- wxPen();
- wxPen(const wxColour& col, int width, int style);
- wxPen(const wxBitmap& stipple, int width);
- inline wxPen(const wxPen& pen) { Ref(pen); }
- ~wxPen();
-
- inline wxPen& operator = (const wxPen& pen) { if (*this == pen) return (*this); Ref(pen); return *this; }
- inline bool operator == (const wxPen& pen) { return m_refData == pen.m_refData; }
- inline bool operator != (const wxPen& pen) { return m_refData != pen.m_refData; }
-
- virtual bool Ok() const { return (m_refData != NULL) ; }
-
- // Override in order to recreate the pen
- void SetColour(const wxColour& col) ;
- void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
-
- void SetWidth(int width) ;
- void SetStyle(int style) ;
- void SetStipple(const wxBitmap& stipple) ;
- void SetDashes(int nb_dashes, const wxDash *dash) ;
- void SetJoin(int join) ;
- void SetCap(int cap) ;
-
- inline wxColour& GetColour() const { return (M_PENDATA ? M_PENDATA->m_colour : wxNullColour); };
- inline int GetWidth() const { return (M_PENDATA ? M_PENDATA->m_width : 0); };
- inline int GetStyle() const { return (M_PENDATA ? M_PENDATA->m_style : 0); };
- inline int GetJoin() const { return (M_PENDATA ? M_PENDATA->m_join : 0); };
- inline int GetCap() const { return (M_PENDATA ? M_PENDATA->m_cap : 0); };
- inline int GetDashes(wxDash **ptr) const {
- *ptr = (M_PENDATA ? M_PENDATA->m_dash : (wxDash*) NULL); return (M_PENDATA ? M_PENDATA->m_nbDash : 0);
- }
- inline int GetDashCount() const { return (M_PENDATA->m_nbDash); }
- inline wxDash* GetDash() const { return (M_PENDATA->m_dash); }
-
- inline wxBitmap *GetStipple() const { return (M_PENDATA ? (& M_PENDATA->m_stipple) : (wxBitmap*) NULL); };
-
-// Implementation
-
- // Useful helper: create the brush resource
- bool RealizeResource();
-
- // When setting properties, we must make sure we're not changing
- // another object
- void Unshare();
+ wxPen();
+ wxPen(const wxColour& col, int width, int style);
+ wxPen(const wxBitmap& stipple, int width);
+ inline wxPen(const wxPen& pen) { Ref(pen); }
+ ~wxPen();
+
+ inline wxPen& operator = (const wxPen& pen) { if (*this == pen) return (*this); Ref(pen); return *this; }
+ inline bool operator == (const wxPen& pen) const { return m_refData == pen.m_refData; }
+ inline bool operator != (const wxPen& pen) const { return m_refData != pen.m_refData; }
+
+ virtual bool Ok() const { return (m_refData != NULL) ; }
+
+ // Override in order to recreate the pen
+ void SetColour(const wxColour& col) ;
+ void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
+
+ void SetWidth(int width) ;
+ void SetStyle(int style) ;
+ void SetStipple(const wxBitmap& stipple) ;
+ void SetDashes(int nb_dashes, const wxDash *dash) ;
+ void SetJoin(int join) ;
+ void SetCap(int cap) ;
+
+ inline wxColour& GetColour() const { return (M_PENDATA ? M_PENDATA->m_colour : wxNullColour); };
+ inline int GetWidth() const { return (M_PENDATA ? M_PENDATA->m_width : 0); };
+ inline int GetStyle() const { return (M_PENDATA ? M_PENDATA->m_style : 0); };
+ inline int GetJoin() const { return (M_PENDATA ? M_PENDATA->m_join : 0); };
+ inline int GetCap() const { return (M_PENDATA ? M_PENDATA->m_cap : 0); };
+ inline int GetDashes(wxDash **ptr) const
+ {
+ *ptr = (M_PENDATA ? (wxDash*)M_PENDATA->m_dash : (wxDash*) NULL);
+ return (M_PENDATA ? M_PENDATA->m_nbDash : 0);
+ }
+ inline int GetDashCount() const { return (M_PENDATA->m_nbDash); }
+ inline wxDash* GetDash() const { return (wxDash*)M_PENDATA->m_dash; }
+
+ inline wxBitmap *GetStipple() const { return (M_PENDATA ? (& M_PENDATA->m_stipple) : (wxBitmap*) NULL); };
+
+ // Implementation
+
+ // Useful helper: create the brush resource
+ bool RealizeResource();
+
+ // When setting properties, we must make sure we're not changing
+ // another object
+ void Unshare();