// field styles
// ------------
- // Set the field style. Use either wxSB_NORMAL (default) for a standard 3D
- // border around a field, wxSB_FLAT for no border around a field, so that it
+ // Set the field style. Use either wxSB_NORMAL (default) for a standard 3D
+ // border around a field, wxSB_FLAT for no border around a field, so that it
// appears flat or wxSB_POPOUT to make the field appear raised.
// Setting field styles only works on wxMSW
virtual void SetStatusStyles(int n, const int styles[]);
virtual int GetBorderY() const = 0;
// don't want status bars to accept the focus at all
- virtual bool AcceptsFocus() const { return FALSE; }
+ virtual bool AcceptsFocus() const { return false; }
protected:
// set the widths array to NULL
// width otherwise
int *m_statusWidths;
- // the styles of the fields
+ // the styles of the fields
int *m_statusStyles;
// stacks of previous values for PushStatusText/PopStatusText
#define wxStatusBarUniv wxStatusBar
#include "wx/univ/statusbr.h"
+#elif defined(__PALMOS__)
+ #define wxStatusBarPalm wxStatusBar
+
+ #include "wx/palmos/statusbr.h"
#elif defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
#define wxStatusBar95 wxStatusBar