Deletes the C++ object this Python object is a proxy for.
"""
- val = _core_.Object_Destroy(*args, **kwargs)
- args[0].thisown = 0
- return val
+ args[0].this.own(False)
+ return _core_.Object_Destroy(*args, **kwargs)
ClassName = property(GetClassName,doc="See `GetClassName`")
_core_.Object_swigregister(Object)
"""
return _core_.Rect_ContainsRect(*args, **kwargs)
- Inside = wx._deprecated(Contains, "Use `Contains` instead.")
- InsideXY = wx._deprecated(ContainsXY, "Use `ContainsXY` instead.")
- InsideRect = wx._deprecated(ContainsRect, "Use `ContainsRect` instead.")
+ #Inside = wx._deprecated(Contains, "Use `Contains` instead.")
+ #InsideXY = wx._deprecated(ContainsXY, "Use `ContainsXY` instead.")
+ #InsideRect = wx._deprecated(ContainsRect, "Use `ContainsRect` instead.")
+ Inside = Contains
+ InsideXY = ContainsXY
+ InsideRect = ContainsRect
def Intersects(*args, **kwargs):
"""
Create a w.Point2D object.
"""
_core_.Point2D_swiginit(self,_core_.new_Point2D(*args, **kwargs))
+ __swig_destroy__ = _core_.delete_Point2D
+ __del__ = lambda self : None;
def GetFloor(*args, **kwargs):
"""
GetFloor() -> (x,y)
Destroys the image data.
"""
- val = _core_.Image_Destroy(*args, **kwargs)
- args[0].thisown = 0
- return val
+ args[0].this.own(False)
+ return _core_.Image_Destroy(*args, **kwargs)
def Scale(*args, **kwargs):
"""
"""
return _core_.Image_LoadMimeStream(*args, **kwargs)
- def Ok(*args, **kwargs):
+ def IsOk(*args, **kwargs):
"""
- Ok(self) -> bool
+ IsOk(self) -> bool
Returns true if image data is present.
"""
- return _core_.Image_Ok(*args, **kwargs)
+ return _core_.Image_IsOk(*args, **kwargs)
+ Ok = IsOk
def GetWidth(*args, **kwargs):
"""
GetWidth(self) -> int
return _core_.Image_HSVtoRGB(*args, **kwargs)
HSVtoRGB = staticmethod(HSVtoRGB)
- def __nonzero__(self): return self.Ok()
+ def __nonzero__(self): return self.IsOk()
AlphaBuffer = property(GetAlphaBuffer,SetAlphaBuffer,doc="See `GetAlphaBuffer` and `SetAlphaBuffer`")
AlphaData = property(GetAlphaData,SetAlphaData,doc="See `GetAlphaData` and `SetAlphaData`")
Data = property(GetData,SetData,doc="See `GetData` and `SetData`")
MaskBlue = property(GetMaskBlue,doc="See `GetMaskBlue`")
MaskGreen = property(GetMaskGreen,doc="See `GetMaskGreen`")
MaskRed = property(GetMaskRed,doc="See `GetMaskRed`")
- Size = property(GetSize,doc="See `GetSize`")
Width = property(GetWidth,doc="See `GetWidth`")
_core_.Image_swigregister(Image)
"""ProcessPendingEvents(self)"""
return _core_.EvtHandler_ProcessPendingEvents(*args, **kwargs)
+ def AllowReentrance(*args, **kwargs):
+ """AllowReentrance(self, bool allow=True)"""
+ return _core_.EvtHandler_AllowReentrance(*args, **kwargs)
+
+ def IsReentranceAllowed(*args, **kwargs):
+ """IsReentranceAllowed(self) -> bool"""
+ return _core_.EvtHandler_IsReentranceAllowed(*args, **kwargs)
+
+ def IsEventHandlingInProgress(*args, **kwargs):
+ """IsEventHandlingInProgress(self) -> bool"""
+ return _core_.EvtHandler_IsEventHandlingInProgress(*args, **kwargs)
+
def Connect(*args, **kwargs):
"""Connect(self, int id, int lastId, int eventType, PyObject func)"""
return _core_.EvtHandler_Connect(*args, **kwargs)
"""
Skip(self, bool skip=True)
- Called by an event handler, it controls whether additional event
- handlers bound to this event will be called after the current event
- handler returns. Skip(false) (the default setting) will prevent
- additional event handlers from being called and control will be
- returned to the sender of the event immediately after the current
- handler has finished. Skip(True) will cause the event processing
- system to continue searching for a handler function for this event.
