#ifndef _WX_WXCHAR_H_
#define _WX_WXCHAR_H_
-#include "wx/defs.h" /* for wxUSE_UNICODE */
+/* defs.h indirectly includes this file, so don't include it here */
+#include "wx/platform.h"
+#include "wx/dlimpexp.h"
#if defined(HAVE_STRTOK_R) && defined(__DARWIN__) && defined(_MSL_USING_MW_C_HEADERS) && _MSL_USING_MW_C_HEADERS
char *strtok_r(char *, const char *, char **);
/*
Standard headers we need here.
- NB: don't include any wxWidgets headers here because almost of them include
+ NB: don't include any wxWidgets headers here because almost all of them include
this one!
*/
#if !wxUSE_UNICODE
#define _T(x) x
#else /* Unicode */
- #define _T(x) L ## x
+ /* use wxCONCAT_HELPER so that x could be expanded if it's a macro */
+ #define _T(x) wxCONCAT_HELPER(L, x)
#endif /* ASCII/Unicode */
#endif /* !defined(_T) */
#if defined(HAVE__VSNWPRINTF)
#define wxVsnprintf_ _vsnwprintf
/* MinGW?MSVCRT has the wrong vswprintf */
- #elif defined(HAVE_VSWPRINTF) && !defined(__MINGW32__)
+ /* Mac OS X has a somehow buggy vswprintf */
+ #elif defined(HAVE_VSWPRINTF) && !defined(__MINGW32__) && !defined(__DARWIN__)
#define wxVsnprintf_ vswprintf
#endif
#else /* ASCII */