]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/propgrid/propgriddefs.h
Add more echo trace statements to runtests.bat script.
[wxWidgets.git] / include / wx / propgrid / propgriddefs.h
index dc6bfd56d593cd6ae0ebce4a8c7f34eb03c9895f..f462f29e155836c2f721877f21ac56731777157f 100644 (file)
@@ -43,9 +43,6 @@
     // 1 if wxRendererNative should be employed
     #define wxPG_USE_RENDERER_NATIVE    0
 
-    // 1 to use double-buffer that guarantees flicker-free painting
-    #define wxPG_DOUBLE_BUFFER          1
-
     // Enable tooltips
     #define wxPG_SUPPORT_TOOLTIPS       1
 
@@ -59,8 +56,8 @@
     #define wxPG_NAT_BUTTON_BORDER_X            1
     #define wxPG_NAT_BUTTON_BORDER_Y            1
 
-    // If 1 then controls are refreshed after selected was drawn.
-    #define wxPG_REFRESH_CONTROLS_AFTER_REPAINT 0
+    // If 1 then controls are refreshed explicitly in a few places
+    #define wxPG_REFRESH_CONTROLS 0
 
 #elif defined(__WXGTK__)
 
@@ -79,9 +76,6 @@
     // 1 if wxRendererNative should be employed
     #define wxPG_USE_RENDERER_NATIVE    1
 
-    // 1 to use double-buffer that guarantees flicker-free painting
-    #define wxPG_DOUBLE_BUFFER          1
-
     // Enable tooltips
     #define wxPG_SUPPORT_TOOLTIPS       1
 
@@ -96,7 +90,7 @@
     #define wxPG_NAT_BUTTON_BORDER_Y        1
 
     // If 1 then controls are refreshed after selected was drawn.
-    #define wxPG_REFRESH_CONTROLS_AFTER_REPAINT 1
+    #define wxPG_REFRESH_CONTROLS 1
 
 #elif defined(__WXMAC__)
 
     // 1 if wxRendererNative should be employed
     #define wxPG_USE_RENDERER_NATIVE    1
 
-    // 1 to use double-buffer that guarantees flicker-free painting
-    #define wxPG_DOUBLE_BUFFER          0
-
     // Enable tooltips
     #define wxPG_SUPPORT_TOOLTIPS       1
 
     #define wxPG_NAT_BUTTON_BORDER_Y        0
 
     // If 1 then controls are refreshed after selected was drawn.
-    #define wxPG_REFRESH_CONTROLS_AFTER_REPAINT 0
+    #define wxPG_REFRESH_CONTROLS 0
 
 #else // defaults
 
     // 1 if wxRendererNative should be employed
     #define wxPG_USE_RENDERER_NATIVE    0
 
-    // 1 to use double-buffer that guarantees flicker-free painting
-    #define wxPG_DOUBLE_BUFFER          0
-
     // Enable tooltips
     #define wxPG_SUPPORT_TOOLTIPS       0
 
     #define wxPG_NAT_BUTTON_BORDER_Y        0
 
     // If 1 then controls are refreshed after selected was drawn.
-    #define wxPG_REFRESH_CONTROLS_AFTER_REPAINT 1
+    #define wxPG_REFRESH_CONTROLS 0
 #endif // platform
 
 
 
 #if defined(__WXWINCE__)
     #define wxPG_SMALL_SCREEN       1
-    #undef wxPG_DOUBLE_BUFFER
-    #define wxPG_DOUBLE_BUFFER      0
 #else
     #define wxPG_SMALL_SCREEN       0
 #endif
@@ -392,7 +378,7 @@ enum wxPG_MISC_ARG_FLAGS
     // Used when dealing with fragments of composite string value
     wxPG_COMPOSITE_FRAGMENT             = 0x00000010,
 
-    // Means property for which final string value is for can not really be
+    // Means property for which final string value is for cannot really be
     // edited.
     wxPG_UNEDITABLE_COMPOSITE_FRAGMENT  = 0x00000020,