#include "wx/dynarray.h"
#include "wx/thread.h"
#include "wx/tracker.h"
+#include "wx/typeinfo.h"
+#include "wx/any.h"
#ifdef wxHAS_EVENT_BIND
#include "wx/meta/convertible.h"
#endif
+// Currently VC6 and VC7 are known to not be able to compile CallAfter() code,
+// so disable it for them.
+#if !defined(__VISUALC__) || wxCHECK_VISUALC_VERSION(8)
+ #include "wx/meta/removeref.h"
+
+ #define wxHAS_CALL_AFTER
+#endif
+
// ----------------------------------------------------------------------------
// forward declarations
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_FWD_BASE wxList;
class WXDLLIMPEXP_FWD_BASE wxEvent;
+class WXDLLIMPEXP_FWD_BASE wxEventFilter;
#if wxUSE_GUI
class WXDLLIMPEXP_FWD_CORE wxDC;
class WXDLLIMPEXP_FWD_CORE wxMenu;
// the wxEVENT_HANDLER_CAST-macro.
#define wxStaticCastEvent(type, val) static_cast<type>(val)
-#define DECLARE_EVENT_TABLE_ENTRY(type, winid, idLast, fn, obj) \
+#define wxDECLARE_EVENT_TABLE_ENTRY(type, winid, idLast, fn, obj) \
wxEventTableEntry(type, winid, idLast, wxNewEventTableFunctor(type, fn), obj)
-#define DECLARE_EVENT_TABLE_TERMINATOR() \
+#define wxDECLARE_EVENT_TABLE_TERMINATOR() \
wxEventTableEntry(wxEVT_NULL, 0, 0, 0, 0)
-// obsolete event declaration/definition macros, we don't need them any longer
-// but we keep them for compatibility as it doesn't cost us anything anyhow
-#define BEGIN_DECLARE_EVENT_TYPES()
-#define END_DECLARE_EVENT_TYPES()
-#define DECLARE_EXPORTED_EVENT_TYPE(expdecl, name, value) \
- extern expdecl const wxEventType name;
-#define DECLARE_EVENT_TYPE(name, value) \
- DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_CORE, name, value)
-#define DECLARE_LOCAL_EVENT_TYPE(name, value) \
- DECLARE_EXPORTED_EVENT_TYPE(wxEMPTY_PARAMETER_VALUE, name, value)
-#define DEFINE_EVENT_TYPE(name) const wxEventType name = wxNewEventType();
-#define DEFINE_LOCAL_EVENT_TYPE(name) DEFINE_EVENT_TYPE(name)
-
// generate a new unique event type
extern WXDLLIMPEXP_BASE wxEventType wxNewEventType();
// compiler we can restore its old definition for it.
typedef wxEventFunction wxObjectEventFunction;
-
-// wxEventFunctorClassInfo is used as a unique identifier for wxEventFunctor-
-// derived classes; it is more light weight than wxClassInfo and can be used in
-// template classes
-typedef void (*wxEventFunctorClassInfo)();
-
-// this macro must be used in wxEventFunctor-derived classes
-#define wxDEFINE_EVENT_FUNCTOR_CLASS_INFO( classInfoName ) \
- static void classInfoName() {}
-
// The event functor which is stored in the static and dynamic event tables:
class WXDLLIMPEXP_BASE wxEventFunctor
{
// finding it in an event table in Unbind(), by the given functor:
virtual bool IsMatching(const wxEventFunctor& functor) const = 0;
- // Test whether the given class info is the same as from this functor. This
- // allows us in IsMatching to safely downcast the given wxEventFunctor without
- // the usage of dynamic_cast<>().
- virtual bool IsSameClass(wxEventFunctorClassInfo classInfo) const = 0;
-
// If the functor holds an wxEvtHandler, then get access to it and track
// its lifetime with wxEventConnectionRef:
virtual wxEvtHandler *GetEvtHandler() const
// wxEventFunction:
virtual wxEventFunction GetEvtMethod() const
{ return NULL; }
+
+private:
+ WX_DECLARE_ABSTRACT_TYPEINFO(wxEventFunctor)
};
// A plain method functor for the untyped legacy event types:
: m_handler( handler ), m_method( method )
{ }
- virtual void operator()(wxEvtHandler *handler, wxEvent& event)
- {
- wxEvtHandler * const realHandler = m_handler ? m_handler : handler;
-
- (realHandler->*m_method)(event);
- }
+ virtual void operator()(wxEvtHandler *handler, wxEvent& event);
virtual bool IsMatching(const wxEventFunctor& functor) const
{
- if ( functor.IsSameClass( sm_classInfo ))
+ if ( wxTypeId(functor) == wxTypeId(*this) )
{
const wxObjectEventFunctor &other =
static_cast< const wxObjectEventFunctor & >( functor );
- // FIXME-VC6: amazing but true: replacing "method == NULL" here
- // with "!method" makes VC6 crash with an ICE in DLL build (only!)
+ // FIXME-VC6: amazing but true: replacing "m_method == 0" here
+ // with "!m_method" makes VC6 crash with an ICE in DLL build (only!)
+ // Also notice that using "NULL" instead of "0" results in warnings
+ // about "using NULL in arithmetics" from arm-linux-androideabi-g++
+ // 4.4.3 used for wxAndroid build.
