+ // This is a bit ugly but we know that AddSourceForFD() used the currently
+ // active dispatcher to register this source, so use the same one for our
+ // other operations. Of course, currently the dispatcher returned by
+ // wxFDIODispatcher::Get() is always the same one anyhow so it doesn't
+ // really matter, but if we started returning different things later, it
+ // would.
+ m_dispatcher = wxFDIODispatcher::Get();