void wxThread::SetPriority(int WXUNUSED(prio)) { }
int wxThread::GetPriority() const { return 0; }
-wxMutex wxMainMutex; // controls access to all GUI functions
+wxMutex *wxMainMutex; // controls access to all GUI functions
wxThread::wxThread()
{
};
bool wxThreadModule::OnInit() {
- wxMainMutex.Lock();
+ wxMainMutex = new wxMutex();
+ wxMainMutex->Lock();
return TRUE;
}
void wxThreadModule::OnExit()
{
- wxMainMutex.Unlock();
+ wxMainMutex->Unlock();
+ delete wxMainMutex;
}
IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)