- return ( m_method == other.m_method || other.m_method == NULL ) &&
+ return ( m_method == other.m_method || other.m_method == 0 ) &&
( m_handler == other.m_handler || other.m_handler == NULL );
}
else
return false;
}
- virtual bool IsSameClass( wxEventFunctorClassInfo otherClassInfo ) const
- { return sm_classInfo == otherClassInfo; }
-
virtual wxEvtHandler *GetEvtHandler() const
{ return m_handler; }
wxEvtHandler *m_handler;
wxEventFunction m_method;
- wxDEFINE_EVENT_FUNCTOR_CLASS_INFO( sm_classInfo );
+ // Provide a dummy default ctor for type info purposes
+ wxObjectEventFunctor() { }
+
+ WX_DECLARE_TYPEINFO_INLINE(wxObjectEventFunctor)
};
// Create a functor for the legacy events: used by Connect()
return new wxObjectEventFunctor(method, handler);
}
-// This version is used by DECLARE_EVENT_TABLE_ENTRY()
+// This version is used by wxDECLARE_EVENT_TABLE_ENTRY()
inline wxObjectEventFunctor *
wxNewEventTableFunctor(const wxEventType& WXUNUSED(evtType),
wxObjectEventFunction method)
virtual bool IsMatching(const wxEventFunctor& functor) const
{
- if ( !functor.IsSameClass(sm_classInfo) )
+ if ( wxTypeId(functor) != wxTypeId(*this) )
return false;
typedef wxEventFunctorMethod<EventTag, Class, EventArg, EventHandler>
ThisFunctor;
- // the cast is valid because IsSameClass() returned true above
+ // the cast is valid because wxTypeId()s matched above
const ThisFunctor& other = static_cast<const ThisFunctor &>(functor);
return (m_method == other.m_method || other.m_method == NULL) &&
(m_handler == other.m_handler || other.m_handler == NULL);
}
- virtual bool IsSameClass( wxEventFunctorClassInfo otherClassInfo ) const
- { return sm_classInfo == otherClassInfo; }
-
virtual wxEvtHandler *GetEvtHandler() const
{ return this->ConvertToEvtHandler(m_handler); }
EventHandler *m_handler;
void (Class::*m_method)(EventArg&);
- wxDEFINE_EVENT_FUNCTOR_CLASS_INFO( sm_classInfo );
+ // Provide a dummy default ctor for type info purposes
+ wxEventFunctorMethod() { }
+
+ typedef wxEventFunctorMethod<EventTag, Class,
+ EventArg, EventHandler> thisClass;
+ WX_DECLARE_TYPEINFO_INLINE(thisClass)
};
virtual bool IsMatching(const wxEventFunctor &functor) const
{
- if ( !functor.IsSameClass(sm_classInfo) )
+ if ( wxTypeId(functor) != wxTypeId(*this) )
return false;
typedef wxEventFunctorFunction<EventTag, EventArg> ThisFunctor;
return m_handler == other.m_handler;
}
- virtual bool IsSameClass( wxEventFunctorClassInfo otherClassInfo ) const
- { return sm_classInfo == otherClassInfo; }
-
private:
void (*m_handler)(EventArg&);
- wxDEFINE_EVENT_FUNCTOR_CLASS_INFO( sm_classInfo );
+ // Provide a dummy default ctor for type info purposes
+ wxEventFunctorFunction() { }
+
+ typedef wxEventFunctorFunction<EventTag, EventArg> thisClass;
+ WX_DECLARE_TYPEINFO_INLINE(thisClass)
};
virtual bool IsMatching(const wxEventFunctor &functor) const
{
- if ( !functor.IsSameClass(sm_classInfo) )
+ if ( wxTypeId(functor) != wxTypeId(*this) )
return false;
typedef wxEventFunctorFunctor<EventTag, Functor> FunctorThis;
return m_handlerAddr == other.m_handlerAddr;
}
- virtual bool IsSameClass( wxEventFunctorClassInfo otherClassInfo ) const
- { return sm_classInfo == otherClassInfo; }
-
private:
// Store a copy of the functor to prevent using/calling an already
// destroyed instance:
// Use the address of the original functor for comparison in IsMatching:
const void *m_handlerAddr;
- wxDEFINE_EVENT_FUNCTOR_CLASS_INFO( sm_classInfo );
+ // Provide a dummy default ctor for type info purposes
+ wxEventFunctorFunctor() { }
+
+ typedef wxEventFunctorFunctor<EventTag, Functor> thisClass;
+ WX_DECLARE_TYPEINFO_INLINE(thisClass)
};
// Create functors for the templatized events, either allocated on the heap for
method, handler);
}
-// Create an event functor for the event table via DECLARE_EVENT_TABLE_ENTRY:
+// Create an event functor for the event table via wxDECLARE_EVENT_TABLE_ENTRY:
// in this case we don't have the handler (as it's always the same as the
// object which generated the event) so we must use Class as its type
template <typename EventTag, typename Class, typename EventArg>
extern WXDLLIMPEXP_BASE const wxEventType wxEVT_USER_FIRST;
// Need events declared to do this
+class WXDLLIMPEXP_FWD_BASE wxIdleEvent;
+class WXDLLIMPEXP_FWD_BASE wxThreadEvent;
+class WXDLLIMPEXP_FWD_BASE wxAsyncMethodCallEvent;
class WXDLLIMPEXP_FWD_CORE wxCommandEvent;
-class WXDLLIMPEXP_FWD_CORE wxThreadEvent;
class WXDLLIMPEXP_FWD_CORE wxMouseEvent;
class WXDLLIMPEXP_FWD_CORE wxFocusEvent;
class WXDLLIMPEXP_FWD_CORE wxChildFocusEvent;
class WXDLLIMPEXP_FWD_CORE wxJoystickEvent;
class WXDLLIMPEXP_FWD_CORE wxDropFilesEvent;
class WXDLLIMPEXP_FWD_CORE wxInitDialogEvent;
-class WXDLLIMPEXP_FWD_CORE wxIdleEvent;
class WXDLLIMPEXP_FWD_CORE wxUpdateUIEvent;
class WXDLLIMPEXP_FWD_CORE wxClipboardTextEvent;
class WXDLLIMPEXP_FWD_CORE wxHelpEvent;
wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_COMBOBOX_DROPDOWN, wxCommandEvent);
wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_COMBOBOX_CLOSEUP, wxCommandEvent);
- // Thread events
-wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_THREAD, wxThreadEvent);
+ // Thread and asynchronous method call events
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_BASE, wxEVT_THREAD, wxThreadEvent);
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_BASE, wxEVT_ASYNC_METHOD_CALL, wxAsyncMethodCallEvent);
// Mouse event types
wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_LEFT_DOWN, wxMouseEvent);
#if wxUSE_HOTKEY
wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_HOTKEY, wxKeyEvent);
#endif
+// This is a private event used by wxMSW code only and subject to change or
+// disappear in the future. Don't use.
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_AFTER_CHAR, wxKeyEvent);
+
// Set cursor event
wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_SET_CURSOR, wxSetCursorEvent);
int GetId() const { return m_id; }
void SetId(int Id) { m_id = Id; }
+ // Returns the user data optionally associated with the event handler when
+ // using Connect() or Bind().
+ wxObject *GetEventUserData() const { return m_callbackUserData; }
+
// Can instruct event processor that we wish to ignore this event
// (treat as if the event table entry had not been found): this must be done
// to allow the event processing by the base classes (calling event.Skip()
return false;
}
+ // This is also used only internally by ProcessEvent() to check if it
+ // should process the event normally or only restrict the search for the
+ // event handler to this object itself.
+ bool ShouldProcessOnlyIn(wxEvtHandler *h) const
+ {
+ return h == m_handlerToProcessOnlyIn;
+ }
+
+ // Called to indicate that the result of ShouldProcessOnlyIn() wasn't taken
+ // into account. The existence of this function may seem counterintuitive
+ // but unfortunately it's needed by wxScrollHelperEvtHandler, see comments
+ // there. Don't even think of using this in your own code, this is a gross
+ // hack and is only needed because of wx complicated history and should
+ // never be used anywhere else.
+ void DidntHonourProcessOnlyIn()
+ {
+ m_handlerToProcessOnlyIn = NULL;
+ }
+
protected:
wxObject* m_eventObject;
wxEventType m_eventType;
// m_callbackUserData is for internal usage only
wxObject* m_callbackUserData;
+private:
+ // If this handler
+ wxEvtHandler *m_handlerToProcessOnlyIn;
+
protected:
// the propagation level: while it is positive, we propagate the event to
// the parent window (if any)
// it needs to access our m_propagationLevel
friend class WXDLLIMPEXP_FWD_BASE wxPropagateOnce;
+ // and this one needs to access our m_handlerToProcessOnlyIn
+ friend class WXDLLIMPEXP_FWD_BASE wxEventProcessInHandlerOnly;
+
+
DECLARE_ABSTRACT_CLASS(wxEvent)
};
wxDECLARE_NO_COPY_CLASS(wxPropagateOnce);
};
+// A helper object used to temporarily make wxEvent::ShouldProcessOnlyIn()
+// return true for the handler passed to its ctor.
