//
// under some systems (currently only Linux) the program directory can be
// determined automatically but for portable programs you should always set
- // it explicitely
+ // it explicitly
void SetInstallPrefix(const wxString& prefix);
// get the program installation prefix
virtual wxString GetLocalDataDir() const;
virtual wxString GetUserDataDir() const;
virtual wxString GetPluginsDir() const;
+ virtual wxString GetLocalizedResourcesDir(const wxChar *lang,
+ ResourceCat category) const;
private:
wxString m_prefix;