#include "wx/msw/wince/missing.h"
#endif
+// Interestingly, this symbol currently seems to be absent from Platform SDK
+// headers but it is documented at MSDN.
+#ifndef TDF_SIZE_TO_CONTENT
+ #define TDF_SIZE_TO_CONTENT 0x1000000
+#endif
+
using namespace wxMSWMessageDialog;
IMPLEMENT_CLASS(wxMessageDialog, wxDialog)
HWND hwndEdit = ::CreateWindow
(
wxT("EDIT"),
- wxTextBuffer::Translate(text).wx_str(),
+ wxTextBuffer::Translate(text).t_str(),
WS_CHILD | WS_VSCROLL | WS_VISIBLE |
ES_MULTILINE | ES_READONLY | ES_AUTOVSCROLL,
rc.left, rc.top,
if ( widthNeeded > wBtnNew )
wBtnNew = widthNeeded;
- ::SetWindowText(hwndBtn, label.wx_str());
+ ::SetWindowText(hwndBtn, label.t_str());
}
if ( wBtnNew <= wBtnOld )
#endif // wxUSE_MSGBOX_HOOK
// do show the dialog
- int msAns = MessageBox(hWnd, message.wx_str(), m_caption.wx_str(), msStyle);
+ int msAns = MessageBox(hWnd, message.t_str(), m_caption.t_str(), msStyle);
return MSWTranslateReturnCode(msAns);
}
void wxMSWTaskDialogConfig::MSWCommonTaskDialogInit(TASKDIALOGCONFIG &tdc)
{
- tdc.dwFlags = TDF_EXPAND_FOOTER_AREA | TDF_POSITION_RELATIVE_TO_WINDOW;
+ // Use TDF_SIZE_TO_CONTENT to try to prevent Windows from truncating or
+ // ellipsizing the message text. This doesn't always work as Windows will
+ // still do it if the message contains too long "words" (i.e. runs of the
+ // text without spaces) but at least it ensures that the message text is
+ // fully shown for reasonably-sized words whereas without it using almost
+ // any file system path in a message box would result in truncation.
+ tdc.dwFlags = TDF_EXPAND_FOOTER_AREA |
+ TDF_POSITION_RELATIVE_TO_WINDOW |
+ TDF_SIZE_TO_CONTENT;
tdc.hInstance = wxGetInstance();
- tdc.pszWindowTitle = caption.wx_str();
+ tdc.pszWindowTitle = caption.t_str();
// use the top level window as parent if none specified
tdc.hwndParent = parent ? GetHwndOf(parent) : NULL;
// message in our ctor, see comment there.
if ( !extendedMessage.empty() )
{
- tdc.pszMainInstruction = message.wx_str();
- tdc.pszContent = extendedMessage.wx_str();
+ tdc.pszMainInstruction = message.t_str();
+ tdc.pszContent = extendedMessage.t_str();
}
else
{
- tdc.pszContent = message.wx_str();
+ tdc.pszContent = message.t_str();
}
// set an icon to be used, if possible
TASKDIALOG_BUTTON &tdBtn = buttons[tdc.cButtons];
tdBtn.nButtonID = btnCustomId;
- tdBtn.pszButtonText = customLabel.wx_str();
+ tdBtn.pszButtonText = customLabel.t_str();
tdc.cButtons++;
// We should never have more than 4 buttons currently as this is the