+class wxEventProcessInHandlerOnly
+{
+public:
+ wxEventProcessInHandlerOnly(wxEvent& event, wxEvtHandler *handler)
+ : m_event(event),
+ m_handlerToProcessOnlyInOld(event.m_handlerToProcessOnlyIn)
+ {
+ m_event.m_handlerToProcessOnlyIn = handler;
+ }
+
+ ~wxEventProcessInHandlerOnly()
+ {
+ m_event.m_handlerToProcessOnlyIn = m_handlerToProcessOnlyInOld;
+ }
+
+private:
+ wxEvent& m_event;
+ wxEvtHandler * const m_handlerToProcessOnlyInOld;
+
+ wxDECLARE_NO_COPY_CLASS(wxEventProcessInHandlerOnly);
+};
+
+
+class WXDLLIMPEXP_BASE wxEventBasicPayloadMixin
+{
+public:
+ wxEventBasicPayloadMixin()
+ : m_commandInt(0),
+ m_extraLong(0)
+ {
+ }
+
+ void SetString(const wxString& s) { m_cmdString = s; }
+ const wxString& GetString() const { return m_cmdString; }
+
+ void SetInt(int i) { m_commandInt = i; }
+ int GetInt() const { return m_commandInt; }
+
+ void SetExtraLong(long extraLong) { m_extraLong = extraLong; }
+ long GetExtraLong() const { return m_extraLong; }
+
+protected:
+ // Note: these variables have "cmd" or "command" in their name for backward compatibility:
+ // they used to be part of wxCommandEvent, not this mixin.
+ wxString m_cmdString; // String event argument
+ int m_commandInt;
+ long m_extraLong; // Additional information (e.g. select/deselect)
+
+ wxDECLARE_NO_ASSIGN_CLASS(wxEventBasicPayloadMixin);
+};
+
+class WXDLLIMPEXP_BASE wxEventAnyPayloadMixin : public wxEventBasicPayloadMixin
+{
+public:
+ wxEventAnyPayloadMixin() : wxEventBasicPayloadMixin() {}
+
+#if wxUSE_ANY && (!defined(__VISUALC__) || wxCHECK_VISUALC_VERSION(7))
+ template<typename T>
+ void SetPayload(const T& payload)
+ {
+ m_payload = payload;
+ }
+
+ template<typename T>
+ T GetPayload() const
+ {
+ return m_payload.As<T>();
+ }
+
+protected:
+ wxAny m_payload;
+#endif // wxUSE_ANY && (!defined(__VISUALC__) || wxCHECK_VISUALC_VERSION(7))
+
+ wxDECLARE_NO_ASSIGN_CLASS(wxEventBasicPayloadMixin);
+};
+
+
+// Idle event
+/*
+ wxEVT_IDLE
+ */
+
+// Whether to always send idle events to windows, or
+// to only send update events to those with the
+// wxWS_EX_PROCESS_IDLE style.
+
+enum wxIdleMode
+{
+ // Send idle events to all windows
+ wxIDLE_PROCESS_ALL,
+
+ // Send idle events to windows that have
+ // the wxWS_EX_PROCESS_IDLE flag specified
+ wxIDLE_PROCESS_SPECIFIED
+};
+
+class WXDLLIMPEXP_BASE wxIdleEvent : public wxEvent
+{
+public:
+ wxIdleEvent()
+ : wxEvent(0, wxEVT_IDLE),
+ m_requestMore(false)
+ { }
+ wxIdleEvent(const wxIdleEvent& event)
+ : wxEvent(event),
+ m_requestMore(event.m_requestMore)
+ { }
+
+ void RequestMore(bool needMore = true) { m_requestMore = needMore; }
+ bool MoreRequested() const { return m_requestMore; }
+
+ virtual wxEvent *Clone() const { return new wxIdleEvent(*this); }
+
+ // Specify how wxWidgets will send idle events: to
+ // all windows, or only to those which specify that they
+ // will process the events.
+ static void SetMode(wxIdleMode mode) { sm_idleMode = mode; }
+
+ // Returns the idle event mode
+ static wxIdleMode GetMode() { return sm_idleMode; }
+
+protected:
+ bool m_requestMore;
+ static wxIdleMode sm_idleMode;
+
+private:
+ DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxIdleEvent)
+};
+
+
+// Thread event
+
+class WXDLLIMPEXP_BASE wxThreadEvent : public wxEvent,
+ public wxEventAnyPayloadMixin
+{
+public:
+ wxThreadEvent(wxEventType eventType = wxEVT_THREAD, int id = wxID_ANY)
+ : wxEvent(id, eventType)
+ { }
+
+ wxThreadEvent(const wxThreadEvent& event)
+ : wxEvent(event),
+ wxEventAnyPayloadMixin(event)
+ {
+ // make sure our string member (which uses COW, aka refcounting) is not
+ // shared by other wxString instances:
+ SetString(GetString().Clone());
+ }
+
+ virtual wxEvent *Clone() const
+ {
+ return new wxThreadEvent(*this);
+ }
+
+ // this is important to avoid that calling wxEventLoopBase::YieldFor thread events
+ // gets processed when this is unwanted:
+ virtual wxEventCategory GetEventCategory() const
+ { return wxEVT_CATEGORY_THREAD; }
+
+private:
+ DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxThreadEvent)
+};
+
+
+// Asynchronous method call events: these event are processed by wxEvtHandler
+// itself and result in a call to its Execute() method which simply calls the
+// specified method. The difference with a simple method call is that this is
+// done asynchronously, i.e. at some later time, instead of immediately when
+// the event object is constructed.
+
+#ifdef wxHAS_CALL_AFTER
+
+// This is a base class used to process all method calls.
+class wxAsyncMethodCallEvent : public wxEvent
+{
+public:
+ wxAsyncMethodCallEvent(wxObject* object)
+ : wxEvent(wxID_ANY, wxEVT_ASYNC_METHOD_CALL)
+ {
+ SetEventObject(object);
+ }
+
+ wxAsyncMethodCallEvent(const wxAsyncMethodCallEvent& other)
+ : wxEvent(other)
+ {
+ }
+
+ virtual void Execute() = 0;
+};
+
+// This is a version for calling methods without parameters.
+template <typename T>
+class wxAsyncMethodCallEvent0 : public wxAsyncMethodCallEvent
+{
+public:
+ typedef T ObjectType;
+ typedef void (ObjectType::*MethodType)();
+
+ wxAsyncMethodCallEvent0(ObjectType* object,
+ MethodType method)
+ : wxAsyncMethodCallEvent(object),
+ m_object(object),
+ m_method(method)
+ {
+ }
+
+ wxAsyncMethodCallEvent0(const wxAsyncMethodCallEvent0& other)
+ : wxAsyncMethodCallEvent(other),
+ m_object(other.m_object),
+ m_method(other.m_method)
+ {
+ }
+
+ virtual wxEvent *Clone() const
+ {
+ return new wxAsyncMethodCallEvent0(*this);
+ }
+
+ virtual void Execute()
+ {
+ (m_object->*m_method)();
+ }
+
+private:
+ ObjectType* const m_object;
+ const MethodType m_method;
+};
+
+// This is a version for calling methods with a single parameter.
