- inline wxCursor& operator = (const wxCursor& cursor) { if (*this == cursor) return (*this); Ref(cursor); return *this; }
- inline bool operator == (const wxCursor& cursor) { return m_refData == cursor.m_refData; }
- inline bool operator != (const wxCursor& cursor) { return m_refData != cursor.m_refData; }
+ wxCursor& operator = (const wxCursor& cursor) { if (*this == cursor) return (*this); Ref(cursor); return *this; }
+ bool operator == (const wxCursor& cursor) const { return m_refData == cursor.m_refData; }
+ bool operator != (const wxCursor& cursor) const { return m_refData != cursor.m_refData; }