IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
-BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
- EVT_IDLE(wxAppBase::OnIdle)
-END_EVENT_TABLE()
-
bool wxApp::Initialize(int& argC, wxChar **argV)
{
#if defined(__WXDEBUG__) && !wxUSE_NANOX
// Make sure we have an event loop object,
// or Pending/Dispatch will fail
- wxEventLoop* eventLoop = wxEventLoop::GetActive();
+ wxEventLoopBase * const eventLoop = wxEventLoop::GetActive();
wxEventLoop* newEventLoop = NULL;
if (!eventLoop)
{