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[wxWidgets.git] / src / msw / nativdlg.cpp
index 097db29e59800a2927bd3a3813b165b3c63da19b..0f86383b8d4ef0a64c67f352f0750d99ac686eb7 100644 (file)
 /////////////////////////////////////////////////////////////////////////////
-// Name:        nativdlg.cpp
+// Name:        src/msw/nativdlg.cpp
 // Purpose:     Native dialog loading code (part of wxWindow)
 // Author:      Julian Smart
 // Modified by:
 // Created:     04/01/98
 // RCS-ID:      $Id$
-// Copyright:   (c) Julian Smart and Markus Holzem
-// Licence:    wxWindows license
+// Copyright:   (c) Julian Smart
+// Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
-#ifdef __GNUG__
-#pragma implementation
-#endif
+// ===========================================================================
+// declarations
+// ===========================================================================
+
+// ---------------------------------------------------------------------------
+// headers
+// ---------------------------------------------------------------------------
 
 // For compilers that support precompilation, includes "wx.h".
 #include "wx/wxprec.h"
 
 #ifdef __BORLANDC__
-#pragma hdrstop
+    #pragma hdrstop
 #endif
 
 #ifndef WX_PRECOMP
-#include <stdio.h>
-#include "wx/wx.h"
+    #include <stdio.h>
+
+    #include "wx/wx.h"
 #endif
 
 #include "wx/spinbutt.h"
 #include "wx/msw/private.h"
 
-extern wxWindow *wxWndHook;
-extern LONG APIENTRY _EXPORT wxDlgProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
+// ---------------------------------------------------------------------------
+// global functions
+// ---------------------------------------------------------------------------
+
+extern LONG APIENTRY _EXPORT wxDlgProc(HWND hWnd, UINT message,
+                                       WPARAM wParam, LPARAM lParam);
+
+// ===========================================================================
+// implementation
+// ===========================================================================
 
 bool wxWindow::LoadNativeDialog(wxWindow* parent, wxWindowID& id)
 {
-       m_windowId = id;
-    wxWndHook = this;
-       m_hWnd = (WXHWND) ::CreateDialog((HINSTANCE) wxGetInstance(), MAKEINTRESOURCE(id),
-               (HWND) (parent ? parent->GetHWND() : (WXHWND) NULL), (DLGPROC) wxDlgProc);
-    wxWndHook = NULL;
+    m_windowId = id;
 
-       if ( !m_hWnd )
-               return FALSE;
+    wxWindowCreationHook hook(this);
+    m_hWnd = (WXHWND)::CreateDialog((HINSTANCE)wxGetInstance(),
+                                    MAKEINTRESOURCE(id),
+                                    parent ? (HWND)parent->GetHWND() : 0,
+                                    (DLGPROC) wxDlgProc);
 
-       SubclassWin(GetHWND());
+    if ( !m_hWnd )
+        return false;
 
-    if (!parent)
-      wxTopLevelWindows.Append(this);
+    SubclassWin(GetHWND());
 
-       if ( parent )
-               parent->AddChild(this);
+    if ( parent )
+        parent->AddChild(this);
+    else
+        wxTopLevelWindows.Append(this);
 
-       // Enumerate all children
+    // Enumerate all children
     HWND hWndNext;
     hWndNext = ::GetWindow((HWND) m_hWnd, GW_CHILD);
 
-       wxWindow* child = NULL;
-       if (hWndNext)
-         child = CreateWindowFromHWND(this, (WXHWND) hWndNext);
+    if (hWndNext)
+        CreateWindowFromHWND(this, (WXHWND) hWndNext);
 
-    while (hWndNext != NULL)
+    while (hWndNext != (HWND) NULL)
     {
-       hWndNext = ::GetWindow(hWndNext, GW_HWNDNEXT);
-          if (hWndNext)
-            child = CreateWindowFromHWND(this, (WXHWND) hWndNext);
+        hWndNext = ::GetWindow(hWndNext, GW_HWNDNEXT);
+        if (hWndNext)
+            CreateWindowFromHWND(this, (WXHWND) hWndNext);
     }
 
-       return TRUE;
+    return true;
 }
 
 bool wxWindow::LoadNativeDialog(wxWindow* parent, const wxString& name)
 {
-       SetName(name);
+    SetName(name);
+
+    wxWindowCreationHook hook(this);
+    m_hWnd = (WXHWND)::CreateDialog((HINSTANCE) wxGetInstance(),
+                                    name.c_str(),
+                                    parent ? (HWND)parent->GetHWND() : 0,
+                                    (DLGPROC)wxDlgProc);
 
