long style = 0,
const wxString& name = wxStaticPictureNameStr );
- virtual void Command(wxCommandEvent& WXUNUSED(event)) {};
- virtual void ProcessCommand(wxCommandEvent& WXUNUSED(event)) {};
+ virtual void Command(wxCommandEvent& WXUNUSED(event)) {}
+ virtual bool ProcessCommand(wxCommandEvent& WXUNUSED(event)) {return true;}
void OnPaint(wxPaintEvent& event);
void SetBitmap( const wxBitmap& bmp );