+ m_mainLoop->Exit(0);
+ }
+}
+
+bool wxAppConsoleBase::Pending()
+{
+ // use the currently active message loop here, not m_mainLoop, because if
+ // we're showing a modal dialog (with its own event loop) currently the
+ // main event loop is not running anyhow
+ wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
+
+ return loop && loop->Pending();
+}
+
+bool wxAppConsoleBase::Dispatch()
+{
+ // see comment in Pending()
+ wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
+
+ return loop && loop->Dispatch();
+}
+
+bool wxAppConsoleBase::Yield(bool onlyIfNeeded)
+{
+ wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
+
+ return loop && loop->Yield(onlyIfNeeded);
+}
+
+void wxAppConsoleBase::WakeUpIdle()
+{
+ if ( m_mainLoop )
+ m_mainLoop->WakeUp();
+}
+
+bool wxAppConsoleBase::ProcessIdle()
+{
+ wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
+
+ return loop && loop->ProcessIdle();
+}
+
+// ----------------------------------------------------------------------------
+// events
+// ----------------------------------------------------------------------------
+
+/* static */
+bool wxAppConsoleBase::IsMainLoopRunning()
+{
+ const wxAppConsole * const app = GetInstance();
+
+ return app && app->m_mainLoop != NULL;
+}
+
+int wxAppConsoleBase::FilterEvent(wxEvent& WXUNUSED(event))
+{
+ // process the events normally by default
+ return -1;
+}
+
+void wxAppConsoleBase::DelayPendingEventHandler(wxEvtHandler* toDelay)
+{
+ wxENTER_CRIT_SECT(m_handlersWithPendingEventsLocker);
+
+ // move the handler from the list of handlers with processable pending events
+ // to the list of handlers with pending events which needs to be processed later
+ m_handlersWithPendingEvents.Remove(toDelay);
+
+ if (m_handlersWithPendingDelayedEvents.Index(toDelay) == wxNOT_FOUND)
+ m_handlersWithPendingDelayedEvents.Add(toDelay);
+
+ wxLEAVE_CRIT_SECT(m_handlersWithPendingEventsLocker);
+}
+
+void wxAppConsoleBase::RemovePendingEventHandler(wxEvtHandler* toRemove)
+{
+ wxENTER_CRIT_SECT(m_handlersWithPendingEventsLocker);
+
+ if (m_handlersWithPendingEvents.Index(toRemove) != wxNOT_FOUND)
+ {
+ m_handlersWithPendingEvents.Remove(toRemove);
+
+ // check that the handler was present only once in the list
+ wxASSERT_MSG( m_handlersWithPendingEvents.Index(toRemove) == wxNOT_FOUND,
+ "Handler occurs twice in the m_handlersWithPendingEvents list!" );