-    wxWndHook = this;
-       m_hWnd = (WXHWND) ::CreateDialog((HINSTANCE) wxGetInstance(), (const char *) name,
-               (HWND) (parent ? parent->GetHWND() : (WXHWND) NULL), (DLGPROC) wxDlgProc);
-    wxWndHook = NULL;
+    if ( !m_hWnd )
+        return false;
 
-       if ( !m_hWnd )
-               return FALSE;
+    SubclassWin(GetHWND());
 
-       SubclassWin(GetHWND());
+    if ( parent )
+        parent->AddChild(this);
+    else
+        wxTopLevelWindows.Append(this);
 
-    if (!parent)
-      wxTopLevelWindows.Append(this);
+    // Enumerate all children
+    HWND hWndNext;
+    hWndNext = ::GetWindow((HWND) m_hWnd, GW_CHILD);
 
-       if ( parent )
-               parent->AddChild(this);
+    if (hWndNext)
+        CreateWindowFromHWND(this, (WXHWND) hWndNext);
 
-       return TRUE;
+    while (hWndNext != (HWND) NULL)
+    {
+        hWndNext = ::GetWindow(hWndNext, GW_HWNDNEXT);
+        if (hWndNext)
+            CreateWindowFromHWND(this, (WXHWND) hWndNext);
+    }
+
+    return true;
 }
 
-wxWindow* wxWindow::GetWindowChild1(wxWindowID& id)
+// ---------------------------------------------------------------------------
+// look for child by id
+// ---------------------------------------------------------------------------
+
+wxWindow* wxWindow::GetWindowChild1(wxWindowID id)
 {
-       if ( m_windowId == id )
-               return this;
-
-       wxNode *node = GetChildren().First();
-       while ( node )
-       {
-               wxWindow* child = (wxWindow*) node->Data();
-               wxWindow* win = child->GetWindowChild1(id);
-               if ( win )
-                       return win;
-               node = node->Next();
-       }
-
-       return NULL;
+    if ( m_windowId == id )
+        return this;
+
+    wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
+    while ( node )
+    {
+        wxWindow* child = node->GetData();
+        wxWindow* win = child->GetWindowChild1(id);
+        if ( win )
+            return win;
+
+        node = node->GetNext();
+    }
+
+    return NULL;
 }
 
-wxWindow* wxWindow::GetWindowChild(wxWindowID& id)
+wxWindow* wxWindow::GetWindowChild(wxWindowID id)
 {
-       wxWindow* win = GetWindowChild1(id);
-       if ( !win )
-       {
-               HWND hWnd =     ::GetDlgItem((HWND) GetHWND(), id);
-
-               if (hWnd)
-               {
-                       wxWindow* child = CreateWindowFromHWND(this, (WXHWND) hWnd);
-                       if (child)
-                       {
-                               child->AddChild(this);
-                               return child;
-                       }
-               }
-       }
-       return NULL;
+    wxWindow* win = GetWindowChild1(id);
+    if ( !win )
+    {
+        HWND hwnd = ::GetDlgItem(GetHwnd(), id);
+        if ( hwnd )
+        {
+            win = CreateWindowFromHWND(this, (WXHWND) hwnd);
+        }
+    }
+
+    return win;
 }
 
+// ---------------------------------------------------------------------------
+// create wxWin window from a native HWND
+// ---------------------------------------------------------------------------
 
 wxWindow* wxWindow::CreateWindowFromHWND(wxWindow* parent, WXHWND hWnd)
 {
-       char buf[256];
-
-#ifndef __WIN32__
-       GetClassName((HWND) hWnd, buf, 256);
-#else
-#ifdef UNICODE
-       GetClassNameW((HWND) hWnd, buf, 256);
-#else
-       GetClassNameA((HWND) hWnd, buf, 256);
-#endif
-#endif
+    wxString str(wxGetWindowClass(hWnd));
+    str.UpperCase();
 
-       wxString str(buf);
-       str.UpperCase();
+    long id = wxGetWindowId(hWnd);
+    long style = GetWindowLong((HWND) hWnd, GWL_STYLE);
 