+template <typename T, typename T1>
+class wxAsyncMethodCallEvent1 : public wxAsyncMethodCallEvent
+{
+public:
+ typedef T ObjectType;
+ typedef void (ObjectType::*MethodType)(T1 x1);
+ typedef typename wxRemoveRef<T1>::type ParamType1;
+
+ wxAsyncMethodCallEvent1(ObjectType* object,
+ MethodType method,
+ const ParamType1& x1)
+ : wxAsyncMethodCallEvent(object),
+ m_object(object),
+ m_method(method),
+ m_param1(x1)
+ {
+ }
+
+ wxAsyncMethodCallEvent1(const wxAsyncMethodCallEvent1& other)
+ : wxAsyncMethodCallEvent(other),
+ m_object(other.m_object),
+ m_method(other.m_method),
+ m_param1(other.m_param1)
+ {
+ }
+
+ virtual wxEvent *Clone() const
+ {
+ return new wxAsyncMethodCallEvent1(*this);
+ }
+
+ virtual void Execute()
+ {
+ (m_object->*m_method)(m_param1);
+ }
+
+private:
+ ObjectType* const m_object;
+ const MethodType m_method;
+ const ParamType1 m_param1;
+};
+
+// This is a version for calling methods with two parameters.
+template <typename T, typename T1, typename T2>
+class wxAsyncMethodCallEvent2 : public wxAsyncMethodCallEvent
+{
+public:
+ typedef T ObjectType;
+ typedef void (ObjectType::*MethodType)(T1 x1, T2 x2);
+ typedef typename wxRemoveRef<T1>::type ParamType1;
+ typedef typename wxRemoveRef<T2>::type ParamType2;
+
+ wxAsyncMethodCallEvent2(ObjectType* object,
+ MethodType method,
+ const ParamType1& x1,
+ const ParamType2& x2)
+ : wxAsyncMethodCallEvent(object),
+ m_object(object),
+ m_method(method),
+ m_param1(x1),
+ m_param2(x2)
+ {
+ }
+
+ wxAsyncMethodCallEvent2(const wxAsyncMethodCallEvent2& other)
+ : wxAsyncMethodCallEvent(other),
+ m_object(other.m_object),
+ m_method(other.m_method),
+ m_param1(other.m_param1),
+ m_param2(other.m_param2)
+ {
+ }
+
+ virtual wxEvent *Clone() const
+ {
+ return new wxAsyncMethodCallEvent2(*this);
+ }
+
+ virtual void Execute()
+ {
+ (m_object->*m_method)(m_param1, m_param2);
+ }
+
+private:
+ ObjectType* const m_object;
+ const MethodType m_method;
+ const ParamType1 m_param1;
+ const ParamType2 m_param2;
+};
+
+#endif // wxHAS_CALL_AFTER
+
#if wxUSE_GUI
wxEVT_COMMAND_TOGGLEBUTTON_CLICKED
*/
-class WXDLLIMPEXP_CORE wxCommandEvent : public wxEvent
+class WXDLLIMPEXP_CORE wxCommandEvent : public wxEvent,
+ public wxEventBasicPayloadMixin
{
public:
wxCommandEvent(wxEventType commandType = wxEVT_NULL, int winid = 0);
wxCommandEvent(const wxCommandEvent& event)
: wxEvent(event),
- m_cmdString(event.m_cmdString),
- m_commandInt(event.m_commandInt),
- m_extraLong(event.m_extraLong),
+ wxEventBasicPayloadMixin(event),
m_clientData(event.m_clientData),
m_clientObject(event.m_clientObject)
- { }
+ {
+ // Because GetString() can retrieve the string text only on demand, we
+ // need to copy it explicitly.
+ if ( m_cmdString.empty() )
+ m_cmdString = event.GetString();
+ }
// Set/Get client data from controls
void SetClientData(void* clientData) { m_clientData = clientData; }
void SetClientObject(wxClientData* clientObject) { m_clientObject = clientObject; }
wxClientData *GetClientObject() const { return m_clientObject; }
+ // Note: this shadows wxEventBasicPayloadMixin::GetString(), because it does some
+ // GUI-specific hacks
+ wxString GetString() const;
+
// Get listbox selection if single-choice
int GetSelection() const { return m_commandInt; }
- // Set/Get listbox/choice selection string
- void SetString(const wxString& s) { m_cmdString = s; }
- wxString GetString() const;
-
// Get checkbox value
bool IsChecked() const { return m_commandInt != 0; }
// true if the listbox event was a selection.
bool IsSelection() const { return (m_extraLong != 0); }
- void SetExtraLong(long extraLong) { m_extraLong = extraLong; }
- long GetExtraLong() const { return m_extraLong; }
-
- void SetInt(int i) { m_commandInt = i; }
- int GetInt() const { return m_commandInt; }
-
virtual wxEvent *Clone() const { return new wxCommandEvent(*this); }
virtual wxEventCategory GetEventCategory() const { return wxEVT_CATEGORY_USER_INPUT; }
protected:
- wxString m_cmdString; // String event argument
- int m_commandInt;
- long m_extraLong; // Additional information (e.g. select/deselect)
void* m_clientData; // Arbitrary client data
wxClientData* m_clientObject; // Arbitrary client object
};
-// Thread event
-
-class WXDLLIMPEXP_CORE wxThreadEvent : public wxCommandEvent
-{
-public:
- wxThreadEvent(wxEventType eventType = wxEVT_COMMAND_THREAD, int id = wxID_ANY)
- : wxCommandEvent(eventType, id)
- { }
-
- wxThreadEvent(const wxThreadEvent& event)
- : wxCommandEvent(event)
- {
- // make sure our string member (which uses COW, aka refcounting) is not
- // shared by other wxString instances:
- SetString(GetString().c_str());
- }
-
- virtual wxEvent *Clone() const
- {
- wxThreadEvent* ev = new wxThreadEvent(*this);
-
- // make sure our string member (which uses COW, aka refcounting) is not
- // shared by other wxString instances:
- ev->SetString(GetString().c_str());
- return ev;
- }
-
- // this is important to avoid that calling wxEventLoopBase::YieldFor thread events
- // gets processed when this is unwanted:
- virtual wxEventCategory GetEventCategory() const
- { return wxEVT_CATEGORY_THREAD; }
-
-private:
- DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxThreadEvent)
-};
-
-
-
// Scroll event class, derived form wxCommandEvent. wxScrollEvents are
// sent by wxSlider and wxScrollBar.
