#ifndef WX_PRECOMP
#include <stdio.h>
#include "wx/setup.h"
+#include "wx/bitmap.h"
+#include "wx/brush.h"
#include "wx/radiobox.h"
#endif
int current_width, cyf;
int cx1,cy1 ;
- wxGetCharSize(m_hWnd, &cx1, &cy1, & GetFont());
+ wxGetCharSize(m_hWnd, &cx1, &cy1, & this->GetFont());
// Attempt to have a look coherent with other platforms:
// We compute the biggest toggle dim, then we align all
// items according this value.
{
// It's a labelled toggle
GetWindowText((HWND) m_radioButtons[i], buf, 300);
- GetTextExtent(buf, ¤t_width, &cyf,NULL,NULL, & GetFont());
+ GetTextExtent(buf, ¤t_width, &cyf,NULL,NULL, & this->GetFont());
eachWidth = (int)(current_width + RADIO_SIZE);
eachHeight = (int)((3*cyf)/2);
}
{
// It's a labeled item
GetWindowText((HWND) m_radioButtons[i], buf, 300);
- GetTextExtent(buf, ¤t_width, &cyf,NULL,NULL, & GetFont());
+ GetTextExtent(buf, ¤t_width, &cyf,NULL,NULL, & this->GetFont());
// How do we find out radio button bitmap size!!
// By adjusting them carefully, manually :-)
void wxRadioBox::SetLabel(const wxString& label)
{
- if (m_hWnd && label)
+ if (m_hWnd)
SetWindowText((HWND) m_hWnd, label);
}