/////////////////////////////////////////////////////////////////////////////
-// Name: url.h
+// Name: wx/url.h
// Purpose: URL parser
// Author: Guilhem Lavaux
// Modified by: Ryan Norton
} wxURLError;
#if wxUSE_URL_NATIVE
-class WXDLLIMPEXP_NET wxURL;
+class WXDLLIMPEXP_FWD_NET wxURL;
class WXDLLIMPEXP_NET wxURLNativeImp : public wxObject
{
{
public:
wxURL(const wxString& sUrl = wxEmptyString);
- wxURL(const wxURI& url);
+ wxURL(const wxURI& uri);
+ wxURL(const wxURL& url);
virtual ~wxURL();
wxURL& operator = (const wxString& url);
- wxURL& operator = (const wxURI& url);
+ wxURL& operator = (const wxURI& uri);
+ wxURL& operator = (const wxURL& url);
wxProtocol& GetProtocol() { return *m_protocol; }
wxURLError GetError() const { return m_error; }
static wxHTTP *ms_proxyDefault;
static bool ms_useDefaultProxy;
wxHTTP *m_proxy;
+ bool m_useProxy;
#endif // wxUSE_PROTOCOL_HTTP
#if wxUSE_URL_NATIVE
// Creates on the heap and returns a native
// implementation object for the current platform.
static wxURLNativeImp *CreateNativeImpObject();
-#endif
+#endif // wxUSE_URL_NATIVE
+
wxProtoInfo *m_protoinfo;
wxProtocol *m_protocol;
wxURLError m_error;
wxString m_url;
- bool m_useProxy;
void Init(const wxString&);
bool ParseURL();
void CleanData();
+ void Free();
bool FetchProtocol();
friend class wxProtoInfo;