virtual void Lower();
virtual bool Show( bool show = true );
- virtual bool Enable( bool enable = true );
+ virtual void DoEnable( bool enable );
virtual void SetFocus();
virtual void SetFocusFromKbd();
// does this window have deferred position and/or size?
bool IsSizeDeferred() const;
+ // these functions allow to register a global handler for the given Windows
+ // message: it will be called from MSWWindowProc() of any window which gets
+ // this event if it's not processed before (i.e. unlike a hook procedure it
+ // does not override the normal processing)
+ //
+ // notice that if you want to process a message for a given window only you
+ // should override its MSWWindowProc() instead
+
+ // type of the handler: it is called with the message parameters (except
+ // that the window object is passed instead of window handle) and should
+ // return true if it handled the message or false if it should be passed to
+ // DefWindowProc()
+ typedef bool (*MSWMessageHandler)(wxWindowMSW *win,
+ WXUINT nMsg,
+ WXWPARAM wParam,
+ WXLPARAM lParam);
+
+ // install a handler, shouldn't be called more than one for the same message
+ static bool MSWRegisterMessageHandler(int msg, MSWMessageHandler handler);
+
+ // unregister a previously registered handler
+ static void MSWUnregisterMessageHandler(int msg, MSWMessageHandler handler);
+
// implementation from now on
// ==========================
wxWindow *FindItemByHWND(WXHWND hWnd, bool controlOnly = false) const;
// MSW only: true if this control is part of the main control
- virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return false; };
+ virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return false; }
#if wxUSE_TOOLTIPS
// MSW only: true if this window or any of its children have a tooltip
bool HandleSize(int x, int y, WXUINT flag);
bool HandleSizing(wxRect& rect);
bool HandleGetMinMaxInfo(void *mmInfo);
+ bool HandleEnterSizeMove();
+ bool HandleExitSizeMove();
bool HandleShow(bool show, int status);
bool HandleActivate(int flag, bool minimized, WXHWND activate);
// check if a native double-buffering applies for this window
virtual bool IsDoubleBuffered() const;
+ // this allows you to implement standard control borders without
+ // repeating the code in different classes that are not derived from
+ // wxControl
+ virtual wxBorder GetDefaultBorderForControl() const;
+
// synthesize a wxEVT_LEAVE_WINDOW event and set m_mouseInWindow to false
void GenerateMouseLeave();
bool HandleJoystickEvent(WXUINT msg, int x, int y, WXUINT flags);
bool HandleNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
- // list of disabled children before last call to our Disable()
- wxWindowList *m_childrenDisabled;
// number of calls to Freeze() minus number of calls to Thaw()
unsigned int m_frozenness;