PyObject *resultobj;
wxGLContext *arg1 = (wxGLContext *) 0 ;
wxString *arg2 = 0 ;
- bool temp2 = False ;
+ bool temp2 = false ;
PyObject * obj0 = 0 ;
PyObject * obj1 = 0 ;
char *kwnames[] = {
{
arg2 = wxString_in_helper(obj1);
if (arg2 == NULL) SWIG_fail;
- temp2 = True;
+ temp2 = true;
}
{
PyThreadState* __tstate = wxPyBeginAllowThreads();
wxGLCanvas *result;
wxPoint temp3 ;
wxSize temp4 ;
- bool temp6 = False ;
+ bool temp6 = false ;
int *temp7 ;
PyObject * obj0 = 0 ;
PyObject * obj1 = 0 ;
{
arg6 = wxString_in_helper(obj5);
if (arg6 == NULL) SWIG_fail;
- temp6 = True;
+ temp6 = true;
}
}
if (obj6) {
wxGLCanvas *result;
wxPoint temp4 ;
wxSize temp5 ;
- bool temp7 = False ;
+ bool temp7 = false ;
int *temp8 ;
PyObject * obj0 = 0 ;
PyObject * obj1 = 0 ;
{
arg7 = wxString_in_helper(obj6);
if (arg7 == NULL) SWIG_fail;
- temp7 = True;
+ temp7 = true;
}
}
if (obj7) {
PyObject *resultobj;
wxGLCanvas *arg1 = (wxGLCanvas *) 0 ;
wxString *arg2 = 0 ;
- bool temp2 = False ;
+ bool temp2 = false ;
PyObject * obj0 = 0 ;
PyObject * obj1 = 0 ;
char *kwnames[] = {
{
arg2 = wxString_in_helper(obj1);
if (arg2 == NULL) SWIG_fail;
- temp2 = True;
+ temp2 = true;
}
{
PyThreadState* __tstate = wxPyBeginAllowThreads();