#ifndef _WX_DCMEMORY_H_BASE_
#define _WX_DCMEMORY_H_BASE_
-#include "wx/defs.h"
+#include "wx/dc.h"
#include "wx/bitmap.h"
+
+#if wxUSE_NEW_DC
+
+//-----------------------------------------------------------------------------
+// wxMemoryDC
+//-----------------------------------------------------------------------------
+
+class WXDLLIMPEXP_CORE wxMemoryImplDCBase
+{
+public:
+ wxMemoryImplDCBase() { }
+
+ virtual void DoSelect(const wxBitmap& bmp) = 0;
+
+ virtual const wxBitmap& DoGetSelectedBitmap() const = 0;
+ virtual wxBitmap& DoGetSelectedBitmap() = 0;
+};
+
+
+class WXDLLIMPEXP_CORE wxMemoryDC: public wxDC
+{
+public:
+ wxMemoryDC();
+ wxMemoryDC( wxBitmap& bitmap );
+ wxMemoryDC( wxDC *dc );
+
+ // select the given bitmap to draw on it
+ void SelectObject(wxBitmap& bmp);
+
+ // select the given bitmap for read-only
+ void SelectObjectAsSource(const wxBitmap& bmp);
+
+ // get selected bitmap
+ const wxBitmap& GetSelectedBitmap() const;
+ wxBitmap& GetSelectedBitmap();
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxMemoryDC)
+};
+
+
+
+#else
+
// NOTE: different native implementations of wxMemoryDC will derive from
// different wxDC classes (wxPaintDC, wxWindowDC, etc), so that
// we cannot derive wxMemoryDCBase from wxDC and then use it as the
// only base class for native impl of wxMemoryDC...
-class wxMemoryDCBase
+class WXDLLEXPORT wxMemoryDCBase
{
public:
wxMemoryDCBase() { }
DoSelect(bmp);
}
+protected:
virtual void DoSelect(const wxBitmap& bmp) = 0;
};
+
+#endif
+
+
#if defined(__WXPALMOS__)
#include "wx/palmos/dcmemory.h"
#elif defined(__WXMSW__)