// don't check the modification time of the XRC files and
// reload them if they have changed on disk
wxXmlResource(int flags = wxXRC_USE_LOCALE,
- const wxString& domain=wxEmptyString);
+ const wxString& domain = wxEmptyString);
// Constructor.
// Flags: wxXRC_USE_LOCALE
// subclass property of object nodes will be ignored
// (useful for previews in XRC editors)
wxXmlResource(const wxString& filemask, int flags = wxXRC_USE_LOCALE,
- const wxString& domain=wxEmptyString);
+ const wxString& domain = wxEmptyString);
// Destructor.
virtual ~wxXmlResource();
wxXmlNode *GetFirstRoot();
-
+
// Loads resources from XML files that match given filemask.
// This method understands VFS (see filesys.h).
bool Load(const wxString& filemask);
// Set flags after construction.
void SetFlags(int flags) { m_flags = flags; }
- // Get/Set the domain to be passed to the translation functions, defaults to NULL.
- wxChar* GetDomain() const { return m_domain; }
- void SetDomain(const wxChar* domain);
-
+ // Get/Set the domain to be passed to the translation functions, defaults
+ // to empty string (no domain).
+ const wxString& GetDomain() const { return m_domain; }
+ void SetDomain(const wxString& domain);
+
protected:
// Scans the resources list for unloaded files and loads them. Also reloads
// files that have been modified since last loading.
#endif
// domain to pass to translation functions, if any.
- wxChar* m_domain;
-
+ wxString m_domain;
+
friend class wxXmlResourceHandler;
friend class wxXmlResourceModule;