#include "wx/gdicmn.h"
#endif
+#include "wx/tokenzr.h"
#include "wx/prntbase.h"
#include "wx/printdlg.h"
#include "wx/paper.h"
-#if defined(__WXMAC__)
- #include "wx/mac/private/print.h"
-#endif
IMPLEMENT_DYNAMIC_CLASS(wxPrintData, wxObject)
IMPLEMENT_DYNAMIC_CLASS(wxPrintDialogData, wxObject)
}
wxColourData::wxColourData(const wxColourData& data)
- : wxObject()
+ : wxObject()
{
(*this) = data;
}
void wxColourData::SetCustomColour(int i, const wxColour& colour)
{
- wxCHECK_RET( (i >= 0 && i < 16), _T("custom colour index out of range") );
+ wxCHECK_RET( i >= 0 && i < NUM_CUSTOM, _T("custom colour index out of range") );
m_custColours[i] = colour;
}
wxColour wxColourData::GetCustomColour(int i)
{
- wxCHECK_MSG( (i >= 0 && i < 16), wxColour(0,0,0),
+ wxCHECK_MSG( i >= 0 && i < NUM_CUSTOM, wxColour(0,0,0),
_T("custom colour index out of range") );
return m_custColours[i];
}
-void wxColourData::operator=(const wxColourData& data)
+wxColourData& wxColourData::operator=(const wxColourData& data)
{
- int i;
- for (i = 0; i < 16; i++)
+ for ( int i = 0; i < NUM_CUSTOM; i++)
m_custColours[i] = data.m_custColours[i];
- m_dataColour = (wxColour&)data.m_dataColour;
+ m_dataColour = data.m_dataColour;
m_chooseFull = data.m_chooseFull;
+
+ return *this;
+}
+
+// ----------------------------------------------------------------------------
+// [de]serialization
+// ----------------------------------------------------------------------------
+
+// separator used between different fields
+static const char wxCOL_DATA_SEP = ',';
+
+wxString wxColourData::ToString() const
+{
+ wxString str(m_chooseFull ? '1' : '0');
+
+ for ( int i = 0; i < NUM_CUSTOM; i++ )
+ {
+ str += wxCOL_DATA_SEP;
+
+ const wxColour& clr = m_custColours[i];
+ if ( clr.IsOk() )
+ str += clr.GetAsString(wxC2S_HTML_SYNTAX);
+ }
+
+ return str;
+}
+
+bool wxColourData::FromString(const wxString& str)
+{
+ wxStringTokenizer tokenizer(str, wxCOL_DATA_SEP);
+ wxString token = tokenizer.GetNextToken();
+ m_chooseFull = token == '1';
+ bool success = m_chooseFull || token == '0';
+ for (int i = 0; success && i < NUM_CUSTOM; i++)
+ {
+ token = tokenizer.GetNextToken();
+ if (token.empty())
+ m_custColours[i] = wxNullColour;
+ else
+ success = m_custColours[i].Set(token);
+ }
+ return success;
}
// ----------------------------------------------------------------------------