DECLARE_EVENT_TYPE(wxEVT_COMMAND_TOOL_ENTER, 17)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_SPINCTRL_UPDATED, 18)
+ // Toolbar dropdown arrows
+ DECLARE_EVENT_TYPE(wxEVT_COMMAND_TOOL_DROPDOWN_CLICKED, 19)
+
// Sockets and timers send events, too
DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_BASE, wxEVT_SOCKET, 50)
- DECLARE_EVENT_TYPE(wxEVT_TIMER , 80)
+ DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_BASE, wxEVT_TIMER , 80)
// Mouse event types
DECLARE_EVENT_TYPE(wxEVT_LEFT_DOWN, 100)
// to allow the event processing by the base classes (calling event.Skip()
// is the analog of calling the base class version of a virtual function)
void Skip(bool skip = true) { m_skipped = skip; }
- bool GetSkipped() const { return m_skipped; };
+ bool GetSkipped() const { return m_skipped; }
// this function is used to create a copy of the event polymorphically and
// all derived classes must implement it because otherwise wxPostEvent()
virtual wxEvent *Clone() const { return new wxMouseCaptureChangedEvent(*this); }
- wxWindow* GetCapturedWindow() const { return m_gainedCapture; };
+ wxWindow* GetCapturedWindow() const { return m_gainedCapture; }
private:
wxWindow* m_gainedCapture;
DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxContextMenuEvent)
};
+#endif // wxUSE_GUI
+
// Idle event
/*
wxEVT_IDLE
wxIDLE_PROCESS_SPECIFIED
};
-class WXDLLIMPEXP_CORE wxIdleEvent : public wxEvent
+class WXDLLIMPEXP_BASE wxIdleEvent : public wxEvent
{
public:
wxIdleEvent()
// Returns the idle event mode
static wxIdleMode GetMode() { return sm_idleMode; }
- // Can we send an idle event?
- static bool CanSend(wxWindow* win);
-
protected:
bool m_requestMore;
static wxIdleMode sm_idleMode;
DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxIdleEvent)
};
-#endif // wxUSE_GUI
-
/* TODO
wxEVT_MOUSE_CAPTURE_CHANGED,
wxEVT_SETTING_CHANGED, // WM_WININICHANGE (NT) / WM_SETTINGCHANGE (Win95)
// Clear table
void Clear();
+#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING
// Clear all tables
static void ClearAll();
+#endif // __WXDEBUG__ && wxUSE_MEMORY_TRACING
protected:
// Init the hash table with the entries of the static event table.
virtual bool ProcessEvent(wxEvent& event);
// add an event to be processed later
- virtual void AddPendingEvent(wxEvent& event);
+ virtual void AddPendingEvent(const wxEvent& event);
void ProcessPendingEvents();
#if wxUSE_THREADS
- bool ProcessThreadEvent(wxEvent& event);
+ bool ProcessThreadEvent(const wxEvent& event);
#endif
// Dynamic association of a member function handler with the event handler,
// Post a message to the given eventhandler which will be processed during the
// next event loop iteration
-inline void wxPostEvent(wxEvtHandler *dest, wxEvent& event)
+inline void wxPostEvent(wxEvtHandler *dest, const wxEvent& event)
{
wxCHECK_RET( dest, wxT("need an object to post event to in wxPostEvent") );
#define EVT_VLBOX(winid, func) wx__DECLARE_EVT1(wxEVT_COMMAND_VLBOX_SELECTED, winid, wxCommandEventHandler(func))
#define EVT_COMBOBOX(winid, func) wx__DECLARE_EVT1(wxEVT_COMMAND_COMBOBOX_SELECTED, winid, wxCommandEventHandler(func))
#define EVT_TOOL(winid, func) wx__DECLARE_EVT1(wxEVT_COMMAND_TOOL_CLICKED, winid, wxCommandEventHandler(func))
+#define EVT_TOOL_DROPDOWN(winid, func) wx__DECLARE_EVT1(wxEVT_COMMAND_TOOL_DROPDOWN_CLICKED, winid, wxCommandEventHandler(func))
#define EVT_TOOL_RANGE(id1, id2, func) wx__DECLARE_EVT2(wxEVT_COMMAND_TOOL_CLICKED, id1, id2, wxCommandEventHandler(func))
#define EVT_TOOL_RCLICKED(winid, func) wx__DECLARE_EVT1(wxEVT_COMMAND_TOOL_RCLICKED, winid, wxCommandEventHandler(func))
#define EVT_TOOL_RCLICKED_RANGE(id1, id2, func) wx__DECLARE_EVT2(wxEVT_COMMAND_TOOL_RCLICKED, id1, id2, wxCommandEventHandler(func))