#include "wx/palette.h"
#include "wx/scrolwin.h"
+#include "wx/app.h"
#ifdef __DARWIN__
# include <OpenGL/gl.h>
wxWindow* m_window;
};
-class WXDLLEXPORT wxGLCanvas: public wxScrolledWindow
+class WXDLLEXPORT wxGLCanvas: public wxWindow
{
DECLARE_CLASS(wxGLCanvas)
public: