extern events.i
-%{
-#if defined(__WXMSW__)
- static wxString wxPyEmptyStr("");
- static wxPoint wxPyDefaultPosition(-1, -1);
- static wxSize wxPyDefaultSize(-1, -1);
-#endif
-%}
-
%pragma(python) code = "import wx"
//---------------------------------------------------------------------------
class wxGLCanvas : public wxScrolledWindow {
public:
wxGLCanvas(wxWindow *parent, wxWindowID id = -1,
- const wxPoint& pos = wxPyDefaultPosition,
- const wxSize& size = wxPyDefaultSize, long style = 0,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize, long style = 0,
const char* name = "GLCanvas",
int *attribList = NULL,
const wxPalette& palette = wxNullPalette);