/*
wxEVT_LEFT_DCLICK
wxEVT_MIDDLE_DCLICK
wxEVT_RIGHT_DCLICK
- wxEVT_NC_LEFT_DOWN
- wxEVT_NC_LEFT_UP,
- wxEVT_NC_MIDDLE_DOWN,
- wxEVT_NC_MIDDLE_UP,
- wxEVT_NC_RIGHT_DOWN,
- wxEVT_NC_RIGHT_UP,
- wxEVT_NC_MOTION,
- wxEVT_NC_ENTER_WINDOW,
- wxEVT_NC_LEAVE_WINDOW,
- wxEVT_NC_LEFT_DCLICK,
- wxEVT_NC_MIDDLE_DCLICK,
- wxEVT_NC_RIGHT_DCLICK,
*/
+enum wxMouseWheelAxis
+{
+ wxMOUSE_WHEEL_VERTICAL,
+ wxMOUSE_WHEEL_HORIZONTAL
+};
+
class WXDLLIMPEXP_CORE wxMouseEvent : public wxEvent,
public wxMouseState
{
bool LeftDClick() const { return (m_eventType == wxEVT_LEFT_DCLICK); }
bool MiddleDClick() const { return (m_eventType == wxEVT_MIDDLE_DCLICK); }
bool RightDClick() const { return (m_eventType == wxEVT_RIGHT_DCLICK); }
- bool Aux1DClick() const { return (m_eventType == wxEVT_AUX1_UP); }
- bool Aux2DClick() const { return (m_eventType == wxEVT_AUX2_UP); }
+ bool Aux1DClick() const { return (m_eventType == wxEVT_AUX1_DCLICK); }
+ bool Aux2DClick() const { return (m_eventType == wxEVT_AUX2_DCLICK); }
// True if a button is down and the mouse is moving
bool Dragging() const
// should occur for each delta.
int GetWheelDelta() const { return m_wheelDelta; }
- // Gets the axis the wheel operation concerns, 0 being the y axis as on
- // most mouse wheels, 1 is the x axis for things like MightyMouse scrolls
- // or horizontal trackpad scrolling
- int GetWheelAxis() const { return m_wheelAxis; }
+ // Gets the axis the wheel operation concerns; wxMOUSE_WHEEL_VERTICAL
+ // (most common case) or wxMOUSE_WHEEL_HORIZONTAL (for horizontal scrolling
+ // using e.g. a trackpad).
+ wxMouseWheelAxis GetWheelAxis() const { return m_wheelAxis; }
// Returns the configured number of lines (or whatever) to be scrolled per
// wheel action. Defaults to one.
public:
int m_clickCount;
- int m_wheelAxis;
+ wxMouseWheelAxis m_wheelAxis;
int m_wheelRotation;
int m_wheelDelta;
int m_linesPerAction;
void SetCursor(const wxCursor& cursor) { m_cursor = cursor; }
const wxCursor& GetCursor() const { return m_cursor; }
- bool HasCursor() const { return m_cursor.Ok(); }
+ bool HasCursor() const { return m_cursor.IsOk(); }
virtual wxEvent *Clone() const { return new wxSetCursorEvent(*this); }
wxEVT_HOTKEY
*/
+// key categories: the bit flags for IsKeyInCategory() function
+//
+// the enum values used may change in future version of wx
+// use the named constants only, or bitwise combinations thereof
+enum wxKeyCategoryFlags
+{
+ // arrow keys, on and off numeric keypads
+ WXK_CATEGORY_ARROW = 1,
+
+ // page up and page down keys, on and off numeric keypads
+ WXK_CATEGORY_PAGING = 2,
+
+ // home and end keys, on and off numeric keypads
+ WXK_CATEGORY_JUMP = 4,
+
+ // tab key, on and off numeric keypads
+ WXK_CATEGORY_TAB = 8,
+
+ // backspace and delete keys, on and off numeric keypads
+ WXK_CATEGORY_CUT = 16,
+
+ // all keys usually used for navigation
+ WXK_CATEGORY_NAVIGATION = WXK_CATEGORY_ARROW |
+ WXK_CATEGORY_PAGING |
+ WXK_CATEGORY_JUMP
+};
+
class WXDLLIMPEXP_CORE wxKeyEvent : public wxEvent,
public wxKeyboardState
{
public:
wxKeyEvent(wxEventType keyType = wxEVT_NULL);
+
+ // Normal copy ctor and a ctor creating a new event for the same key as the
+ // given one but a different event type (this is used in implementation
+ // code only, do not use outside of the library).
wxKeyEvent(const wxKeyEvent& evt);
+ wxKeyEvent(wxEventType eventType, const wxKeyEvent& evt);
// get the key code: an ASCII7 char or an element of wxKeyCode enum
int GetKeyCode() const { return (int)m_keyCode; }
+ // returns true iff this event's key code is of a certain type
+ bool IsKeyInCategory(int category) const;
+
#if wxUSE_UNICODE
// get the Unicode character corresponding to this key
wxChar GetUnicodeKey() const { return m_uniChar; }
{ return wxPoint(m_x, m_y); }
// Get X position
- wxCoord GetX() const { return m_x; }
+ wxCoord GetX() const;
// Get Y position
- wxCoord GetY() const { return m_y; }
+ wxCoord GetY() const;
+
+ // Can be called from wxEVT_CHAR_HOOK handler to allow generation of normal
+ // key events even though the event had been handled (by default they would
+ // not be generated in this case).
+ void DoAllowNextEvent() { m_allowNext = true; }
+
+ // Return the value of the "allow next" flag, for internal use only.
+ bool IsNextEventAllowed() const { return m_allowNext; }
+
virtual wxEvent *Clone() const { return new wxKeyEvent(*this); }
virtual wxEventCategory GetEventCategory() const { return wxEVT_CATEGORY_USER_INPUT; }
// implicitly defined operator=() so need to do it this way:
*static_cast<wxKeyboardState *>(this) = evt;
- m_x = evt.m_x;
- m_y = evt.m_y;
-
- m_keyCode = evt.m_keyCode;
-
- m_rawCode = evt.m_rawCode;
- m_rawFlags = evt.m_rawFlags;
-#if wxUSE_UNICODE
- m_uniChar = evt.m_uniChar;
-#endif
+ DoAssignMembers(evt);
}
return *this;
}
wxUint32 m_rawFlags;
private:
+ // Set the event to propagate if necessary, i.e. if it's of wxEVT_CHAR_HOOK
+ // type. This is used by all ctors.
+ void InitPropagation()
+ {
+ if ( m_eventType == wxEVT_CHAR_HOOK )
+ m_propagationLevel = wxEVENT_PROPAGATE_MAX;
+
+ m_allowNext = false;
+ }
+
+ // Copy only the event data present in this class, this is used by
+ // AssignKeyData() and copy ctor.
+ void DoAssignMembers(const wxKeyEvent& evt)
+ {
+ m_x = evt.m_x;
+ m_y = evt.m_y;
+ m_hasPosition = evt.m_hasPosition;
+
+ m_keyCode = evt.m_keyCode;
+
+ m_rawCode = evt.m_rawCode;
+ m_rawFlags = evt.m_rawFlags;
+#if wxUSE_UNICODE
+ m_uniChar = evt.m_uniChar;
+#endif
+ }
+
+ // Initialize m_x and m_y using the current mouse cursor position if
+ // necessary.
+ void InitPositionIfNecessary() const;
+
+ // If this flag is true, the normal key events should still be generated
+ // even if wxEVT_CHAR_HOOK had been handled. By default it is false as
+ // handling wxEVT_CHAR_HOOK suppresses all the subsequent events.
+ bool m_allowNext;
+
+ // If true, m_x and m_y were already initialized. If false, try to get them
+ // when they're requested.
