#include "wx/utils.h"
#endif
-#if USE_ITSY_BITSY
+#if wxUSE_ITSY_BITSY
#include "wx/minifram.h"
#include "wx/msw/private.h"
(GetWindowStyleFlag() & wxTINY_CAPTION_VERT))
return ::ibDefWindowProc((HWND) GetHWND(), nMsg, wParam, lParam);
else if ( m_oldWndProc )
- return ::CallWindowProc((FARPROC)m_oldWndProc, (HWND) GetHWND(), (UINT) nMsg, (WPARAM) wParam, (LPARAM) lParam);
+ return ::CallWindowProc(CASTWNDPROC m_oldWndProc, (HWND) GetHWND(), (UINT) nMsg, (WPARAM) wParam, (LPARAM) lParam);
else
return ::DefWindowProc((HWND) GetHWND(), nMsg, wParam, lParam);
}
// Unfortunately there is a bug in the Windows 3.0 8514 driver
// in using ExtTextOut() to a memory DC. If you are drawing
// to an off screen bitmap, then blitting that bitmap to the
-// display, do not #define USE_EXTTEXTOUT below.
+// display, do not #define wxUSE_EXTTEXTOUT below.
//
// The following macro (DRAWFASTRECT) draws a filled rectangle
// with no border and a solid color. It uses the current back-
// ground color as the fill color.
//////////////////////////////////////////////////////////////////////
-#define USE_EXTTEXTOUT
-#ifdef USE_EXTTEXTOUT
+#define wxUSE_EXTTEXTOUT
+#ifdef wxUSE_EXTTEXTOUT
#define DRAWFASTRECT(hdc,lprc) ExtTextOut(hdc,0,0,ETO_OPAQUE,lprc,NULL,0,NULL)
#else
#define DRAWFASTRECT(hdc,lprc) {\
} // DrawArrow()
-#endif // USE_ITSY_BITSY
+#endif // wxUSE_ITSY_BITSY