-
+ This method can be used inside an event handler to control whether
+ further event handlers bound to this event will be called after the
+ current one returns. Without Skip() (or equivalently if Skip(False) is
+ used), the event will not be processed any more. If Skip(True) is
+ called, the event processing system continues searching for a further
+ handler function for this event, even though it has been processed
+ already in the current handler.
"""
return _core_.Event_Skip(*args, **kwargs)
destroy(self)
def Destroy(self):
+ self.this.own(False)
wx.PyApp.Destroy(self)
- self.thisown = 0
def SetTopWindow(self, frame):
"""Set the \"main\" top level window"""
_core_.AcceleratorTable_swiginit(self,_core_.new_AcceleratorTable(*args, **kwargs))
__swig_destroy__ = _core_.delete_AcceleratorTable
__del__ = lambda self : None;
- def Ok(*args, **kwargs):
- """Ok(self) -> bool"""
- return _core_.AcceleratorTable_Ok(*args, **kwargs)
+ def IsOk(*args, **kwargs):
+ """IsOk(self) -> bool"""
+ return _core_.AcceleratorTable_IsOk(*args, **kwargs)
+ Ok = IsOk
_core_.AcceleratorTable_swigregister(AcceleratorTable)
Returns True if the window has either been successfully deleted, or it
has been added to the list of windows pending real deletion.
"""
- val = _core_.Window_Destroy(*args, **kwargs)
- args[0].thisown = 0
- return val
+ args[0].this.own(False)
+ return _core_.Window_Destroy(*args, **kwargs)
def DestroyChildren(*args, **kwargs):
"""
window instead of waiting for the EVT_PAINT event to happen, (normally
this would usually only happen when the flow of control returns to the
event loop.) Notice that this function doesn't refresh the window and
- does nothing if the window has been already repainted. Use Refresh
+ does nothing if the window has been already repainted. Use `Refresh`
first if you want to immediately redraw the window (or some portion of
it) unconditionally.
"""
"""
return _core_.Window_PrepareDC(*args, **kwargs)
+ def IsDoubleBuffered(*args, **kwargs):
+ """
+ IsDoubleBuffered(self) -> bool
+
+ Returns ``True`` if the window contents is double-buffered by the
+ system, i.e. if any drawing done on the window is really done on a
+ temporary backing surface and transferred to the screen all at once
+ later.
+ """
+ return _core_.Window_IsDoubleBuffered(*args, **kwargs)
+
def GetUpdateRegion(*args, **kwargs):
"""
GetUpdateRegion(self) -> Region
Deletes the C++ object this Python object is a proxy for.
"""
- val = _core_.Menu_Destroy(*args, **kwargs)
- args[0].thisown = 0
- return val
+ args[0].this.own(False)
+ return _core_.Menu_Destroy(*args, **kwargs)
def DestroyId(*args, **kwargs):
- """
- DestroyId(self, int id) -> bool
-
- Deletes the C++ object this Python object is a proxy for.
- """
- val = _core_.Menu_DestroyId(*args, **kwargs)
- args[0].thisown = 0
- return val
+ """DestroyId(self, int id) -> bool"""
+ return _core_.Menu_DestroyId(*args, **kwargs)
def DestroyItem(*args, **kwargs):
- """
- DestroyItem(self, MenuItem item) -> bool
-
- Deletes the C++ object this Python object is a proxy for.
- """
- val = _core_.Menu_DestroyItem(*args, **kwargs)
- args[0].thisown = 0
- return val
+ """DestroyItem(self, MenuItem item) -> bool"""
+ return _core_.Menu_DestroyItem(*args, **kwargs)
def GetMenuItemCount(*args, **kwargs):
"""GetMenuItemCount(self) -> size_t"""
method calls from non-GUI threads. Any extra positional or
keyword args are passed on to the callable when it is called.
- :see: `wx.FutureCall`
+ :see: `wx.CallLater`
"""
app = wx.GetApp()
assert app is not None, 'No wx.App created yet'
#----------------------------------------------------------------------------
-class FutureCall:
+class CallLater:
"""
A convenience class for `wx.Timer`, that calls the given callable
object once after the given amount of milliseconds, passing any
then there is no need to hold a reference to this object. It will
hold a reference to itself while the timer is running (the timer
has a reference to self.Notify) but the cycle will be broken when
- the timer completes, automatically cleaning up the wx.FutureCall
+ the timer completes, automatically cleaning up the wx.CallLater
object.
:see: `wx.CallAfter`
Result = property(GetResult)
+class FutureCall(CallLater):
+ """A compatibility alias for `CallLater`."""
+
#----------------------------------------------------------------------------
# Control which items in this module should be documented by epydoc.
# We allow only classes and functions, which will help reduce the size