// Name: msw/checklst.cpp
// Purpose: implementation of wxCheckListBox class
// Author: Vadim Zeitlin
-// Modified by:
+// Modified by:
// Created: 16.11.97
// RCS-ID: $Id$
// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows license
///////////////////////////////////////////////////////////////////////////////
-// ============================================================================
-// headers & declarations
-// ============================================================================
-
#ifdef __GNUG__
#pragma implementation "checklst.h"
#endif
#pragma hdrstop
#endif
-#include <windows.h>
+#if wxUSE_OWNER_DRAWN
+#include "wx/object.h"
+#include "wx/colour.h"
+#include "wx/font.h"
+#include "wx/bitmap.h"
+#include "wx/window.h"
+#include "wx/listbox.h"
#include "wx/ownerdrw.h"
+#include "wx/settings.h"
+#include "wx/dcmemory.h"
#include "wx/msw/checklst.h"
+#include <windows.h>
+
// ============================================================================
// implementation
// ============================================================================
{
public:
// ctor
- wxCheckListBoxItem(wxCheckListBox *pParent, uint nIndex);
+ wxCheckListBoxItem(wxCheckListBox *pParent, size_t nIndex);
// drawing functions
virtual bool OnDrawItem(wxDC& dc, const wxRect& rc, wxODAction act, wxODStatus stat);
private:
bool m_bChecked;
wxCheckListBox *m_pParent;
- uint m_nIndex;
+ size_t m_nIndex;
};
-wxCheckListBoxItem::wxCheckListBoxItem(wxCheckListBox *pParent, uint nIndex)
+wxCheckListBoxItem::wxCheckListBoxItem(wxCheckListBox *pParent, size_t nIndex)
: wxOwnerDrawn("", TRUE) // checkable
{
m_bChecked = FALSE;
* check until you click to the right of it, which is OK for WIN32.
*/
-bool wxCheckListBoxItem::OnDrawItem(wxDC& dc, const wxRect& rc,
+bool wxCheckListBoxItem::OnDrawItem(wxDC& dc, const wxRect& rc,
wxODAction act, wxODStatus stat)
{
if ( IsChecked() )
if ( wxOwnerDrawn::OnDrawItem(dc, rc, act, stat) ) {
// ## using native API for performance and precision
- uint nCheckWidth = GetDefaultMarginWidth(),
+ size_t nCheckWidth = GetDefaultMarginWidth(),
nCheckHeight = m_pParent->GetItemHeight();
-
- int x = rc.GetX(),
+
+ int x = rc.GetX(),
y = rc.GetY();
HDC hdc = (HDC)dc.GetHDC();
// create pens
HPEN hpenBack = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_WINDOW)),
hpenGray = CreatePen(PS_SOLID, 0, RGB(128, 128, 128)),
- hpenPrev = SelectObject(hdc, hpenBack);
+ hpenPrev = (HPEN)SelectObject(hdc, hpenBack);
// we erase the 1-pixel border
Rectangle(hdc, x, y, x + nCheckWidth, y + nCheckHeight);
// first create a monochrome bitmap in a memory DC
HDC hdcMem = CreateCompatibleDC(hdc);
HBITMAP hbmpCheck = CreateBitmap(nCheckWidth, nCheckHeight, 1, 1, 0);
- HBITMAP hbmpOld = SelectObject(hdcMem, hbmpCheck);
+ HBITMAP hbmpOld = (HBITMAP)SelectObject(hdcMem, hbmpCheck);
// then draw a check mark into it
RECT rect = { 0, 0, nCheckWidth, nCheckHeight };
#ifdef __WIN32__
+#ifndef __SC__
DrawFrameControl(hdcMem, &rect, DFC_MENU, DFCS_MENUCHECK);
+#endif
#else
// In WIN16, draw a cross
HPEN blackPen = CreatePen(PS_SOLID, 1, RGB(0, 0, 0));
#endif
// finally copy it to screen DC and clean up
- BitBlt(hdc, x, y, nCheckWidth - 1, nCheckHeight,
+ BitBlt(hdc, x, y, nCheckWidth - 1, nCheckHeight,
hdcMem, 0, 0, SRCCOPY);
SelectObject(hdcMem, hbmpOld);
// draw hollow gray rectangle
(void)SelectObject(hdc, hpenGray);
- HBRUSH hbrPrev = SelectObject(hdc, GetStockObject(NULL_BRUSH));
+ HBRUSH hbrPrev = (HBRUSH)SelectObject(hdc, GetStockObject(NULL_BRUSH));
Rectangle(hdc, x, y, x + nCheckWidth, y + nCheckHeight);
// clean up
// change the state of the item and redraw it
void wxCheckListBoxItem::Toggle()
-{
+{
m_bChecked = !m_bChecked;
- uint nHeight = m_pParent->GetItemHeight();
- uint y = m_nIndex * nHeight;
+ size_t nHeight = m_pParent->GetItemHeight();
+ size_t y = m_nIndex * nHeight;
RECT rcUpdate = { 0, y, GetDefaultMarginWidth(), y + nHeight};
InvalidateRect((HWND)m_pParent->GetHWND(), &rcUpdate, FALSE);
}
// ctor which creates the associated control
-wxCheckListBox::wxCheckListBox(wxWindow *parent, const wxWindowID id,
+wxCheckListBox::wxCheckListBox(wxWindow *parent, wxWindowID id,
const wxPoint& pos, const wxSize& size,
- const int nStrings, const wxString choices[],
- const long style, const wxValidator& val,
+ int nStrings, const wxString choices[],
+ long style, const wxValidator& val,
const wxString& name) // , const wxFont& font)
// don't use ctor with arguments! we must call Create()
// ourselves from here.
// --------------------
// create a check list box item
-wxOwnerDrawn *wxCheckListBox::CreateItem(uint nIndex)
+wxOwnerDrawn *wxCheckListBox::CreateItem(size_t nIndex)
{
wxCheckListBoxItem *pItem = new wxCheckListBoxItem(this, nIndex);
if ( m_windowFont.Ok() )
// check items
// -----------
-bool wxCheckListBox::IsChecked(uint uiIndex) const
+bool wxCheckListBox::IsChecked(size_t uiIndex) const
{
return GetItem(uiIndex)->IsChecked();
}
-void wxCheckListBox::Check(uint uiIndex, bool bCheck)
+void wxCheckListBox::Check(size_t uiIndex, bool bCheck)
{
GetItem(uiIndex)->Check(bCheck);
}
// clicking on the item selects it, clicking on the checkmark toggles
if ( event.GetX() <= wxOwnerDrawn::GetDefaultMarginWidth() ) {
// # better use LB_ITEMFROMPOINT perhaps?
- uint nItem = ((uint)event.GetY()) / m_nItemHeight;
- if ( nItem < (uint)m_noItems )
+ size_t nItem = ((size_t)event.GetY()) / m_nItemHeight;
+ if ( nItem < (size_t)m_noItems )
GetItem(nItem)->Toggle();
//else: it's not an error, just click outside of client zone
}
event.Skip();
}
}
+
+#endif
+