node; node = node->GetNext())
{
bmp = node->GetData()->CreateBitmap(id, client, size);
- if ( bmp.Ok() )
+ if ( bmp.IsOk() )
break;
}
wxSize sizeNeeded = size;
- if ( !bmp.Ok() )
+ if ( !bmp.IsOk() )
{
// no bitmap created -- as a fallback, try if we can find desired
// icon in a bundle
public:
bool OnInit()
{
+#if wxUSE_ARTPROVIDER_STD
wxArtProvider::InitStdProvider();
+#endif // wxUSE_ARTPROVIDER_STD
#if wxUSE_ARTPROVIDER_TANGO
wxArtProvider::InitTangoProvider();
#endif // wxUSE_ARTPROVIDER_TANGO