+ bool m_hasPosition;
+
DECLARE_DYNAMIC_CLASS(wxKeyEvent)
};
{ m_eventType = wxEVT_SIZING; m_id = id; }
wxSize GetSize() const { return m_size; }
+ void SetSize(wxSize size) { m_size = size; }
wxRect GetRect() const { return m_rect; }
void SetRect(const wxRect& rect) { m_rect = rect; }
/*
wxEVT_PAINT
wxEVT_NC_PAINT
- wxEVT_PAINT_ICON
*/
#if wxDEBUG_LEVEL && (defined(__WXMSW__) || defined(__WXPM__))
DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxContextMenuEvent)
};
-#endif // wxUSE_GUI
-
-// Idle event
-/*
- wxEVT_IDLE
- */
-
-// Whether to always send idle events to windows, or
-// to only send update events to those with the
-// wxWS_EX_PROCESS_IDLE style.
-
-enum wxIdleMode
-{
- // Send idle events to all windows
- wxIDLE_PROCESS_ALL,
-
- // Send idle events to windows that have
- // the wxWS_EX_PROCESS_IDLE flag specified
- wxIDLE_PROCESS_SPECIFIED
-};
-
-class WXDLLIMPEXP_BASE wxIdleEvent : public wxEvent
-{
-public:
- wxIdleEvent()
- : wxEvent(0, wxEVT_IDLE),
- m_requestMore(false)
- { }
- wxIdleEvent(const wxIdleEvent& event)
- : wxEvent(event),
- m_requestMore(event.m_requestMore)
- { }
-
- void RequestMore(bool needMore = true) { m_requestMore = needMore; }
- bool MoreRequested() const { return m_requestMore; }
-
- virtual wxEvent *Clone() const { return new wxIdleEvent(*this); }
-
- // Specify how wxWidgets will send idle events: to
- // all windows, or only to those which specify that they
- // will process the events.
- static void SetMode(wxIdleMode mode) { sm_idleMode = mode; }
-
- // Returns the idle event mode
- static wxIdleMode GetMode() { return sm_idleMode; }
-
-protected:
- bool m_requestMore;
- static wxIdleMode sm_idleMode;
-
-private:
- DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxIdleEvent)
-};
/* TODO
wxEVT_MOUSE_CAPTURE_CHANGED,
wxEVT_COMPARE_ITEM
*/
+#endif // wxUSE_GUI
// ============================================================================
m_lastId(idLast),
m_fn(fn),
m_callbackUserData(data)
- { }
+ {
+ wxASSERT_MSG( idLast == wxID_ANY || winid <= idLast,
+ "invalid IDs range: lower bound > upper bound" );
+ }
wxEventTableEntryBase( const wxEventTableEntryBase &entry )
: m_id( entry.m_id ),
protected:
// Init the hash table with the entries of the static event table.
void InitHashTable();
- // Helper funtion of InitHashTable() to insert 1 entry into the hash table.
+ // Helper function of InitHashTable() to insert 1 entry into the hash table.
void AddEntry(const wxEventTableEntry &entry);
// Allocate and init with null pointers the base hash table.
void AllocEventTypeTable(size_t size);
bool IsUnlinked() const;
+ // Global event filters
+ // --------------------
+
+ // Add an event filter whose FilterEvent() method will be called for each
+ // and every event processed by wxWidgets. The filters are called in LIFO
+ // order and wxApp is registered as an event filter by default. The pointer
+ // must remain valid until it's removed with RemoveFilter() and is not
+ // deleted by wxEvtHandler.
+ static void AddFilter(wxEventFilter* filter);
+
+ // Remove a filter previously installed with AddFilter().
+ static void RemoveFilter(wxEventFilter* filter);
+
// Event queuing and processing
// ----------------------------
bool SafelyProcessEvent(wxEvent& event);
// NOTE: uses ProcessEvent()
+ // This method tries to process the event in this event handler, including
+ // any preprocessing done by TryBefore() and all the handlers chained to
+ // it, but excluding the post-processing done in TryAfter().
+ //
+ // It is meant to be called from ProcessEvent() only and is not virtual,
+ // additional event handlers can be hooked into the normal event processing
+ // logic using TryBefore() and TryAfter() hooks.
+ //
+ // You can also call it yourself to forward an event to another handler but
+ // without propagating it upwards if it's unhandled (this is usually
+ // unwanted when forwarding as the original handler would already do it if
+ // needed normally).
+ bool ProcessEventLocally(wxEvent& event);
+
// Schedule the given event to be processed later. It takes ownership of
// the event pointer, i.e. it will be deleted later. This is safe to call
// from multiple threads although you still need to ensure that wxString
// NOTE: uses AddPendingEvent(); call only from secondary threads
#endif
+#ifdef wxHAS_CALL_AFTER
+ // Asynchronous method calls: these methods schedule the given method
+ // pointer for a later call (during the next idle event loop iteration).
+ //
+ // Notice that the method is called on this object itself, so the object
+ // CallAfter() is called on must have the correct dynamic type.
+ //
+ // These method can be used from another thread.
+
+ template <typename T>
+ void CallAfter(void (T::*method)())
+ {
+ QueueEvent(
+ new wxAsyncMethodCallEvent0<T>(static_cast<T*>(this), method)
+ );
+ }
+
+ // Notice that we use P1 and not T1 for the parameter to allow passing
+ // parameters that are convertible to the type taken by the method
+ // instead of being exactly the same, to be closer to the usual method call
+ // semantics.
+ template <typename T, typename T1, typename P1>
+ void CallAfter(void (T::*method)(T1 x1), P1 x1)
+ {
+ QueueEvent(
+ new wxAsyncMethodCallEvent1<T, T1>(
+ static_cast<T*>(this), method, x1)
+ );
+ }
+
+ template <typename T, typename T1, typename T2, typename P1, typename P2>
+ void CallAfter(void (T::*method)(T1 x1, T2 x2), P1 x1, P2 x2)
+ {
+ QueueEvent(
+ new wxAsyncMethodCallEvent2<T, T1, T2>(
+ static_cast<T*>(this), method, x1, x2)
+ );
+ }
+#endif // wxHAS_CALL_AFTER
+
// Connecting and disconnecting
// ----------------------------
void OnSinkDestroyed( wxEvtHandler *sink );
- // The method tries to process the event in this event handler.
- //
- // It is meant to be called from ProcessEvent() only and is not virtual,
- // additional event handlers can be hooked into the normal event processing
- // logic using TryBefore() and TryAfter() hooks.
- bool ProcessEventHere(wxEvent& event);
-
-
private:
void DoBind(int winid,
int lastId,
// validators.
virtual bool TryBefore(wxEvent& event);
+ // This one is not a hook but just a helper which looks up the handler in
+ // this object itself.
+ //
+ // It is called from ProcessEventLocally() and normally shouldn't be called
+ // directly as doing it would ignore any chained event handlers
+ bool TryHereOnly(wxEvent& event);
+
+ // Another helper which simply calls pre-processing hook and then tries to
+ // handle the event at this handler level.
+ bool TryBeforeAndHere(wxEvent& event)
+ {
+ return TryBefore(event) || TryHereOnly(event);
+ }
+
// this one is called after failing to find the event handle in our own
// table to give a chance to the other windows to process it
//
// base class implementation passes the event to wxTheApp
virtual bool TryAfter(wxEvent& event);
-#ifdef WXWIN_COMPATIBILITY_2_8
+#if WXWIN_COMPATIBILITY_2_8
// deprecated method: override TryBefore() instead of this one
wxDEPRECATED_BUT_USED_INTERNALLY_INLINE(
virtual bool TryValidator(wxEvent& WXUNUSED(event)), return false; )
// pass the event to wxTheApp instance, called from TryAfter()
bool DoTryApp(wxEvent& event);
+ // try to process events in all handlers chained to this one
+ bool DoTryChain(wxEvent& event);
+
+ // Head of the event filter linked list.