-#ifndef __WIN32__
-       long id = (long) GetWindowWord((HWND) hWnd, GWW_ID);
-#else
-       long id = GetWindowLong((HWND) hWnd, GWL_ID);
+    wxWindow* win = NULL;
+
+    if (str == wxT("BUTTON"))
+    {
+        int style1 = (style & 0xFF);
+#if wxUSE_CHECKBOX
+        if ((style1 == BS_3STATE) || (style1 == BS_AUTO3STATE) || (style1 == BS_AUTOCHECKBOX) ||
+            (style1 == BS_CHECKBOX))
+        {
+            win = new wxCheckBox;
+        }
+        else
+#endif
+#if wxUSE_RADIOBTN
+        if ((style1 == BS_AUTORADIOBUTTON) || (style1 == BS_RADIOBUTTON))
+        {
+            win = new wxRadioButton;
+        }
+        else
+#endif
+#if wxUSE_BMPBUTTON
+#if defined(__WIN32__) && defined(BS_BITMAP)
+        if (style & BS_BITMAP)
+        {
+            // TODO: how to find the bitmap?
+            win = new wxBitmapButton;
+            wxLogError(wxT("Have not yet implemented bitmap button as BS_BITMAP button."));
+        }
+        else
+#endif
+        if (style1 == BS_OWNERDRAW)
+        {
+            // TODO: how to find the bitmap?
+            // TODO: can't distinguish between bitmap button and bitmap static.
+            // Change implementation of wxStaticBitmap to SS_BITMAP.
+            // PROBLEM: this assumes that we're using resource-based bitmaps.
+            // So maybe need 2 implementations of bitmap buttons/static controls,
+            // with a switch in the drawing code. Call default proc if BS_BITMAP.
+            win = new wxBitmapButton;
+        }
+        else
+#endif
+#if wxUSE_BUTTON
+        if ((style1 == BS_PUSHBUTTON) || (style1 == BS_DEFPUSHBUTTON))
+        {
+            win = new wxButton;
+        }
+        else
+#endif
+#if wxUSE_STATBOX
+        if (style1 == BS_GROUPBOX)
+        {
+            win = new wxStaticBox;
+        }
+        else
 #endif
+        {
+            wxLogError(wxT("Don't know what kind of button this is: id = %ld"),
+                       id);
+        }
+    }
+#if wxUSE_COMBOBOX
+    else if (str == wxT("COMBOBOX"))
+    {
+        win = new wxComboBox;
+    }
+#endif
+#if wxUSE_TEXTCTRL
+    // TODO: Problem if the user creates a multiline - but not rich text - text control,
+    // since wxWin assumes RichEdit control for this. Should have m_isRichText in
+    // wxTextCtrl. Also, convert as much of the window style as is necessary
+    // for correct functioning.
+    // Could have wxWindow::AdoptAttributesFromHWND(WXHWND)
+    // to be overridden by each control class.
+    else if (str == wxT("EDIT"))
+    {
+        win = new wxTextCtrl;
+    }
+#endif
+#if wxUSE_LISTBOX
+    else if (str == wxT("LISTBOX"))
+    {
+        win = new wxListBox;
+    }
+#endif
+#if wxUSE_SCROLLBAR
+    else if (str == wxT("SCROLLBAR"))
+    {
+        win = new wxScrollBar;
+    }
+#endif
+#if wxUSE_SPINBTN
+    else if (str == wxT("MSCTLS_UPDOWN32"))
+    {
+        win = new wxSpinButton;
+    }
+#endif
+#if wxUSE_SLIDER
+    else if (str == wxT("MSCTLS_TRACKBAR32"))
+    {
+        // Need to ascertain if it's horiz or vert
+        win = new wxSlider;
+    }
+#endif // wxUSE_SLIDER
+#if wxUSE_STATTEXT
+    else if (str == wxT("STATIC"))
+    {
+        int style1 = (style & 0xFF);
 
