// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation
-#pragma interface
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
// Normally, new is automatically defined to be the
// debugging version. If not, this does it.
-#if !defined(new) && defined(WXDEBUG_NEW) && wxUSE_MEMORY_TRACING
+#if !defined(new) && defined(WXDEBUG_NEW) && wxUSE_MEMORY_TRACING && wxUSE_GLOBAL_MEMORY_OPERATORS
#define new WXDEBUG_NEW
#endif
// `Main program' equivalent, creating windows and returning main app frame
bool MyApp::OnInit(void)
{
+ if ( !wxApp::OnInit() )
+ return false;
+
// Create the main frame window
MyFrame *frame = new MyFrame((wxFrame *) NULL);
// Make a menubar
wxMenu *file_menu = new wxMenu;
- file_menu->Append(wxID_EXIT, "E&xit");
+ file_menu->Append(wxID_EXIT, _T("E&xit"));
wxMenuBar *menu_bar = new wxMenuBar;
- menu_bar->Append(file_menu, "File");
+ menu_bar->Append(file_menu, _T("File"));
frame->SetMenuBar(menu_bar);
// Make a panel with a message
wxPanel *panel = new wxPanel(frame);
- (void)new wxStaticText(panel, -1, "Hello, this is a minimal debugging wxWidgets program!", wxPoint(10, 10));
+ (void)new wxStaticText(panel, wxID_ANY, _T("Hello, this is a minimal debugging wxWidgets program!"), wxPoint(10, 10));
// Show the frame
- frame->Show(TRUE);
+ frame->Show(true);
#if wxUSE_MEMORY_TRACING
wxDebugContext::SetCheckpoint();
// delete thing;
// delete date;
// delete[] ordinaryNonObject;
-
- return TRUE;
+
+ return true;
}
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
// My frame constructor
MyFrame::MyFrame(wxFrame *parent):
- wxFrame(parent, -1, "MemCheck wxWidgets Sample", wxPoint(-1, -1), wxSize(400, 200))
+ wxFrame(parent, wxID_ANY, _T("MemCheck wxWidgets Sample"), wxDefaultPosition, wxSize(400, 200))
{}
// Intercept menu commands
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
- Close(TRUE);
+ Close(true);
}