+ static wxEventFilter* ms_filterList;
+
DECLARE_DYNAMIC_CLASS_NO_COPY(wxEvtHandler)
};
WX_DEFINE_ARRAY_WITH_DECL_PTR(wxEvtHandler *, wxEvtHandlerArray, class WXDLLIMPEXP_BASE);
+
+// Define an inline method of wxObjectEventFunctor which couldn't be defined
+// before wxEvtHandler declaration: at least Sun CC refuses to compile function
+// calls through pointer to member for forward-declared classes (see #12452).
+inline void wxObjectEventFunctor::operator()(wxEvtHandler *handler, wxEvent& event)
+{
+ wxEvtHandler * const realHandler = m_handler ? m_handler : handler;
+
+ (realHandler->*m_method)(event);
+}
+
// ----------------------------------------------------------------------------
// wxEventConnectionRef represents all connections between two event handlers
// and enables automatic disconnect when an event handler sink goes out of
typedef void (wxEvtHandler::*wxEventFunction)(wxEvent&);
typedef void (wxEvtHandler::*wxIdleEventFunction)(wxIdleEvent&);
+typedef void (wxEvtHandler::*wxThreadEventFunction)(wxThreadEvent&);
#define wxEventHandler(func) \
wxEVENT_HANDLER_CAST(wxEventFunction, func)
#define wxIdleEventHandler(func) \
wxEVENT_HANDLER_CAST(wxIdleEventFunction, func)
+#define wxThreadEventHandler(func) \
+ wxEVENT_HANDLER_CAST(wxThreadEventFunction, func)
#if wxUSE_GUI
};
typedef void (wxEvtHandler::*wxCommandEventFunction)(wxCommandEvent&);
-typedef void (wxEvtHandler::*wxThreadEventFunction)(wxThreadEvent&);
typedef void (wxEvtHandler::*wxScrollEventFunction)(wxScrollEvent&);
typedef void (wxEvtHandler::*wxScrollWinEventFunction)(wxScrollWinEvent&);
typedef void (wxEvtHandler::*wxSizeEventFunction)(wxSizeEvent&);
#define wxCommandEventHandler(func) \
wxEVENT_HANDLER_CAST(wxCommandEventFunction, func)
-#define wxThreadEventHandler(func) \
- wxEVENT_HANDLER_CAST(wxThreadEventFunction, func)
#define wxScrollEventHandler(func) \
wxEVENT_HANDLER_CAST(wxScrollEventFunction, func)
#define wxScrollWinEventHandler(func) \
// N.B. In GNU-WIN32, you *have* to take the address of a member function
// (use &) or the compiler crashes...
-#define DECLARE_EVENT_TABLE() \
- private: \
- static const wxEventTableEntry sm_eventTableEntries[]; \
- protected: \
- static const wxEventTable sm_eventTable; \
- virtual const wxEventTable* GetEventTable() const; \
- static wxEventHashTable sm_eventHashTable; \
- virtual wxEventHashTable& GetEventHashTable() const;
+#define wxDECLARE_EVENT_TABLE() \
+ private: \
+ static const wxEventTableEntry sm_eventTableEntries[]; \
+ protected: \
+ static const wxEventTable sm_eventTable; \
+ virtual const wxEventTable* GetEventTable() const; \
+ static wxEventHashTable sm_eventHashTable; \
+ virtual wxEventHashTable& GetEventHashTable() const
// N.B.: when building DLL with Borland C++ 5.5 compiler, you must initialize
// sm_eventTable before using it in GetEventTable() or the compiler gives
// E2233 (see http://groups.google.com/groups?selm=397dcc8a%241_2%40dnews)
-#define BEGIN_EVENT_TABLE(theClass, baseClass) \
+#define wxBEGIN_EVENT_TABLE(theClass, baseClass) \
const wxEventTable theClass::sm_eventTable = \
{ &baseClass::sm_eventTable, &theClass::sm_eventTableEntries[0] }; \
const wxEventTable *theClass::GetEventTable() const \
{ return theClass::sm_eventHashTable; } \
const wxEventTableEntry theClass::sm_eventTableEntries[] = { \
-#define BEGIN_EVENT_TABLE_TEMPLATE1(theClass, baseClass, T1) \
+#define wxBEGIN_EVENT_TABLE_TEMPLATE1(theClass, baseClass, T1) \
template<typename T1> \
const wxEventTable theClass<T1>::sm_eventTable = \
{ &baseClass::sm_eventTable, &theClass<T1>::sm_eventTableEntries[0] }; \
template<typename T1> \
const wxEventTableEntry theClass<T1>::sm_eventTableEntries[] = { \
-#define BEGIN_EVENT_TABLE_TEMPLATE2(theClass, baseClass, T1, T2) \
+#define wxBEGIN_EVENT_TABLE_TEMPLATE2(theClass, baseClass, T1, T2) \
template<typename T1, typename T2> \
const wxEventTable theClass<T1, T2>::sm_eventTable = \
{ &baseClass::sm_eventTable, &theClass<T1, T2>::sm_eventTableEntries[0] }; \
template<typename T1, typename T2> \
const wxEventTableEntry theClass<T1, T2>::sm_eventTableEntries[] = { \
-#define BEGIN_EVENT_TABLE_TEMPLATE3(theClass, baseClass, T1, T2, T3) \
+#define wxBEGIN_EVENT_TABLE_TEMPLATE3(theClass, baseClass, T1, T2, T3) \
template<typename T1, typename T2, typename T3> \
const wxEventTable theClass<T1, T2, T3>::sm_eventTable = \
{ &baseClass::sm_eventTable, &theClass<T1, T2, T3>::sm_eventTableEntries[0] }; \
template<typename T1, typename T2, typename T3> \
const wxEventTableEntry theClass<T1, T2, T3>::sm_eventTableEntries[] = { \
-#define BEGIN_EVENT_TABLE_TEMPLATE4(theClass, baseClass, T1, T2, T3, T4) \
+#define wxBEGIN_EVENT_TABLE_TEMPLATE4(theClass, baseClass, T1, T2, T3, T4) \
template<typename T1, typename T2, typename T3, typename T4> \
const wxEventTable theClass<T1, T2, T3, T4>::sm_eventTable = \
{ &baseClass::sm_eventTable, &theClass<T1, T2, T3, T4>::sm_eventTableEntries[0] }; \
template<typename T1, typename T2, typename T3, typename T4> \
const wxEventTableEntry theClass<T1, T2, T3, T4>::sm_eventTableEntries[] = { \
-#define BEGIN_EVENT_TABLE_TEMPLATE5(theClass, baseClass, T1, T2, T3, T4, T5) \
+#define wxBEGIN_EVENT_TABLE_TEMPLATE5(theClass, baseClass, T1, T2, T3, T4, T5) \