-       long style = GetWindowLong((HWND) hWnd, GWL_STYLE);
-
-       wxWindow* win = NULL;
-
-       if (str == "BUTTON")
-       {
-               int style1 = (style & 0xFF);
-               if ((style1 == BS_3STATE) || (style1 == BS_AUTO3STATE) || (style1 == BS_AUTOCHECKBOX) ||
-                       (style1 == BS_CHECKBOX))
-               {
-                       win = new wxCheckBox;
-               }
-               else if ((style1 == BS_AUTORADIOBUTTON) || (style1 == BS_RADIOBUTTON))
-               {
-                       win = new wxRadioButton;
-               }
-#ifdef __WIN32__
-               else if (style & BS_BITMAP)
-               {
-                       // TODO: how to find the bitmap?
-                       win = new wxBitmapButton;
-                       wxMessageBox("Have not yet implemented bitmap button as BS_BITMAP button.");
-               }
+        if ((style1 == SS_LEFT) || (style1 == SS_RIGHT)
+#ifndef __WXWINCE__
+            || (style1 == SS_SIMPLE)
 #endif
-               else if (style1 == BS_OWNERDRAW)
-               {
-                       // TODO: how to find the bitmap?
-                       // TODO: can't distinguish between bitmap button and bitmap static.
-                       // Change implementation of wxStaticBitmap to SS_BITMAP.
-                       // PROBLEM: this assumes that we're using resource-based bitmaps.
-                       // So maybe need 2 implementations of bitmap buttons/static controls,
-                       // with a switch in the drawing code. Call default proc if BS_BITMAP.
-                       win = new wxBitmapButton;
-               }
-               else if ((style1 == BS_PUSHBUTTON) || (style1 == BS_DEFPUSHBUTTON))
-               {
-                       win = new wxButton;
-               }
-               else if (style1 == BS_GROUPBOX)
-               {
-                       win = new wxStaticBox;
-               }
-               else
-               {
-                       char buf[256];
-                       sprintf(buf, "Don't know what kind of button this is: id = %d", (int) id);
-                       wxMessageBox(buf);
-               }
-       }
-       else if (str == "COMBOBOX")
-       {
-               win = new wxComboBox;
-       }
-       // TODO: Problem if the user creates a multiline - but not rich text - text control,
-       // since wxWin assumes RichEdit control for this. Should have m_isRichText in
-       // wxTextCtrl. Also, convert as much of the window style as is necessary
-       // for correct functioning.
-       // Could have wxWindow::AdoptAttributesFromHWND(WXHWND)
-       // to be overridden by each control class.
-       else if (str == "EDIT")
-       {
-               win = new wxTextCtrl;
-       }
-       else if (str == "LISTBOX")
-       {
-               win = new wxListBox;
-       }
-       else if (str == "SCROLLBAR")
-       {
-               win = new wxScrollBar;
-       }
-#if defined(__WIN95__)
-       else if (str == "MSCTLS_UPDOWN32")
-       {
-               win = new wxSpinButton;
-       }
+            )
+            win = new wxStaticText;
+#if wxUSE_STATBMP
+#if defined(__WIN32__) && defined(BS_BITMAP)
+        else if (style1 == SS_BITMAP)
+        {
+            win = new wxStaticBitmap;
+
+            // Help! this doesn't correspond with the wxWin implementation.
+            wxLogError(wxT("Please make SS_BITMAP statics into owner-draw buttons."));
+        }
 #endif
-       else if (str == "MSCTLS_TRACKBAR32")
-       {
-               // Need to ascertain if it's horiz or vert
-               win = new wxSlider;
-       }
-       else if (str == "STATIC")
-       {
-               int style1 = (style & 0xFF);
-
-               if ((style1 == SS_LEFT) || (style1 == SS_RIGHT) || (style1 == SS_SIMPLE))
-                       win = new wxStaticText;
-#ifdef __WIN32__
-               else if (style1 == SS_BITMAP)
-               {
-                       win = new wxStaticBitmap;
-
-                       // Help! this doesn't correspond with the wxWin implementation.
-                       wxMessageBox("Please make SS_BITMAP statics into owner-draw buttons.");
-               }
+#endif /* wxUSE_STATBMP */
+    }
 #endif
-       }
-       else
-       {
-               wxString msg("Don't know how to convert from Windows class ");
-               msg += str;
-               wxMessageBox(msg);
-       }
-
-       if (win)
-       {
-           parent->AddChild(win);
-               win->SetEventHandler(win);
-               win->SetHWND(hWnd);
-               win->SetId(id);
-               win->SubclassWin(hWnd);
-               win->AdoptAttributesFromHWND();
-               win->SetupColours();
-
-               return win;
-       }
-       else
-               return NULL;
+    else
+    {
+        wxString msg(wxT("Don't know how to convert from Windows class "));
+        msg += str;
+        wxLogError(msg);
+    }
+
+    if (win)
+    {
+        parent->AddChild(win);
+        win->SetEventHandler(win);
+        win->SetHWND(hWnd);
+        win->SetId(id);
+        win->SubclassWin(hWnd);
+        win->AdoptAttributesFromHWND();
+        win->SetupColours();
+    }
+
+    return win;
 }
 
 // Make sure the window style (etc.) reflects the HWND style (roughly)
 void wxWindow::AdoptAttributesFromHWND(void)
 {
-       HWND hWnd = (HWND) GetHWND();
-       long style = GetWindowLong((HWND) hWnd, GWL_STYLE);
+    HWND hWnd = (HWND) GetHWND();
+    long style = GetWindowLong((HWND) hWnd, GWL_STYLE);
 
-       if (style & WS_VSCROLL)
-               m_windowStyle |= wxVSCROLL;
-       if (style & WS_HSCROLL)
-               m_windowStyle |= wxHSCROLL;
+    if (style & WS_VSCROLL)
+        m_windowStyle |= wxVSCROLL;
+    if (style & WS_HSCROLL)
+        m_windowStyle |= wxHSCROLL;
 }
-
-