-Under Classic Mac OS, MetroWerks CodeWarrior Pro 5.3 or 6 are required to build wxMac.
-<P>
-Under Mac OS X, the Developer Tools are sufficient to build wxMac. CodeWarrior Pro 6 can also be used to build the Carbon targets.
-<P>
+<blockquote>
+I got it to work. I removed the original wxMac build-release folder
+and recompiled wxMac following instructions in your book. I then ran
+"sudo make install" which I didn't do the first time. I figured I
+could now run wx-config --cxxflags from my home directory because
+/usr/local/bin/wx-config was in my $PATH. However, OSX 10.4 installed
+a version of wxWidgets. When I ran wx-config I was getting wx 2.5
+libs instead of the 2.6.1 libs I just compiled. When I ran
+"/usr/local/bin/wx-config --cxxflags" and "/usr/local/bin/wx-config --libs"
+and pasted that output into XCode preferences, everything worked fine.
+</blockquote>
+<p>