template<typename T1, typename T2, typename T3, typename T4, typename T5> \
const wxEventTable theClass<T1, T2, T3, T4, T5>::sm_eventTable = \
{ &baseClass::sm_eventTable, &theClass<T1, T2, T3, T4, T5>::sm_eventTableEntries[0] }; \
template<typename T1, typename T2, typename T3, typename T4, typename T5> \
const wxEventTableEntry theClass<T1, T2, T3, T4, T5>::sm_eventTableEntries[] = { \
-#define BEGIN_EVENT_TABLE_TEMPLATE7(theClass, baseClass, T1, T2, T3, T4, T5, T6, T7) \
+#define wxBEGIN_EVENT_TABLE_TEMPLATE7(theClass, baseClass, T1, T2, T3, T4, T5, T6, T7) \
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7> \
const wxEventTable theClass<T1, T2, T3, T4, T5, T6, T7>::sm_eventTable = \
{ &baseClass::sm_eventTable, &theClass<T1, T2, T3, T4, T5, T6, T7>::sm_eventTableEntries[0] }; \
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7> \
const wxEventTableEntry theClass<T1, T2, T3, T4, T5, T6, T7>::sm_eventTableEntries[] = { \
-#define BEGIN_EVENT_TABLE_TEMPLATE8(theClass, baseClass, T1, T2, T3, T4, T5, T6, T7, T8) \
+#define wxBEGIN_EVENT_TABLE_TEMPLATE8(theClass, baseClass, T1, T2, T3, T4, T5, T6, T7, T8) \
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8> \
const wxEventTable theClass<T1, T2, T3, T4, T5, T6, T7, T8>::sm_eventTable = \
{ &baseClass::sm_eventTable, &theClass<T1, T2, T3, T4, T5, T6, T7, T8>::sm_eventTableEntries[0] }; \
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8> \
const wxEventTableEntry theClass<T1, T2, T3, T4, T5, T6, T7, T8>::sm_eventTableEntries[] = { \
-#define END_EVENT_TABLE() DECLARE_EVENT_TABLE_TERMINATOR() };
+#define wxEND_EVENT_TABLE() \
+ wxDECLARE_EVENT_TABLE_TERMINATOR() };
/*
* Event table macros
// - id1, id2 ids of the first/last id
// - fn the function (should be cast to the right type)
#define wx__DECLARE_EVT2(evt, id1, id2, fn) \
- DECLARE_EVENT_TABLE_ENTRY(evt, id1, id2, fn, NULL),
+ wxDECLARE_EVENT_TABLE_ENTRY(evt, id1, id2, fn, NULL),
#define wx__DECLARE_EVT1(evt, id, fn) \
wx__DECLARE_EVT2(evt, id, wxID_ANY, fn)
#define wx__DECLARE_EVT0(evt, fn) \
#define EVT_TEXT_PASTE(winid, func) wx__DECLARE_EVT1(wxEVT_COMMAND_TEXT_PASTE, winid, wxClipboardTextEventHandler(func))
// Thread events
-#define EVT_THREAD(id, func) wx__DECLARE_EVT1(wxEVT_COMMAND_THREAD, id, wxThreadEventHandler(func))
+#define EVT_THREAD(id, func) wx__DECLARE_EVT1(wxEVT_THREAD, id, wxThreadEventHandler(func))
+// alias for backward compatibility with 2.9.0:
+#define wxEVT_COMMAND_THREAD wxEVT_THREAD
// ----------------------------------------------------------------------------
// Helper functions
#ifdef wxHAS_EVENT_BIND
#define wxBIND_OR_CONNECT_HACK_BASE_CLASS
#define wxBIND_OR_CONNECT_HACK_ONLY_BASE_CLASS
- #define wxBIND_OR_CONNECT_HACK(w, evt, handler, func, obj) \
+ #define wxBIND_OR_CONNECT_HACK(win, evt, handler, func, obj) \
win->Bind(evt, &func, obj)
#else // wxHAS_EVENT_BIND
#define wxBIND_OR_CONNECT_HACK_BASE_CLASS public wxEvtHandler,
#define wxBIND_OR_CONNECT_HACK_ONLY_BASE_CLASS : public wxEvtHandler
- #define wxBIND_OR_CONNECT_HACK(w, evt, handler, func, obj) \
+ #define wxBIND_OR_CONNECT_HACK(win, evt, handler, func, obj) \
win->Connect(evt, handler(func), NULL, obj)
#endif // wxHAS_EVENT_BIND
#endif // wxUSE_GUI
+
+// ----------------------------------------------------------------------------
+// Compatibility macro aliases
+// ----------------------------------------------------------------------------
+
+// deprecated variants _not_ requiring a semicolon after them and without wx prefix
+// (note that also some wx-prefixed macro do _not_ require a semicolon because
+// it's not always possible to force the compire to require it)
+
+#define DECLARE_EVENT_TABLE_ENTRY(type, winid, idLast, fn, obj) \
+ wxDECLARE_EVENT_TABLE_ENTRY(type, winid, idLast, fn, obj)
+#define DECLARE_EVENT_TABLE_TERMINATOR() wxDECLARE_EVENT_TABLE_TERMINATOR()
+#define DECLARE_EVENT_TABLE() wxDECLARE_EVENT_TABLE();
+#define BEGIN_EVENT_TABLE(a,b) wxBEGIN_EVENT_TABLE(a,b)
+#define BEGIN_EVENT_TABLE_TEMPLATE1(a,b,c) wxBEGIN_EVENT_TABLE_TEMPLATE1(a,b,c)
+#define BEGIN_EVENT_TABLE_TEMPLATE2(a,b,c,d) wxBEGIN_EVENT_TABLE_TEMPLATE1(a,b,c,d)
+#define BEGIN_EVENT_TABLE_TEMPLATE3(a,b,c,d,e) wxBEGIN_EVENT_TABLE_TEMPLATE1(a,b,c,d,e)
+#define BEGIN_EVENT_TABLE_TEMPLATE4(a,b,c,d,e,f) wxBEGIN_EVENT_TABLE_TEMPLATE1(a,b,c,d,e,f)
+#define BEGIN_EVENT_TABLE_TEMPLATE5(a,b,c,d,e,f,g) wxBEGIN_EVENT_TABLE_TEMPLATE1(a,b,c,d,e,f,g)
+#define BEGIN_EVENT_TABLE_TEMPLATE6(a,b,c,d,e,f,g,h) wxBEGIN_EVENT_TABLE_TEMPLATE1(a,b,c,d,e,f,g,h)
+#define END_EVENT_TABLE() wxEND_EVENT_TABLE()
+
+// other obsolete event declaration/definition macros; we don't need them any longer
+// but we keep them for compatibility as it doesn't cost us anything anyhow
+#define BEGIN_DECLARE_EVENT_TYPES()
+#define END_DECLARE_EVENT_TYPES()
+#define DECLARE_EXPORTED_EVENT_TYPE(expdecl, name, value) \
+ extern expdecl const wxEventType name;
+#define DECLARE_EVENT_TYPE(name, value) \
+ DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_CORE, name, value)
+#define DECLARE_LOCAL_EVENT_TYPE(name, value) \
+ DECLARE_EXPORTED_EVENT_TYPE(wxEMPTY_PARAMETER_VALUE, name, value)
+#define DEFINE_EVENT_TYPE(name) const wxEventType name = wxNewEventType();
+#define DEFINE_LOCAL_EVENT_TYPE(name) DEFINE_EVENT_TYPE(name)
+
#endif // _WX_EVENT_H_